in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
https://youtu.be/9tj1qFQTKHE
Santa Claus Hat Created by Blender. Here I used Blender Particles Settings for the wool parts of this hat. And for the red fabric part of this hat is created by the Blender Procedural textures. So, watch the video of this hat creating and tell us about your opinions. And this render using Cycles engine.
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Create Procedural Material From Scratch. Here, we cerate clay pot material from blender Procedural textures. And this material works for both EEVEE and Cycles engines.
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Procedural Clay material. This material is created using only the procedural textures of the blender.
Used Blender Engine, Version : Cycles, 2.93.2
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https://youtu.be/XjzUeI31QVE
The blender 2.93 Cycle engine is used here.
Blender has different variations in render results obtained with both NLM and Open image Denoiser. And with these denoisers, some details can be given clearly but some details are not. That is, some of the information provided by the NLM denoiser is not available through the Open image denoiser. Because of this, let's look at a way to render a scene using both of these denoisers.
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This studio lighting works from Blender 2.79 to the latest Blender 2.93.
https://youtu.be/9zA_MwBAGv0
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While working with the particle settings in Blender, I once wondered what it would be like to create a bird feather from this. 😁😁 So I created it. I rendered this using the cycles.
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You can easily learn how to use Blender 3D Designing Software through this channel. Learn 3D Designing, Photorealistic Lighting, Animating and much more through this channel.
Learn with IBN.