Montréal-based composer and technical sound designer.
This channel is often renders of quick sketches, part of a practice-in-public approach I've taken for the channel. So things can be raw and unrefined and might be the results from as little as a few minutes sitting down to sketch something.
I also do some tutorials about procedural audio and generative music in Unreal Engine 5.
For my published work: michaelgarydean.bandcamp.com/
Website: michaelgarydean.com/
Content for Unreal Engine: michaelgarydean.itch.io/