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Dave Frampton @UCZuNN5_Qnv1rFyN5wqQtXmQ@youtube.com

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Dave has been making games for nearly 20 years, with the suc


16:01
Multiplayer is here! - Sapiens Devlog 63
23:57
Wind Storms - Sapiens Devlog 62
17:53
Future Plans - Sapiens Devlog 61
01:19:14
7 Years of Indie Game Development - The Making Of Sapiens
24:10
You can finally play! - Sapiens Devlog 60
01:10
Sapiens Early Access Trailer
27:50
Light at the end of the tunnel - Sapiens Devlog 59
19:48
Mountain top flute solos - Sapiens Devlog 58
18:29
Modelling, Animation, and Early Access - Sapiens Devlog 57
15:07
Large Tribes - Sapiens Devlog 56
18:24
Alpha Testing Begins - Sapiens Devlog 55
18:34
Realistic Clouds - Sapiens Devlog 54
16:29
High Resolution Terrain - Sapiens Devlog 53
24:58
Lush Foliage & Tech Trees - Sapiens Devlog 52
15:16
Adding paths to the game - Sapiens Devlog 51
23:44
Let's Play! - Sapiens 50th Devlog Special - Part 2 of 2
24:17
Let's Play! - Sapiens 50th Devlog Special - Part 1 of 2
14:07
Gathering around the fire - Sapiens Devlog 49
13:38
Terrain Modification and Seamless Texturing - Sapiens Devlog 48
07:37
Lockdown and the Future of Sapiens - Sapiens Devlog 47
21:28
Alpacas, Pine Cone Quests, and Giant Meat - Sapiens Devlog 46
19:52
Animations and Multiplayer Architecture - Sapiens Devlog 45
16:56
Multiselect Radar, Food Raids, and Nomad Recruits - Sapiens Devlog 44
13:59
Ambient Occlusion, Cloud, and Nomads - Sapiens Devlog 43
02:54
Sapiens Pre-Alpha Gameplay Trailer
23:32
Five Years of Indie Game Development - Sapiens
16:43
Chicken Follow Cam - Sapiens Devlog 42
14:45
Actual Gameplay! - Sapiens Devlog 41
15:57
Apple Orchards - Sapiens Devlog 40
11:10
Seasons - Sapiens Devlog 39
21:25
Zooming from space to the ground - Sapiens Devlog 38
16:42
Mods, biomes, and particles - Sapiens Devlog 37
16:25
River Based Terrain Generation - Sapiens Devlog 36
13:39
The Circle Of Life - Sapiens Devlog 35
16:38
Creating Your Own Font From Scratch - Indie Game Developer Tips #1
18:07
Sapiens Devlog #34 - Campfire Cooking
10:27
Sapiens Devlog #33 - Build Your Tribe in VR
12:56
Sapiens Devlog #32 - 3D Pathfinding & Toki Pona
13:43
Sapiens Devlog #31 - Crafting Primitive Spears
12:36
Sapiens Devblog #30 - Placing Rocks & Branches
12:03
Sapiens Devblog #29 - Thatch Houses
21:32
Sapiens FAQ 2019
09:52
Sapiens Devblog #28 - Hunting Chickens
15:22
Sapiens Devblog #27 - 3D Rendered UI and Fire Skills
18:05
Sapiens Devblog #26 - New AI and Sparkly Water
18:58
Sapiens Devblog #25 - Storage Areas & Hay Beds
20:56
Sapiens - Four Years of Indie Game Development
14:50
Sapiens Devblog #24 - Porting from OpenGL to Vulkan
11:12
Sapiens Devblog #23 - A whole new world (and a new name!)
14:30
Ambience Devblog #22 - Dirt Houses
13:51
Ambience Devblog #21 - Grassy Goodness
17:50
Ambience Devblog #20 - Mammoths By Firelight
16:50
Ambience Devblog #19 - Digging & Building
08:03
Ambience Devblog #18 - Eating Apples
17:01
Ambience Devblog #17 - Rivers & Campfires
11:31
Ambience Devblog #16 - Chopping and gathering
11:08
Ambience Devblog #15 - Tree Hugging
09:38
Ambience Devblog #14 - Worst. Haka. Ever.
13:31
Ambience Devblog #13 - Lua based UI
12:04
Ambience Devblog #12 - Biomes