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eudy Maverick Mentor @UCeil9jD2YjmfkhOiZLaea_w@youtube.com

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I am the Senior Professor in the Media Arts & Animation/Game


17:47
Maya | Quality Rendering to H264.mp4 Movie
34:51
3ds Max | Staging A Turnaround Puppy
19:01
Unreal 5 | Advanced Cinematic Rendering
12:35
Unreal 5 | Basic Understanding of Sequencer and Cameras
10:07
Maya | Staging for a Turnaround Animation
12:51
Brightspace | Embedding Links and Player Files into a Post
16:20
Professional Presentations | Screen Grabs | Wire/Grey
26:08
Maya | Arnold | SubDivision Wireframe Material
32:45
3ds Max | Creating A Low Poly Wooden Crate: Part Four
48:07
3ds Max | Creating a Low Poly Wooden Crate: Part Three
34:30
3ds Max | Creating a Low Poly Wooden Crate: Part Two
31:07
3ds Max | Creating a Low Poly Wooden Crate: Part One
53:35
Making Dice | Modeling/Unwrapping/Casting A Normal Map Part 1
31:11
Making Dice | Modeling/Unwrapping/Casting A Normal Map Part 2
10:04
Making Dice | Modeling/Unwrapping/Casting A Normal Map Part 3
29:43
Best Practices in Starting a New Project in Fusion 360
25:17
Fusion 360 Shipping Case Demo
23:38
Building a Pyramid Shaped Bottle | Fusion 360
08:16
Going Back in Time and Changing the Bottle Cap Threads | Fusion 360
08:26
Creating Threads for Glass/Plastic Bottles | Fusion 360
16:12
Creating Liquid in a Bottle | Fusion 360
06:49
Sketching Fusion 360
04:51
Adding Grip Knurls to a Bottle Cap | Fusion 360
00:07
Lineman Checking In
00:49
Dak_Prescott_Avoiding_Sack_Lions
00:38
Smith Njigba Eagles TD
59:01
Subdivision Modeling Techniques | No More Evil Box Modeling
09:33
Slice Modifier | Adjusting The Wooden Crate
52:07
Fixing A Low Poly Crate Model
13:32
Spline Modeling | C-Clamp
21:00
T-Splines | SubDivision Modeling Organic Forms | Fusion 360
55:49
Building A Shipping Crate Clasp | Fusion 360
00:24
Chiefs Bradberry Hold
14:05
T-Spline Lofting | Fusion 360
15:27
Making A Quality PureRef Presentation
23:32
Making a Quality Screen Grab Presentation | 3ds Max | Photos
04:38
Creating Pipe Threads | 3ds Max
31:37
Illuminated Displays in 3DS Max | Arnold
27:29
Fusion 360 | Advanced Tools | Splines and Lofting
27:39
Fusion 360 | Basic Sub-Division / T-Spline Tools
01:13:56
Jack Sprague UNT Emeritus Interview
17:27
PureRef Best Practices
41:10
3ds Max | Arnold | Placing A Label On Glass
00:11
3ds Max | Procedural Noise | X Rotation and Phase Shift Demonstration
00:11
3ds Max | Procedural Noise | Y Z Rotation Demonstration
19:56
3ds Max | Punching The Specular
08:59
3ds Max | Spline Modeling | Metal Nut
11:27
3ds Max | Spline Modeling | T Junction | Boolean
18:52
3ds Max | Spline Modeling | Lamp Knob | Bevel
18:42
3ds Max | Spline Modeling | Lamp Holder | Lathe
22:34
3ds Max | Spline Modeling | Elbow Joint | Lofting
24:50
3ds Max | Spline Modeling | Elbow Joint
29:58
More Surface Tools | OSL Remapper | OSL Material ID
11:38
Creating a Domed Plastic Cap | Fusion 360
42:19
Making a Grunge Metal | 3ds Max | Arnold
53:16
Surfacing the Big Toe #1 | Procedural Staining
34:52
Hydraulic Tubes and Braided Cables | 3ds Max | Arnold
23:29
Making A Braided Cable | 3ds Max
11:03
Cloning All Your UV Coordinates From One Object To Another
09:47
Getting Rid of Bitmap Label on the Back Side | 3ds Max | Arnold