Channel Avatar

Back4SomeMoar @UCPMVd5OX9GsiWcs5urVu-xw@youtube.com

3.1K subscribers - no pronouns set

Hey guys, I'm back for some more! I am actually a banana fr


Back4SomeMoar
4 months ago - 55 likes

Hey guys, I've decided to take a very long hiatus in YouTube. I find myself in need to focus on my studies in University so I'm going to be offline for a few years. Sorry I couldn't fulfill any of the promises I made earlier this year. Though, it was a blast to be a YouTuber for many years. I might come back after this break, but I'm not sure myself. Anyways, thank you guys for being such loyal supports to my channel! I won't forget the last few years.

Back4SomeMoar
5 months ago - 46 likes

My new profile picture :)

Looks much better than the other cringe one I made about a year ago

Back4SomeMoar
5 months ago - 26 likes

Happy New Year's Guys :)

Back4SomeMoar
5 months ago - 24 likes

Over the past 2 weeks I've been experimenting with a new way to create videos! Today will be the last video I publish for the year, and starting next year I'll be editing my videos with a slightly more engaging style :)

Also, if you guys have any games you'd like me to play just say it and I'll be happy to make a video or 2 on it :)

Back4SomeMoar
7 months ago - 21 likes

Changes in the game balance:




Greetings, commanders!


During today's update, the following changes have been made to the balance of units and Heroes.


The duration of helicopter production in the base has been increased.
- Cyclone 30 -> 35 seconds
- Dragonfly 32 -> 37 seconds


The change is aimed at weakening tactics with the use of a large number of helicopters. Now players will have more time to prepare for the helicopter battle.



- Increased the basic firing accuracy of the Battleship in motion by 15%.
The battleship is effectively used in defense or holding control points. But when it comes to fighting with units on the move, he was greatly losing his combat effectiveness. This was due to the fact that the Battleship had a low firing accuracy in motion. Many shells simply did not hit the target, which made the Battleship weaker against Hammers and Cyclones. For example, when battling an Armadillo and a Hammer, standing still, the Hammer won, but he had about 5% of health left. And if the battle takes place in motion, the Hammer won with a 30% health reserve. Changes to increase the basic accuracy should increase the efficiency of the Battleship. Especially against Hammers and Cyclones.



- Reduced the cost of the Hammer in resources 130 -> 120.
According to statistics, Hammers are not used very often. This is due to the fact that it is a narrowly focused unit. It can only be used effectively against machinery and buildings. At the same time, he is weak against infantry and can do nothing with aviation. We are reducing the cost of the Hammer so that players have more opportunities to produce it.



- Increased pumping of the explosion radius of the Hail from 21+ rank 2.0 -> 2.3 cells.
Grad loses its combat effectiveness at high ranks due to lack of damage. Pumping health and armor from other units grows faster than Hail damage. Also, units become faster in pumping, which is why they can get out of the firing zone faster and get less damage. To improve the Hail, we decided to increase the radius of the explosion of missiles in pumping. This change will allow the Hail to deal about 7% more damage. Hail will be especially effective against large concentrations of the enemy.

- The basic fuel consumption of fighters in the base has been reduced by 7%.
Players of lower ranks cannot effectively use fighters, as their production requires a large amount of resources. And even if the players were able to make aviation, it could not be used effectively. Due to the high fuel consumption, the fighters quickly spent all the fuel and returned to the airfields for refueling. We have reduced the basic fuel consumption of fighters so that junior players can use aviation more often.

- Reduced the speed of movement of Solaris in the base and pumping by 10%.
We have carefully studied the statistics and records of the battles of experienced commanders who used Solaris. Under their control, Solaris destroyed entire armies. This happens because of its high damage and speed. The hero attacked the army alone, used his abilities, then retreated. The attacked troops suffered losses and could not respond to Solaris, as his movement speed is higher. Even the Dragonflies couldn't catch up with him. After the rollback of the Heroes' abilities, everything was repeated. And there are almost no methods of fighting against this tactic. To solve this problem, we are reducing the speed of movement of the Solaris. Now his speed will be about the same as that of a Jaguar. This change in balance is aimed most at experienced commanders. For ordinary players, Solaris still remains an effective unit. In some cases, it will even be easier for players to control the army with Solaris, since he will not go ahead of everyone and die alone.

- Increased the flight speed of Porcupine missiles in the base and pumping by 7-10%.
There were cases when Porcupine rockets did not reach the Vertexes. This happened when players used the golden boosts "Air" and "Air Attack", which increased the range of air defense missiles and the speed of aircraft movement. Because of this, the Porcupine rocket had to fly a longer distance to reach the target. This required more time, and the lifetime of the rocket is limited by its fuel supply. To solve the problem, we increase the flight speed of Porcupine rockets. This change solves only this problem. In other cases, the Porcupine's effectiveness will not increase, since its missiles almost always reached the targets.



We continue to closely monitor the game balance. We would be grateful if you leave a detailed answer with a comment under this post.


Good luck in the battles, commanders!

Back4SomeMoar
7 months ago - 55 likes

WOOOOOO. My first dollar made. Seriously thank you guys :)

Back4SomeMoar
7 months ago - 26 likes

Thank you guys SO MUCH for your support. I couldn't have made it here without you guys. Also, check out my discord server :) discord.gg/xR3xxXxfQC Once again, HUGE THANKS to all of you guys!

Back4SomeMoar
7 months ago - 7 likes

If you had to choose, which english content creator has the BEST aviation control? (This is an opinion question, but they're all great people and amazing Youtubers with their own talent)

Back4SomeMoar
8 months ago - 10 likes

My pfp is supposed to be a paper airplane, but what do YOU see? (Definitely not rigged at all)

Back4SomeMoar
9 months ago - 13 likes

I am up at 12:10 in the night because my internet didn't work fast enough to upload the video. Well, sorry for the wait guys but the video should be up soon! Internet should be fast lol