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UnityCoder @UCSrmfgcyLXhU4p5A10OIoXA@youtube.com

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Unity3D Stuff. Most videos are raw, uncut recordings of stru


15:08
Test Perlin3D script
01:17:27
Tower Defense Prototype
01:05:25
Testing Tilemap Tile Blend Ideas
01:11:36
Testing Unity 6 Time Ghost Samples
01:04:12
Procedural Tilemap Island Generator with Biomes
03:58:08
LudumDare 56: Tiny Creatures
01:55:10
Testing some game idea (spawn boxes, shoot them) [1/x]
01:00:57
Trying to customize SpriteShape mesh quality (and add vertex deform to surface part)
01:31:46
Learning Shadergraph: Converting Plasma Effect from ShaderToy (almost got it..)
01:07:01
Learning ShaderGraph: Trying to make Pixelated FX + Color Remap
02:00:44
TikTok TTS (text to speech) in Unity
15:37
Testing "Unity Voxel Playground" from github
33:02
Testing my Unity Ouster Lidar Viewer plugin (with URP+HDRP+VR, single pass and multipass)
27:49
Testing "Crest Ocean System" (free plugin in github)
01:18:09
LudumDare 55: Prototyping one idea (but not finished..)
44:11
Thinking about LudumDare 55 theme ideas (from the final voting list)
28:30
Learning Blender 4 (part 2/x)
50:12
Learning Blender 4 (part 1/x)
30:18
Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI (Unity Editor Script)
08:05
Using 3D prefabs with Unity Tilemap and bake Navmesh Surface
03:23
Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
00:10
Make Windows Explorer Folder Browsing Faster (by disabling folder type detection!)
05:57
Unity Project: Manual Setup vs. 1-click Automatic Setup
01:35:14
Testing some effects with music *Using Hot-Reload plugin for the first time
36:41
Testing "Tiny Character Controller" from github (unity japan)
32:54
Testing Point In Polygon 2D algorithm
01:05:32
Testing "Unity Water Surface" from github
01:16
How to update UnityLauncherPro
01:09
Unity Hub Modding: IRC Chat inside Hub
05:20
Test "GPU Line of Sight" from github
02:42
UI: Make Tooltip background fit Text length
30:38
Testing "Storm Breakers" (ocean simulation plugin with physics & audio) *VR Motion Sickness Overload
28:03
Pong-Wars in Unity
01:42:30
Cybernoid in 3D? Quick jam for building initial level & basic player controller
18:55
Testing NVidia Flex for Unity (from github, unofficial plugin)
01:06:48
Start menu testing: Spawn particles from Dynamic Perlin Texture
44:07
Testing "LLMUnity" (integrate Large Language Models in Unity)
01:02:24
Epic Android SDK Battle (=install JDK+SKD+NDK+JRE without Android Studio or Unity Hub installer!)
54:43
Modifying "Sentis DepthEstimation Sample" to use Image/Texture instead of Webcam
03:14
Lidar Viewer Tools for Unity - Compatible with Ouster (Asset Store plugin)
28:11
Testing "uSURVIVAL" from unity asset store
47:33
Testing "Dungeon Architect" from unity asset store
26:35
Testing "Survival Template PRO" from unity asset store
17:14
Checking URP 17.0.1 Samples
16:01
Testing "DLSS - Upscaling for Unity" from Unity Mega Bundle (asset store)
21:26
Testing "URP Water" from unity asset store
21:57
Testing "Ice World" from unity asset store
15:59
Quick test on DiggerPro (unity asset store)
41:44
Testing new Unity HDRP Water Sample Scenes
38:06
Testing "Medieval Dungeons" from Asset Store
39:41
Testing Unity AI : Muse Sprite & Texture & Behavior Generator
07:39
UI Image Aspect Ratio Fitter (make image fill background on different screen sizes)
41:07
Testing new "Visual Effect Graph - Samples Project" from Unity github
01:51
Unity Hub 3.6.0 : How To Remove Version Control & Cloud Dashboard columns
40:35
Testing Gaussian Splatting VFX Graph Renderer
46:41
Looking into GaussianSplat viewer (show camera positions with Gizmos)
00:57
Generate Depth from Single image in Photoshop (2024)
00:34
Gaussian Car Ride
20:37
LudumDare 54: Limited Space (part 2/2) *unfinished
01:21:43
LudumDare 54: Limited Space (part 1/x)