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Ryan Ries @UCKLEzyrhO8Qj-Dqk-xjF3ew@youtube.com

4.8K subscribers - no pronouns :c

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02:35
L-RACERS 2.0 Trailer
02:27:37
Creating our first WinDbg extension from scratch... (in C of course)
03:08
EP0069.5 - Sample gameplay - Making a video game from scratch in C
01:39:55
EP0069 - OpenGL Instead of Windows GDI - Making a video game from scratch in C
01:21:38
EP0068 - Alpha Blending (!) and configurable debug key - Making a video game from scratch in C
03:05
Tesla Coil circa 2001 high school project
43:15
EP0067 - Improving our asset loading code - Making a video game from scratch in C
01:59
L-RACERS v1.0.3 Gameplay
01:11:04
DARK MODE EP1 - Simple DLL Injection
41:28
EP0066 - Battle scene HUD elements - Making a video game from scratch in C
01:07:31
EP0065 - Rats & Slimes: Random monster generation - Making a video game from scratch in C
01:23:46
EP0064 - Rewriting DrawWindow, fixing movement bug, etc. - Making a video game from scratch in C
01:49:44
EP0063 - Using the Clang compiler and inline assembly - Making a video game from scratch in C
01:19:13
EP0062 - ApplyFadeIn and intro to MONSTERS - Making a video game from scratch in C
01:02:32
EP0061 - Battle Background Scenery - Making a video game from scratch in C
01:30:13
EP0060 - Moving RandomMonsterEncounter to GameCode.dll - Making a video game from scratch in C
01:15:29
EP0059 - Finishing Dynamic DLL and Code Loading - Making a video game from scratch in C
01:00:29
EP0058 - Dynamic code loading with DLLs Part II - Making a video game from scratch in C
01:33:15
EP0057 - Moving the game code into a separate DLL - Making a video game from scratch in C
01:00:54
EP0056 - DrawWindow and Battle Game State - Making a video game from scratch in C
01:04:46
EP0055 - Adding features to DrawWindow with a bit field - Making a video game from scratch in C
01:11:58
EP0054 - DrawWindow and intro to unions - Making a video game from scratch in C
01:16:25
Using WinDbg Episode 2 - Help, the netlogon service won't start!
58:03
EP0053 - Pausing/resuming music and switching tracks - Making a video game from scratch in C
01:13:28
EP0052 - Adding Resume Game to the Title Screen - Making a video game from scratch in C
01:12:29
Using WinDbg Episode 1 - Solve a real-world high CPU issue on an Active Directory Domain Controller
01:00:35
EP0051 - Intro to the random battle game state - Making a video game from scratch in C
01:09:39
EP0050 - Vectorizing Blit32BppBitmapToBuffer - Making a video game from scratch in C
53:24
EP0049 - Creating tiles and making the portal handler fade - Making a video game from scratch in C
01:08:13
EP0048 - SIMD optimizing the brightness adjustment - Making a video game from scratch in C
59:08
EP0047 - Scene transition fades, adjusting bitmap brightness - Making a video game from scratch in C
01:28:13
EP0046 - Enhancing the Portal Handler - Making a video game from scratch in C
01:01:23
EP0045 - Jumping around with portals - Making a video game from scratch in C
01:08:14
EP0044 - Debugging movement cont'd and intro to portals - Making a video game from scratch in C
01:23:34
EP0043 - Debugging the movement code - Making a video game from scratch in C
01:17:58
EP0042 - Multithreading: Events and Critical Sections - Making a video game from scratch in C
01:22:23
EP0041 - Finishing asset loading and intro to multithreading - Making a video game from scratch in C
01:04:15
EP0040 - LoadAssetFromArchive & LoadWavFromMemory - Making a video game from scratch in C
01:02:32
EP0039 - Extracting assets w miniz, updating post-build step - Making a video game from scratch in C
01:21:16
EP0038 - Compressing assets into an archive with miniz - Making a video game from scratch in C
01:09:47
EP0037 - Background Music - Making a video game from scratch in C
01:08:10
EP0036 - Debugging the tilemap and panning the camera - Making a video game from scratch in C
01:07:13
EP0035 - Loading the tile map file Part 2 - Making a video game from scratch in C
01:08:32
EP0034 - Loading the tile map file Part 1 - Making a video game from scratch in C
01:22:24
EP0033 - Reorganizing the code into multiple files - Making a video game from scratch in C
01:13:04
EP0032 - Drawing the overworld tile map - Making a video game from scratch in C
01:14:49
EP0031 - Polishing up the character naming menu - Making a video game from scratch in C
01:04:07
EP0030 - The megamenu, AKA the character naming screen - Making a video game from scratch in C
01:12:55
EP0029 - Finishing window size, saving to registry - Making a video game from scratch in C
01:06:12
EP0028 - Transitions cont'd, __stos intrinsics, window size - Making a video game from scratch in C
01:03:37
EP0027 - BlitString improvement, opening splash, transitions - Making a video game from scratch in C
01:15:49
EP0026 - Gamepad unplugged screen and options menu - Making a video game from scratch in C
58:23
EP0025 - Are you sure you want to exit the game? - Making a video game from scratch in C
01:03:54
EP0024 - Loading wav files from disk and playing sound - Making a video game from scratch in C
01:19:33
EP0023 - Initializing the sound engine - Making a video game from scratch in C
01:13:18
EP0022 - Intro to game states and the title screen menu - Making a video game from scratch in C
01:09:06
EP0021 - Gamepad input and intro to menus - Making a video game from scratch in C
01:03:03
EP0020 - More logging, enums, debug text and ASSERT - Making a video game from scratch in C
01:29:54
EP0019 - Loading from registry & logging debug messages - Making a video game from scratch in C
01:04:38
EP0018 - BlitStringToBuffer - Making a video game from scratch in C