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Odd Job Entertainment @UCgmgUcty3WfSpTudOM_AXLw@youtube.com

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Welcome to Odd Job Entertainment, your source for how-to vid


17:02
Why you shouldn't want BIG ships in game yet
23:04
Finally a full tour of the long awaited Idris
16:26
New New New Connie
13:01
Member Exclusive: New New Connie
01:03
Overdrive week 3 in less than a minute
23:31
Optics in videogames versus real life
01:11
Operation Overdrive Week 2 in less than a minute
01:05
Operation Overdrive Week 1 in less than a minute
20:46
Master Modes, Squadron 42, and how it all ties together
12:58
Ok, let's talk about Master Modes
14:25
Making players play the game right
10:59
Looking at animals and concerns about distro centers
17:26
The Devil is in the Details [Part 6]
14:04
Does Star Citizen have legendary armor?
13:25
Will we finally get story in Star Citizen?
22:32
Part 5 [Mo powah baby]
21:10
Part 4 [It's what's on the inside that counts]
21:14
Connie Redesign Part 3 [Making the Fuselage]
39:17
Connie Redesign Part 2 [Starting in 3D]
51:02
Fixing the Connie Part 1.5?
31:46
RSI Day and Fixing the Connie
24:14
The Future of Space Combat
16:00
Picking your daily driver in Star Citizen
16:27
Tractor Beam User Experience and Cargo Changes
14:36
Exploration takes its first steps in Star Citizen
09:09
My thoughts on the recent addition
15:23
Looking at Crafting and Exploration in Star Citizen
16:59
Progression in Star Citizen Part II
13:54
What might progression look like in the future?
17:32
700 sub introspection and youtube trust issues
04:26
Possibly the funniest medical rescue in SC
13:19
Adding variety to FPS weapons
13:40
The Challenge of Wheeled Vehicles in Star Citizen
12:26
People are missing the point
19:26
Fixing FPS games part I
20:33
Ranking that BACKLOG (sorry Endeavor owners)
10:59
Why are AAA games worse than Alphas?
13:09
Abusing salvage mechanics to make BIG money
10:48
CIG, let's fix the Ares
10:45
Making Coolers Great Again
15:02
Looking to the future of LARGE scale combat
20:47
Star Citizen 3.19 New Player Experience
12:48
How Xenothreat could be tweaked to make it AWESOME
02:28
XENOTHREAT
11:03
Changes CIG can make to the PTU to make it SO much BETTER
10:37
Making the best chair for Star Citizen even BETTER
07:19
All the things repair leads to
16:19
Long-term gameplay (response to SaltEMike)
13:01
Features that make orgs a reality
12:25
Why you should take another look
15:29
Why this game takes so long
13:52
How CIG could stop sending MIXED signals
09:34
How Lasers Could Be SOO Much COOLER
11:32
How to fix the GALAXY
08:53
Actually the best chair for Star Citizen
11:51
Why ships take SO LONG
19:39
Scrap Mechanic Episode II The Death Cycle
20:01
Scrap Mechanic Ep I Getting Mobile
13:14
Why new players and veterans need skill trees
22:15
BR75 T (Bullpup 3.0)