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Zeneric @UCdXafURGmSQIFhIoeHCMjZA@youtube.com

933 subscribers - no pronouns :c

Modded / emulated video games (mostly GTA SA). And stuff.


10:19
Animated Canada Flag baked with Point Helpers/Skin Modifier (Unity-Ready Asset) - 3ds Max 2025
20:58
GTA SA -) 3ds Max -) Substance Painter -) 3ds Max -) GTA SA Workflow
16:05
MCC's Halo CE Anniversary - Pillar of Autumn [Combat Revolved Mod][Play-Thru][HDR]
25:12
DOOM 2016 - Resource Operations (Know Your Enemy) [Play-Thru][MODS+][HDR][WQHD]
15:30
DOOM 2016 - The UAC (Rip & Tear) [Play-Thru][MODS+][HDR][WQHD]
30:16
Zeneric played 171
26:33
Merging road with terrain based on doc from GTA V leak
09:11
Baking mesh onto texture (Substance Painter ray casting)
02:06
A cone smoothing workaround (3ds max)
04:51
booleaning flat road onto rocky terrain (3ds max)
03:51
conform road onto terrain (3ds max)
00:31
good bye gta. hello impunes.
00:44
Pacific Park Rotating Ferris Wheel (Classic GTA SA Mod)
02:00:08
GTA Mixed - WIP Zen Island (9/14/2022)
02:56
GTA Mixed's WIP Zen Island (9/3/2022 - in game content).
54:28
GTA Mixed - Small Brown Zen Island progression (8/28/2022)
48:11
GTA Mixed - Small Brown Zen Island progression (8/26/2022)
12:57
3DS Max Radiosity and Simplygon (GTA SA tutorial)
08:36
Adding 2DFX to GTA SA using RW Anaylze and 2DFX tool.
08:33
Thanks, modded Skyrim.
10:47
Creating low / mid poly rocks with 3ds Max Displace and Simplygon.
16:15
How to use GTAModdingCLI tool (GTA DE modding tutorial)
10:32
Me likes Cliffs (Simplygon too).
03:23
Controlling meshsmooth modifier with material ids and smoothing groups.
16:40
Porting Classic peds to DE with Classic skins intact (part 1 of 2)
03:17
Grand Theft Auto Mixed
13:12
GTA SA Modding Tutorial: HD'ing default vehicles quickly - SA Style (Windsor / Meshsmooth).
10:09
GTA SA: ENVWindows (Tutorial/Preview)
01:15:03
Convert any 3D vehicle models to GTA SA format.
01:50
Cj's home is dead
01:29
Bridges, etc for SAxVCxLC Connected (part 2 video). Work-in-progress.
32:25
GTA SA / General - Fake Lighting on Textures Tutorial (V-Ray - Render to Texture)
18:47
GTA SA Modding Tutorial: Blasting GTA SA Map With 3DS Max Radiosity (part 1?)
19:44
GTA SA / General Modding Tutorial: Using Sini Scatter on 3ds Max.
09:21
General Modding Tutorial: Making Fake Ambient Occlusion (Texture / mesh)
04:58
GTA SA Modding Tutorial: Automating LODs (ide/ipl) with Gold_fish's EMAPTool (Kam's Script).
06:49
GTA SA Tutorial: Importing / Exporting CJ with The Hero / aap's 3DS Max script.
03:21
New Tunnels / Bridges / and Island for SAXVCXLC Connected (WIP - Not Released Yet).
03:28
Zeneric Smokes Kaya (Bob Marley - Kaya)
00:08
CJ's Home Destroyed.
01:37
Project-Props 2.5 Preview (LAE / LAE2 - LS WIP)
23:47
GTA SA Modding Tutorial: Placing objects on maps (3DS Max - Part 3/Bonus)
07:12
GTA SA Modding Tutorial: Placing objects on maps (3DS Max - Part 2)
04:12
GTA SA Modding Tutorial: Placing objects on maps (3DS Max - Part 1)
05:59
GTA SA Modding Tutorial: UV Animation (3DS Max)
06:28
GTA SA Modding Tutorial: Adding 2DFX (omni / light)
01:32
GTA SA Comic Edition
01:17
GTA SA PCJ600 Remastered (v. 1.0)
00:19
GTA SA: Functional Chain for Bikes (WIP).
00:25
GTA SA: Smooth Criminal Bicycles v3.0 (WIP)
01:28
GTA SA Airplanes Remastered - Shamal (v. 1.0)
01:52
Shamal's Destination: Las Venturas
32:09
Run, Shamal, run.
01:30
GTA SA Airplanes Remastered - Shamal 02 (WIP)
00:42
GTA SA Airplanes Remastered - Hydra 01 (WIP)
01:22
GTA SA Airplanes Remastered - Shamal 01 (WIP)
00:54
GTA SA - Vending Machines Remastered
00:47
GTA California - countryn2.ipl MeshSmoothed
00:58
GTA California - countN2_5 Meshsmoothed
02:05
GTA California + RenderHook - Time Lapse - WIP [02]