Hi people - been ages since I've done one of these. In case you haven't watched the latest video yet, I just opened up Channel memberships! People have been asking for ages for a way to support the channel that isn't Patreon and so here it is! If you sign up you'll get earlier access to videos, some director's cut design goodness, update videos and even your name in the credits, no pressure to sign up but it helps support the channel a bunch!
Thanks in advance!
the link > youtube.com/channel/UCY3A_5R_m3PXCn5XDhvBBsg/join
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Hello!
So, I just hit 250 subscribers! - THAT happened much sooner than I expected. Thank you all so much for your support in getting to the big one quarter of the way to 1000 milestone!
In the grand tradition of the previous time I hit a subscriber milestone, I thought it might be fun to celebrate with a special Architect of Games Q&A Extravaganza, where you all ask me questions and I answer the ones I think are the most interesting for you all to see. Why? Mostly because I feel obligated to do some sort of celebratory thing and this is pretty easy, to be honest.
So! If you have a burning question that you'd like me to answer that I haven't already answered and won't implicate me in any unsolved murders, drop it in the comments and I'll see if I like it. You have until the 12th to get those questions in so don't delay!
Half of the questions I choose will come from my lovely patrons so if you want better chances of getting picked - you might want to sign up on there.
See you in a few days I guess!
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Hey people!
I've never actually used this feature before so hopefully it works.
I just want to quickly say thanks for 200 subscribers - wow, never thought I'd reach triple digits let alone double that!
Given the current social and political climate I don't want to spend too much time congratulating myself, so I'll save any big fanfare for the 250 subs milestone - assuming the world hasn't exploded by then.
Thank you for subscribing, seriously, it means a lot.
Have a good one, and please support charities like the ACLU, Minnesota Bail Fund or other relevant/local charities if you can!
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Games are fun, so games criticism should be too! This channel is dedicated to exploring game design, critique and thematic exploration in a laid back, occasionally funny style. Hosted by The Architect, the psychologically-questionable manifestation of wannabe games writer Adam Millard's inner monologue, The Architect of Games seeks to answer long-standing gaming questions, give insight into your favourite titles and maybe even teach you something new about how we analyse media.
Whether it's unpicking the reasons why a game works so well, or analysing what caused the industry's biggest flops, The Architect will be talking about all this and more two times a month... probably.