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danieltan1517 @UCiA-M7V-gKp7ATPGK7sumKQ@youtube.com

109 subscribers - no pronouns :c

Github account: github.com/danieltan1517/


07:37
UC Riverside CS152 Compiler Design. (Part 12 Loops)
12:48
UC Riverside CS152 Compiler Design. (Part 11 Catching Semantic Errors)
14:25
UC Riverside CS152 Compiler Design. (Part 9 Simple Instructions Code Generation)
06:42
UC Riverside CS152 Compiler Design. (Part 10 Complex Expression Code Generation)
05:26
UC Riverside CS152 Compiler Design. (Part 8 Empty Functions Code Generation)
05:09
UC Riverside CS152 Compiler Design. (Part 7 Setting up the Interpreter)
08:03
UC Riverside CS152 Compiler Design. (Part 6 Recursive Descent Programming)
09:26
UC Riverside CS152 Compiler Design. (Part 5 Recursive Descent Explanation)
11:58
UC Riverside CS152 Compiler Design. (Part 4 Basic Parser)
18:01
UC Riverside CS152 Compiler Design. (Part 3 Lexer)
10:59
UC Riverside CS152 Compiler Design. (Part 2 Commandline Arguments and opening a file)
03:58
UC Riverside CS152 Compiler Design. (Part 1 Introduction to Rust)
12:12
UC Riverside CS152 Compiler Design (Part 8 Loops)
12:42
UC Riverside CS152 Compiler Design (Part 7 Using the Symbol Table to Catch Errors)
14:14
UC Riverside CS152 Compiler Design (Part 6 More Basic Code Generation)
10:24
UC Riverside CS152 Compiler Design (Part 5 Basic Code Generation)
01:30
UC Riverside CS152 Compiler Design (Part 4 Mil Intepreter)
06:26
UC Riverside CS152 Compiler Design (Part 3 More Bison)
13:39
UC Riverside CS152 Compiler Design (Part 2 Bison)
03:39
UC Riverside CS152 Compiler Design (Part 1 Flex)
02:21
Jai NNUE Machine Learning! +100 elo playing strength increase. Aggressive Attacking Gameplay
01:59
NNUE Fully Implemented. Increase in Playing Strength by 100 Elo!
05:02
Invaders Jai! 1000 Aliens Killed!
02:35
Xiangqi Search Improvements. 150+ elo Improvement!
04:10
Invaders in Jai. High Score: 741
02:18
Xiangqi Efficiently Updatable Neural Network in Jai
05:34
Improving Xiangqi Jai AI Playing Strength
02:18
Xiangqi Automated Testing
05:32
Creating Elephant Chess AI (Xiangqi 象棋) in Jai. Two months of work!
28:18
Chess Engine Battle! Stockfish vs. Berserk vs. Koivisto, Berserk comes out on Top!
04:45
Checkmate, Stockfish! Neural Network Chess Engine in Jai beats Stockfish
06:34
Chess Engine in Jai. One Year of Development!
02:34
Recognizing Handwritten Digits with Neural Networks in Jai
04:51
Game of Life in Jai
06:46
Slaying Komodo Dragon! Neural Network Chess in Jai. SIMD and Multithreading
03:09
Chess in Jai. Engine Options added. Windows/Linux Support. Surface Pro demo!
04:53
Chess in Jai. Board Color Themes. Move Sound Effects.
01:51
Chess in Jai. Rewriting the UI.
02:18
I created a Chess AI in Jai that beats Stockfish levels 1-7
02:11
Jai Chess Engine Searches Depth 30! Engine Draws against Chess Level 25 Max Bot (3200)
00:49
Jai Chess Engine vs Leela Chess Zero 2200
01:37
Jai Chess Engine Beats 2900 Super GM Chess Bot
02:49
Jai Chess Engine beats Santa Claus at Chess
04:46
Jai Chess Engine Battle! Stockfish vs RubiChess vs Komodo
09:35
Jai Chess Engine wins vs. Grandmaster Daniel Naroditsky bot!
04:32
Jai Chess Engine versus Chess.com bots!
02:21
Adding an Opening Book to my Jai Chess Program
03:36
Using Jai Programming Language to create Chess AI!
05:16
Using Jai Compiler to create a Chess Program!
04:51
UCR CS122A Fall 2018 — Daniel Tan — John Conways Game of Life (longer video)
01:30
UCR CS122A Fall 2018 Final Project -- Daniel Tan -- John Conways Game of Life
01:33
UCR EE/CS 120B Spring 2018 — Daniel Tan — John Conway’s Game of Life