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Mehmet Aydın Baytaş @UCZuN5TgVIAhtw0RnPflSZyA@youtube.com

985 subscribers - no pronouns :c

Scholar of Design and Technology


03:01
Stakeholders and Value in the NFT Ecosystem | Research Presentation for CHI '22
12:00
EnTimeMent Project Seminar Talk: Research through Design, Temporality, and Flying User Interfaces
08:24
Robotics Workshop Talk: Our Research on Human-Drone Interaction Design
04:40
Human-Drone Interaction Research using Qualisys Motion Capture at Chalmers University of Technology
48:29
Interaction Design Research Publication Strategy (CHI and DIS)
05:29
Building Skills with Quantity & Incremental Improvement (Crap Vlog #2)
24:19
How to Design a Great Online University Course: Case Study
27:00
Mobile Computing Sync Session 6 – Human and Social Factors
54:19
Social Drones as Material for Design and Research
34:27
Mobile Computing Sync Session 5 – Evaluation
42:19
Alexandra Weilenmann Pt. 2/2 – Ethnographic Studies on Mobile Computing in the Wild
28:21
Alexandra Weilenmann Pt. 1/2 – Ethnographic Studies on Mobile Computing in the Wild
32:40
Mobile Computing Sync Session 4 – Tactical Design and Presentation
39:55
Mobile Computing Sync Session 3 – The Slate and Beyond
41:42
Timmy Ghiurãu – Innovating in Virtual Reality
02:19
Florian 'Floyd' Mueller on the Killer App for Tangible Computing
01:34
Florian 'Floyd' Mueller on Design, Empathy, Participation, and Bleeding Nipples
00:48
Florian 'Floyd' Mueller on Starting with the Multi-player Experience in Interaction Design
01:48
Florian 'Floyd' Mueller on Human-Computer Integration
37:15
Mobile Computing Sync Session 2 – Design Research Deep Dive
42:19
Barry Brown – Design Research in Mobile Computing
32:09
Mobile Computing Sync Session 1 – Course Kick-off
20:26
Alper Gündoğdu – The Profession of Mobile App Design
26:21
Tunca Ulubilge – Leading Mobile App Engineering
16:23
3 Kinds of Design Research: Research for / into / through Design
01:03:07
Florian 'Floyd' Mueller – Designing Interactive Experiences for the Body and Play
31:28
Barry Brown – Requirements Capture Pt. 2/2
25:55
Barry Brown – Requirements Capture Pt. 1/2
15:23
mmhmm Beta Screencast – Going Through All Features
36:19
Research Interview: Drones, Design, Innovation, Business... (Part 3/3)
21:27
Research Interview: Drones, Design, Innovation, Business... (Part 2/3)
25:07
Research Interview: Drones, Design, Innovation, Business... (Part 1/3)
00:33
ARCAR: On-Road Driving in Mixed Reality by Volvo Cars
14:50
Strategy in Design: 3 Rules
11:47
How to Think and Talk about Design: Strategic Design vs Tactical Design
06:58
What Am I Doing Here? (Vlog #1 / Prototype / Hello World)
02:01
Azalea: Co-experiencing Embodied Information in Remote Communication (Demo at MobileHCI 2020)
14:28
Intro to Constructive Design Research and Its "Showroom" Tradition (GU DIT002 Design Fiction 2.2)
09:15
Intro to "The Seven Year Glitch" – A Design Fiction Example (GU DIT002 Design Fiction 2.3)
17:32
Intro to Design, Design Research, and Fiction as Design Research (GU DIT002 Design Fiction 2.1)
01:47
The Design of Social Drones @ CHI 2019
18:21
DIS '18 Presentation: Towards Materials for Computational Heirlooms
02:35
LabDesignAR: Configuring Multi-camera Motion Capture Systems in Augmented Reality
03:37
Authoring Full-body Gestures for Kinect with Hotspotizer