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SimplyMaya @UCfhclnAsnIGsls_6znE7Qvg@youtube.com

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06:30:10
369 Robot volume one - Modeling with animation in mind (SM Archive)
03:28:23
195 Character Rigging and nCloth Workflow Part 1 (SM Archive)
37:43
195 Character Rigging and nCloth Workflow Part 2 (SM Archive)
03:51:23
196 Explosions nDynamics and Fluids - Bombing Run (SM Archive)
02:00:58
204 Product Visualizations in mental ray (SM Archive)
02:36:32
207 Physically Accurate Lighting in mental ray (SM Archive)
05:39:45
208 Environment Sculpting - The Lighthouse Modeling (SM Archive)
08:55:40
303 Creature Vol 1 - Modeling Quadrupeds (SM Archive)
04:05:56
305 Creature Vol 2 - Surface Anatomy Detailing ZBrush (SM Archive)
01:50:31
306 Texture Projection Techniques in MARI (SM Archive)
03:11:52
307 The dark art of mental ray (SM Archive)
05:35:18
308 Exterior lighting in mental ray (SM Archive)
01:25:02
309 Mastering UV layout (SM Archive)
04:52:07
310 Realistic Outdoor Environments Part 1 (SM Archive)
05:05:27
310 Realistic Outdoor Environments Part 2 (SM Archive)
03:09:53
353 Large scale Maya fluid explosion (SM Archive)
07:03:25
354 Creature Vol 3 - UV Layout and Texture Part 1 (SM Archive)
46:08
354 Creature Vol 3 - UV Layout and Texture Part 2 (SM Archive)
02:05:24
355 Cloth for archviz with Marvelous Designer 3 (SM Archive)
05:29:39
361 Interiors and Furniture - Modeling and Cloth Part 1 (SM Archive)
03:14:50
361 Interiors and Furniture - Modeling and Cloth Part 2 (SM Archive)
02:11:10
362 Headus UVLayout (SM Archive)
03:59:39
364 VRay 3 Shading, Lighting and Rendering the Bedroom (SM Archive)
04:56:41
363 Shading, Lighting and Rendering the Bedroom in MR (SM Archive)
04:37:08
365 Spach-Alspaugh House and Environment Part 1 (SM Archive)
02:23:10
365 Spach-Alspaugh House and Environment Part 2 (SM Archive)
03:41:18
393 - Maya for 3D Printing - Rapid Prototyping
02:39:00
392 Integrating 3D models with photography (SM Archive)
05:09:53
391 Complex UV Layout in Maya (SM Archive)
03:21:08
390 Substance Painter (SM Archive)
06:26:25
389 Beer glass scene creation (SM Archive)
03:15:14
387 Introduction to Maya - Rendering in Arnold (SM Archive)
03:39:38
386 Introduction to Maya - Modeling Fundamentals Vol 2 (SM Archive)
05:40:10
385 Introduction to Maya - Modeling Fundamentals Vol 1 (SM Archive)
03:08:39
384 Creating props for set dressing - Bonsai tree (SM Archive)
03:58:10
381 Creating character renders in Maya and Arnold (SM Archive)
10:19:04
382 Batman Body Part 1 (SM Archive)
01:00:52
382 Batman Body Part 2 (SM Archive)
03:00:03
382 Batman Body Part 3 (SM Archive)
06:06:23
380 Hybrid Rigging - Robot Volume 02 (SM Archive)
01:31:39
378 Fast concept design in Maya and Photoshop (SM Archive)
06:09:41
377 Creating characters In Maya and Zbrush Batman Bust (SM Archive)
03:19:55
375 Spach-Alspaugh House and Environment Volume 5 (SM Archive)
06:47:29
374 Spach-Alspaugh House and Environment Volume 4 (SM Archive)
04:36:57
372 Spach-Alspaugh House and Environment Volume 3 (SM Archive)
05:00:11
370 Burt The Cartoon Dinosaur Vol 2 - Texturing (SM Archive)
07:16:52
371 Burt The Cartoon Dinosaur Vol 1 - Modeling (SM Archive)
05:14:32
368 Breaking the Bank (SM Archive)
05:39:50
367 Spach-Alspaugh House and Environment Volume 2 (SM Archive)
02:29:30
366 Introduction to Hard Surface Modeling (SM Archive)
07:40:36
166 Hard Surface - Heckler & Koch USC Rifle (SM Archive)
09:53:27
163 Creating Organic Caricatures - Chef Ramsay (SM Archive)
59:15
192 Introduction to Fluid Dynamics in Maya Part 1 (SM Archive)
01:14:54
191 Creating Realistic Eyes in Maya (SM Archive)
01:36:41
192 Introduction to Fluid Dynamics in Maya Part 2 (SM Archive)
04:53:26
209 Environment Sculpting - The Lighthouse Texturing (SM Archive)
03:05:16
300 ZBrush 4R4 Dynamesh Character Busts (SM Archive)
02:06:03
302 Lighting Passes in Post-Production Maya and Nuke (SM Archive)
07:25:38
162 The Complete Sand Speeder Project (SM Archive)
01:16:40
194 Maya ZBrush Integration - Surfing with the Alien Part 2 (SM Archive)