A while back I got an email from YouTube telling me I lost "advanced features", I didn't know why or what I had lost.
Turns out you can't post links in video descriptions, so my previous links weren't working. I hadn't posted a video with links so I hadn't noticed.
Now I modified my last video on my phone and it told me I needed to verify myself for those features.
So... links should be working again soon.
4 - 0
Alongside the EO4 Labyrinth 1 DS video, I've posted sheet music for a few of my arrangements:
musescore.com/pepe_monton
As a reminder, you can find FEBuilder .s files for my GBA tracks here: feuniverse.us/t/fire-emblem-resource-repository-ba…
(By the way, you can convert .s files to midi files through FEBuilder)
Yeah, I'm finally on holidays, I've had some more spare time.
I had an idea for a new arrangement (8-bit, with a tracker, it's going to take some time), but besides that, I'll have to pick another EO4 track to work on.
2 - 0
Hello! I've been busy with work (not music related) and other stuff, so I haven't been able to upload anything for a while. I'm slowly working on EO4 Labyrinth 1, but there's still work to be done there.
I'm currently playing through Unicorn Overlord and I'm loving it so far, so maybe I'll make a FEGBA arrangement from it. Feel free to post suggestions from its soundtrack.
Holidays are coming soon so I should have some more time to work on it.
3 - 0
Hello, everyone! Now that EO4's Storm is done, I want to start working on a new Fire Emblem Engage GBA arrange!
The options are tracks that have been suggested, and one personal pick, but feel free to comment with other tracks!
If Bloom in the Breeze or Royal Confidence are selected, I'll probably combine elements from their four versions.
I'll leave the poll up for a while and let you know when the pick has been made.
3 - 5
I made myself a sprite / channel icon. It's silly, but I like it enough. Maybe it's a little small.
1 - 0
I've been asked about sharing my Fire Emblem arrangements for romhacks several times.
I've just made this post at FEUniverse (following that site's rules, credit has to be given), you can find the link (they are .s files for FEBuilderGBA) there:
feuniverse.us/t/fire-emblem-resource-repository-ba…
I plan to add some other tracks (mainly the Triangle Strategy songs I've made).
As for the channel, I'm working on another EO4 DS track, it should be ready soon. I'll also make the poll for a FE Engage track.
1 - 0
Due to the success of my Bright Sandstorm arrangement, and since it was also requested, I plan to make another Fire Emblem Engage GBA version. What would you like? Please post in a comment. I will make a poll.
Bloom in the Breeze has been requested, so that will be one of the options.
I like the Divine One tracks (Good Morning / On Day Patrol / Enjoy the Evening / Late-Night Stroll), that could be an option too.
2 - 1
The track is done! Please check the video, and comment if you like it! I'm really appreciating all the recent support.
https://youtu.be/iLPMUSl6AIs
As I wrote the song in Reaper I added MIDI CC Events for Volume and Pan, and Bank Select events for the instruments. After exporting to midi, I imported it into the FE8 Rom using FEBuilder. The ROM has been patched to accept more tracks (I used 14 for this song). With some tweaks (mostly that the correct instruments were selected) the song is added to the game (inside Sound Test) and then played through emulation.
There are many better resources that explain how to do this better than I could here.
I used these videos for help: https://www.youtube.com/watch?v=u6Vkh... and https://www.youtube.com/watch?v=kWN4_...
2 - 0
I've transcribed most of the melodic lines and added an outline of the chords. I mostly use Musescore 4 for sheets. As I mentioned, this will serve as a reference for transcribing the other instruments.
The song modulates (from E minor to G minor) halfway through, repeats the same structure transposed, and then modulates back at the end.
1 - 0
Since most votes went to Combat -Adversity-, I've started working on it.
This might take long, since it's an orchestral track, and it will be harder to transcribe.
I'll try to show the process of making the transcription, in case anyone's interested.
First, I usually start with separating the stems using demucs (github.com/adefossez/demucs).
In this case, it wasn't nearly as useful as in other cases, because demucs is trained on mostly popular music.
Still, the 4-source model managed to separate the untuned percussion and part of the bass sounds (double bass and timpani). The 6-source model wasn't useful here since there's no guitar or drums, but I usually combine both the 4 and 6 source models.
I add the tracks (I discard the vocal track since it's empty, so there's only three: bass, drums and everything else) to Reaper (configured with the right BPM).
I've started transcribing the bass and timpani together, since they mostly double each other.
Afterwards, I'll start working on the melody, so I can write a lead sheet that helps me understand and transcribe everything else.
I'll try to post updates as I work on the track.
2 - 0
Hello, and welcome! I make music, mostly video game music arrangements.
26 December 2016