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Vertex School @UChUIljULgqKJ0e60j8o2pXg@youtube.com

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Welcome to Vertex School, formerly Game Art Institute! Foun


08:19
Create A Simple Lighting Setup For Arnold In Maya2020
01:16:17
LIVE with Hesham Abouhatab, Character Artist @ ScanLine VFX
51:02
LIVE with Floyd Billingy, Senior Environment Artist @ Axis Animation
51:53
LIVE with Rosa Lee, Senior Character Artist @ 343 Industries
46:41
LIVE with Darren Tucker, Vehicle Artist @ Wargaming UK
01:24:52
LIVE with Nick Lewis, Freelance Artist
53:24
LIVE with Arun Nagar, Freelance 3D Artist
55:28
LIVE with Moa Alfredsson, Character Artist @ Hazelight
49:33
LIVE with David Schultz, Senior Environment Artist @ Red Storm Entertainment (Ubisoft)
59:18
LIVE with Matias Zadicoff, Character Artist, Modeler + Animator
01:01:46
LIVE with Dave Keenan (Senior Concept Artist @ Hi Rez Studios)
55:08
LIVE with Marc Brunet (Founder & CEO @ Cubebrush)
01:09:16
LIVE with Ackeem Durrant (Character Artist @ Bulkhead Interactive)
53:14
LIVE with Chris Zukowski (Environment and Technical Artist @ Terrible Posture Games)
45:16
LIVE with Emre Ekmekçi (Senior Character Artist @ Sucker Punch Productions)
40:25
LIVE with Julia Li, Hard Surface Artist @ V1 Interactive
51:45
LIVE with Ana Carolina Pereira, Lead Technical Artist @ HTX Labs
01:06:24
LIVE with James Ritossa, Surfacing Artist @ 343 Industries | Halo
01:00:13
Simon Verstraete, Freelance Technical/Houdini Artist
01:22:50
LIVE with Kemal Günel, Lighting Artist @ Starbreeze Studios | GAME ARTIST PODCAST
48:38
LIVE with Carlos Ortega Elizalde, Freelance CG Character Artist | GAME ARTIST PODCAST
33:26
LIVE with Clete Shields, Sculptor | GAME ARTIST PODCAST
53:25
Christian Bull talks learning, teaching and creating | GAME ARTIST PODCAST
01:22:28
LIVE with Wiktor Öhman, 3D Artist & Art Lead @ Quixel (unedited)
01:03:37
Michael Pavlovich talks ZBrush, workflows, and learning game design software | GAME ARTIST PODCAST
01:01:57
LIVE with Michael Dunnam (3D Environment Artist @ XMD Source)
44:16
Timothy Dries, Environment/Prop Artist @ Ubisoft Berlin
53:50
John Griffiths, Lead Environment Artist @ Evidential
53:37
Seth Nash, Senior Supervising Character Artist @ Elite3D
40:51
David Ferreira, 3D Character Artist @ Elite3D
42:56
Brandon Martynowicz, Environment Artist
01:38:20
Siamak Roshani, Lead Character Artist @ Suckerpunch Productions
55:20
Chris Ebeling, Creative Lead In Residence @ University of Technology Sydney
41:26
Nathan Mackenzie, Environment Artist @ Playground Games
01:07:48
Tanner Kalstrom & Arvin Villapando, Game Textures
58:50
Renaud Forestié, UX Director at Ubisoft Montréal
01:09:04
Jobye-Kyle Karmaker, Senior Environment Artist @ Respawn Entertainment
01:03:37
Frederic Lierman, Character Artist
01:03:55
Ash Thundercliffe, Senior Environment Artist @ Ready At Dawn
01:09:30
Joe Garth, Creator of Brushify.io, UE4 Artist, Singer-songwriter
01:02:18
Christoffer Radsby, Senior Environment Artist @Ubisoft Massive
53:22
Jeremy Estrellado, Sr. Environment Artist @ Ubisoft Massive
01:00:12
Andrew Hodgson, Senior Hard Surface Modeller at DNEG
09:51
Imaginative Sculpting with Mariano Steiner
01:12:46
LIVE with Tanner Kalstrom & Arvin Villapando (Game Textures)
59:36
Daniel Bystedt, Senior Character artist at Goodbye Kansas Studios
49:16
Guillaume Tiberghien, Character artist and art manager at Keos Masons
54:58
Live with Marcin Klicki
01:05:00
LIVE with Sands Kopaei
56:58
LIVE with Peyton Varney (Environment Texture Artist, Naughty Dog)
12:22
Sneak Peek: Sculpting Miniatures For Production with Bob Plociennik
18:42
Creating Fabric Tears In Substance Painter
44:11
Texturing Realistic Leather In Substance Painter
12:10
Texturing Damaged Leather In Substance Painter
44:14
Real Time Hair Braid w/ Travis Overstreet
59:36
LIVE with Abdelrahman Kubisi (Character/Creature Artist, MPC)
48:58
LIVE with Javier Perez (Senior Material Artist, Intrepid Studios)
56:19
LIVE with Javier Perez (Senior Material Artist, Intrepid Studios)
42:48
LIVE with Samuel Poirier
23:58
Intro To ZBrush 2019: 06 - Sculpting The Body