in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
In this video, More of Nuendo's Free Integrated Plug-ins, Phil Pendlebury will show us some more practical examples, using some of Nuendo's free plug-ins.
We'll look at Voice Designer, Pitch Driver, Supervision and Headphones Match.
#nuendo #philpendlebury #steinberg #creativityfirst
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In this video, Using Nuendo's Free Integrated Plug-ins, Phil Pendlebury will show us some practical examples, using some of Nuendo's free plug-ins.
We'll look at Doppler, Randomizer and Post Filter and show how they can be used in a Sound Design project.
Phil has his own relaxed style of presenting and will show detailed walkthroughs and tutorials, assisting you to improve your workflow and sharing hints and tips along the way.
#nuendo #philpendlebury #steinberg #nuendocorner
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In this video, Demystifying ARA - Part 2, Phil Pendlebury will give us a brief recap on how ARA works and then show some practical examples of it in action within Nuendo 12, using Wavelab 12 and Spectralayers 11 as an ARA process.
This includes, some sound correction in Wavelab 12. And some very clever use of Spectralayers 11 Modules to clean up some badly recorded dialogue.
#nuendo #wavelab #spectralayers #ARA #philpendlebury #steinberg
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In this video, Demystifying ARA-Part 1, Phil Pendlebury will give us an introduction to ARA Technology. We’ll look at what ARA is, how ARA works, & how to set it up in your Nuendo project.
#nuendo #wavelab #spectralayers #demystifyingARA #philpendlebury
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Johnnie Burn of Wave Studios describes using Nuendo for creating and designing alien sounds for the Jordan Peele film NOPE, then heading to Universal Studios in Los Angeles where he created a complex mix for Dolby Atmos, all achieved through mixing in the box in Nuendo 13. This cinema assignment is all about using sound to tell the story and using sound to draw the camera eye. It highlights how Nuendo is the ideal platform for the entire sound design and whole mix process, no matter how big the project.
#Nuendo #JohnnieBurn #WaveStudios #NOPE #DolbyAtmos
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The new features in Steinberg Nuendo 13 include flexible routing of recording effects returns and the ability to change channel configurations with one click. There are new track import options, track versions for video tracks, and you can replace audio in video by placing an audio export into an existing video file. Direct Offline Processing now lets you easily audition the unprocessed sound, you can bounce empty space as a silent audio file, specify the playback start position, apply vertical zoom with the mouse wheel, there is a new key commands dialog, new project templates for post-production, a new spectral engine for SpectraLayers One and much more.
#Nuendo #PrintingStems #Resampling #AudioTracks #Steinberg
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This video looks at the more of the new features in Nuendo13, which will really appeal to post-production and game audio studios. They include a redesigned MixConsole, extended EQ Curve display, a new channel zone and revised Tracks inspector which allows you to save several layouts. The channel tab and track inspector also use the plus one slot concept for inserts, sends, VCAs and direct routing for s better overview. New effects plug-ins include the VocalChain and VoxComp for enhanced voice processing, the BlackValve compressor, the EQ-P1A and EQ-M5 classic analogue equalizers, the return of the classic Steinberg Vocoder, improved test generator and sampler track with Spectral Warp modes and new frequency response curves for five extra Headphones Match models.
#Nuendo #ChannelZone #VocalChain #MixConsole
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Taking you to the next level in immersive audio, Steinberg Nuendo 13 comes with a complete production pipeline to create, mix and author highly personalized experiences for the new 3D audio format MPEG-H. This video looks at the tools and processes involved for MPEG-H authoring, including MPEG-H mixing, the MPEG-H Renderer plugin, which receives tracks and related metadata assigned in the ADM authoring panel and exporting your final mixes to a BWF/ADM or MPEG-H master file.
#Nuendo #ImmersiveAudio #Steinberg
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Learn more about how Steinberg Nuendo 13 is the home of dialogue with its new features. These include the TonalMatch Direct Offline process and its companion Sound Reference tool, which gives you the ability to adapt the sonic characteristics of various production sound takes to achieve an authentic, convincing sonic one-piece much more quickly and easily. There are also other tools like the Voice Separator VST plug-in, which lets you control the levels of spoken dialogue and background noise independently, to easily reduce or remove unwanted noise from dialogue recordings, ADR Script Reader and much more for even higher quality post-production, sound design and game audio.
#Nuendo #DialogueRecording #DialogueEditing #NewFeatures
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To create content for MPEG-H audio, the Nuendo project settings must comply with certain specifications. This video describes how to prepare a 7.1.4 speaker setup project in Nuendo 13, inserting the Renderer for MPEG-H plug-in, selecting ADM authoring and choosing the beds and audio objects.
#Nuendo #Steinberg #MPEGHAudio
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Welcome to the official Nuendo YouTube channel. Subscribe to this channel and get the most comprehensive video coverage on audio-to-picture work with Nuendo. This channel provides you with all the Nuendo basics and pro hands on videos respecting game audio production, TV and film post-production. Get all your how-to questions answered such as how to mix vocals with Nuendo, how to record audio with Nuendo and many more.
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