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Bisqwit @UCKTehwyGCKF-b2wo0RKwrcg@youtube.com

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Live programming as a form of art. Niche entertainment from


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

Bisqwit
Posted 1 month ago

I think the new CVP episode is starting to look like ready for publishing some time this week.
In the meantime, in 6502 assembler, which of the following options are correct substitutions to make this code accurately model the behavior of the subroutine call instruction, JSR? (Except for clobbering the A register and NZ flags, that is.)

LDA ♯α(next + Ī“)
PHA
LDA ♯β(next + Ī“)
PHA
JMP subroutine
next:

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Bisqwit
Posted 1 month ago

In C++, the ā€œconstexprā€ keyword is used to denote…

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Bisqwit
Posted 1 month ago

The venerable C language has about 30 to 60 reserved words, depending on the version. Reserved word means that the word has special meaning in the language, and can not be redefined as e.g. a variable. For example, ā€œforā€ is a reserved word: if one attempts to declare a variable or function called ā€œforā€, the compiler will complain of invalid syntax. But ā€œprintfā€ is not a reserved word, because the programmer can define a variable or a custom type by that name. Which of these reserved words in C is also a reserved word in Python?

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Bisqwit
Posted 1 month ago

In Python 3, what is the maximum possible positive value for the ā€˜int’ built-in data type?

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Bisqwit
Posted 1 month ago

In the QBASIC variant of the BASIC programming language, SUB is a command that…

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Bisqwit
Posted 1 month ago

In computer graphics, and video games specifically, the concept of sprite refers to…

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Bisqwit
Posted 1 month ago

Two days ago we established that acceleration is the rate at which velocity changes over time. Velocity is the rate at which position changes over time. In physics, these are usually simulated using timesteps. Which of these code snippets correctly simulates these phenomena in a single timestep? (Assuming that acceleration is the variable controlled by the user or by a force model. The variable š—š—Œ is the timestep size (such as 1 second).) Hint: a += b; means that a is incremented by the value of b.

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Bisqwit
Posted 1 month ago

In computer science, which of the following things is not true for a doubly-linked list (data container)? Assume that ā€œnodeā€ refers to some sort of pointer to the list element in question, that you already have.

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Bisqwit
Posted 1 month ago

In physics, acceleration is a quantity distinct from a velocity. Physically speaking, deceleration is also acceleration, as is changing the moving direction. In constant motion, acceleration is zero. Without outside cues (such as wind on face or engine rumbling), it is impossible to tell the difference between being in constant motion and being at standstill. Suppose that a bicycle starts moving. The acceleration of the bicycle is calculated by dividing:

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Bisqwit
Posted 1 month ago

Nintendo Entertainment System (NES), the 8-bit Nintendo home video game console, and its Japanese counterpart, the Famicom, singularly saved the videogame industry from the 1983 crash, and kickstarted the golden age of video game industry. How much system RAM did the NES have?
For context: The NES had games that ranged from mere 8 kilobytes (Galaxian) to ¾ megabytes (Kirby’s Adventure). It used a CPU that was mostly compatible with the 6502 used in the Commodore 64, a popular home computer from just a year or two prior. The Commodore 64 had 64 kilobytes of system RAM, although almost half of it was masked by the various ROMs, each of which could be individually switched on/off.

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