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antCGi @UCN_JHIw0zGtCIWMTQGNqbmg@youtube.com

45K subscribers - no pronouns :c

This channel was created by industry veteran Antony Ward, au


13:43
antCGi Rigging Toolkit (aRT) - Early Development Preview
15:39
antCGi Rigging Toolkit (aRT) - Early Development Preview
10:12
Kamvas Pro 16 (2.5k) | Unboxing & Review
15:52
bipRig v1.0 User Manual
19:02
Xencelabs Pen Display 24 | Unboxing, Setup & Review
24:11
#RiggingInMaya | Joint Based Tyre Pressure
20:23
#RiggingInMaya | Automatic Wheel Rotation
00:49
Growy Rigging Fundamentals: Scripting
00:38
Growy Rigging Fundamentals: SDKs & Utility Nodes
00:47
Growy Rigging Fundamentals: IK & FK
00:42
Growy Rigging Fundamentals: Constraints
00:50
Growy Rigging Fundamentals: Controls
01:03
Growy Rigging Fundamentals: Deformers
02:01
Growy Rigging Fundamentals - What is a rigging?
21:19
What's new in Maya 2024?
07:43
Anatomy For Sculptors Book Bundle Review
17:48
Huion Kamvas 22 Plus Pen Display & Mini Keydial | Unboxing, Setup & Review
05:11
antCGi Rigging Toolkit Beta v1.0
31:06
#ModelingInMaya | Base Mesh | UV Mapping
23:35
#ModelingInMaya | Base Mesh | Deformation Testing
33:57
#ModelingInMaya | Base Mesh | Eyes, Teeth & Tongue
45:53
#ModelingInMaya | Base Mesh | Second Detail Pass
44:15
#ModelingInMaya | Base Mesh | Head & Face Detail - First Pass
14:53
Huion Kamvas Pro 13 (2.5K) Pen Display | Unboxing, Setup & Review
42:20
#ModelingInMaya | Base Mesh | Leg & Foot Detail - First Pass
11:58
UGEE U1200 Pen Display | Unboxing, Setup & Review
22:49
What's new in Maya 2023?
09:54
#CGTip | Advanced Twist Controls
08:39
Meko Stylus for iPad | Unboxing, Setup & Review
43:53
#ModelingInMaya | Base Mesh | Arm Detail - First Pass
27:46
#RiggingInMaya | Part 19 | Final Adjustments
29:28
#RiggingInMaya | Part 18 | Squash & Stretch
14:48
#RiggingInMaya | Part 17 | Clavicles & Fingers
18:46
Xencelabs Pen Tablet Medium Bundle | Unboxing, Setup & Review
34:54
#RiggingInMaya | Part 16 | Reverse Foot Systems
19:48
#RiggingInMaya | Part 15 | Twist & Roll Joints
23:50
#RiggingInMaya | Part 14 | Space Swapping
29:59
#RiggingInMaya | Part 13 | IK Limbs
22:36
#RiggingInMaya | Part 12 | FK Limbs
22:04
#RiggingInMaya | Part 11 | Neck, Head & Eyes
33:05
#RiggingInMaya | Part 10 | Spine FK & IK Systems
27:53
#RiggingInMaya | Part 09 | Control Joints
28:32
#RiggingInMaya | Part 08 | Hierarchy & Attributes
28:28
#RiggingInMaya | Part 07 | Control Creation
27:19
#RiggingInMaya | Part 06 | Painting Skin Weights
28:44
#RiggingInMaya | Part 05 | Skin Binding & Editing
27:06
#RiggingInMaya | Part 04 | Rotational Axes & Orientations
28:11
#RiggingInMaya | Part 03 | Skeleton Building
25:21
#RiggingInMaya | Part 02 | Joint Fundamentals
27:46
#RiggingInMaya | Part 01 | Model Evaluation
02:07
#RiggingInMaya | Course Introduction
33:30
#ModelingInMaya | Base Mesh | Torso Detail - First Pass
29:39
#ModelingInMaya | Base Mesh | Hand, Foot & Head Blocking
32:44
#ModelingInMaya | Base Mesh | Torso & Limb Blocking
32:25
#ModelingInMaya | Base Mesh | Scene & Shader Setup
14:49
#ModelingInMaya | Base Mesh | Polygon Fundamentals
14:52
#CGTip | Using antCGi's Auto Limb Tool
26:30
#RiggingInMaya | Part 37 | Advanced | Finalize Your Rig
23:20
#RiggingInMaya | Part 36 | Advanced | Root Control Support
44:38
#RiggingInMaya | Part 35 | Advanced | Skinning with ngSkinTools