Channel Avatar

Future Material Artists @UCVeqgQBYk4ZB57RSh7rYYWQ@youtube.com

1.5K subscribers - no pronouns :c

Let me help you become a Professional Material Artist of the


01:00
Material Creation Course For Beginners in Substance Designer W/Ezequiel
55:25
The Secret To Creating Original Portfolio Artwork W/ Javier Benitez
50:24
How You Can Create a Hyper-Realistic Food in Substance Designer / James Slater
24:58
Creating Realistic Materials as a pro: The First Step You’re Missing when starting a new material!
31:00
How to create your own blurs in Substance Designer with Pixel Processor
01:05
Advance Shape Creation in Substance Designer
17:06
Beginner guide to mastering Pixel Processor!
31:42
Create Hammered Metal as a Pro using Substance Designer
22:13
The Secrets You Need to Know From Unreal Engine Shaders
02:31:15
Where do you start your career to AAA Game Studios w/ Javier Benitez
20:11
Creating a Realistic Marble in Substance Designer
08:31
Hyper Realistic Material Secrets unfold by a professional GameDev
21:33
Metallic Materials 101: Learn the Basics to Create Realistic Metal Surfaces
28:25
What I learned after 5 years working as a Pro Material Artist
17:23
How I got my first job in Material Art in 1 year - Staffordshire Guest Talk
19:48
How I created the marble pattern using Substance Designer
00:44
Substance Designer Tutorial: Medieval Roof Tile
16:54
How I created 7 patterns using simple shapes in Substance Designer
20:41
How I learned this 5 Core Basics in Substance Designer
16:11
How I explain the Blend Modes to a beginner
01:01
🔥 This is how I load my textures in Marmoset when I am creating my renders! #marmosettoolbag
20:16
How I render my materials in marmoset 4
09:32
How I made a roof-Top Pattern in 5 Steps!
19:43
How I created this speaker material in Substance Designer
12:05
How I sculpt Brick Edges in Substance Designer
16:38
How I Create 5 Complex Patterns in Substance Designer
10:37
How I make 5 Interesting Brick Wall Patterns in Substance Designer
10:28
Stone Wall Pattern in Substance Designer
09:37
Cobblestone Floor in Substance Designer: Part 4 Concrete Base Color and Roughness
20:20
Cobblestone Floor in Substance Designer: Part 3 Stone Base Color
19:16
Cobblestone Floor in Substance Designer: Part 2 Concrete Creation
14:43
Cobblestone Floor in Substance Designer: Part 1 Stones
18:35
Unreal Engine Shader Basics: Normal Intensity
29:21
Shader Basics: Creating a Master Material
01:15:47
Secrets you don't know about Rendering Materials
06:14
How To Substance Designer: Vector Warp and Morph Nodes
06:39
Substance Designer Crack Generator Node
01:09:31
Substance Designer Bootcamp: Making your own nodes
00:40
Material Art Challenge with Fast Track Tutorials
01:07:08
How I approach my Materials in Substance Designer
28:49
Substance Designer Expert Bootcamp Session 2
15:15
Building an Efficient Portfolio for Material Artists
01:12:37
First 2-hour Substance Designer Expert Bootcamp
08:16
Substance Designer New Feature 3: Spline Bridge
08:12
Substance Designer New Feature 2: Scatter on Spline!
06:30
Substance Designer New Feature: Splines !
20:52
Shader Basics Unreal Engine: Chapter 01
04:53
Substance Designer How to chapter 8: Metallic Materials
11:41
Substance Designer How To chapter 7 : Ornaments and Swirl Node
10:14
How To Chapter 6 Substance Designer: Wood Patterns
14:40
How to Chapter 5 Substance Designer : Quantize & Curvature Masking edges!
13:29
How to Chapter 4 Substance Designer : Curve Node and Grayscale Information
08:15
Chapter 3 Substance Designer How to: Generators
08:47
Chapter 2, Substance Designer How to: Distance Node
11:51
Chapter 1, Substance Designer How to: Flood Fill node
01:06
Artstation Challenge: Dragon Age Trailer