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WorldofLevelDesign @UCHuzwCBMsExSsORBmDzhGYA@youtube.com

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Tutorials to Becoming the Best Level Designer and Game Envir


06:03
Substance Sampler: How to Convert/Create a Texture Mask from Base Color (Albedo) Using Color Replace
08:15
Substance Painter: Using Clone Tool (Great for Fixing Tiling Seams or Copying Texture Elements)
04:08
UE5 Quick Tip 30: FIX - Normal Map Looks Odd (Inverted) When Rotating with Custom Rotator
11:40
Maya: Everything You Need to Know & Use Selection Sets & Quick Selection Sets for Modeling Tutorial
07:34
Substance Sampler: How to Convert/Create Normal Map to Height Map to AO & Create a Texture Mask
04:07
Substance Painter Quick Tip 3: View/Cycle Between Texture Channels & Mesh Maps Modes + Layer Masks
12:09
Substance Painter to UE5: How to Export Textures from Painter Then Import & Create Materials in UE5
02:05
Substance Painter Quick Tip 2: How to Sharpen Your Textures Before Exporting Them
02:00
UE5 Quick Tip 29: How to Enable Hardware Ray Tracing (Real-Time Ray Tracing) in Existing UE5 Project
25:57
Substance Painter: Create Old/Damaged Cinder Block Tiling Textures Entirely in Painter (2/2)
05:56
Maya Quick Tip 26: Add Extra Edges Using Bevel for Modeling Detail While Preserving Your Mesh
32:56
Substance Painter: Create Clean/Painted Cinder Block Tiling Textures Entirely in Painter (1/2)
09:01
Substance Painter: 2 Ways to Make Specific UV Changes on the Mesh After You’re Done Texturing
03:34
Substance Painter Quick Tip 1: How to Setup a Project to Texture Your Meshes for UE5/UE4
18:35
Substance Painter: Two Methods Creating Tiling/Seamless Textures & Then Export Them (Step-by-Step)
11:52
LET'S TEXTURE #2: Create Decal Stamp Image in Photoshop - HL2 Inspired
34:29
LET'S TEXTURE #1: Wooden Supply Crate - HL2 Inspired (Substance Painter)
10:58
Substance Painter: Download & Install New Materials in Painter Using New 3D Assets Window (V.10+)
05:45
Substance 3D Painter Essentials - Tutorial Course: Complete Beginner Guide to Texturing w/Painter
01:46
Maya Quick Tip 25: FIX - Green Polygon Material Color on Faces
23:49
My Current PROTOTYPING BLOCKOUT PROCESS for Modular Environment Creation (Maya/UE5 or Other 3D Apps)
19:13
Tips/Tricks to Using Generative Fill AI in Photoshop to Create Level Design & Environment Art Ideas
01:17:21
Comprehensive Process for Creating Environments Faster w/Maya & UE5 - MAKING OF “Globe Staircase”
29:50
UE5: Definitive Guide to Using Quixel Bridge to Create, Texture & Detail Your Environments Tutorial
24:01
UE5: How to Add and Use Sound Wav and Sound Cues to Create Environment Sounds in Unreal Engine 5
15:54
UE5: Edit, Convert, Export Custom Sounds from Audacity and Import Them Into Unreal Engine 5
22:35
UE5: Complete Guide to Creating & Using LUTs for Color Grading & Color Correction (Unreal Engine 5)
41:54
Unreal Marketplace Asset Pack: UE5 Retro Office Modular & Prop Asset Breakdown (DOCUMENTATION)
19:57
UE5: Modeling Mode Dynamic/Static Mesh Problems/Solutions (Convert, Merge, Duplicate, Split, Export)
04:11
UE5 Quick Tip 28: How to Export Entire Group as FBX from UE5 to Use in 3D Application (Maya)
11:22
UE5: Double Your Environment Creation Speed with Group/Ungroup Technique (Unreal Engine 5)
21:58
UE5: Placing Static Mesh Props w/Foliage Mode for Faster Environment Creation (Add Garbage &Clutter)
01:56
Maya Quick Tip 24: Renaming Multiple Objects at the Same Time All at Once
07:48
UE5: Placing Static Mesh Props Naturally into Environment w/Simulate Physics (Add Garbage & Clutter)
03:49
Learn to Create & Light Beautiful Interior Environments from Start to Finish in Only 9 Hours W/UE5
04:21
Maya Quick Tip 23: Fix Viewport Grid Doesn’t Show and Objects Disappear in Viewport
05:47
Maya Quick Tip 22: Converting Edges to a Curve to Extrude and Create Complex Geometry
12:35
Maya to UE5: How to Have Multiple Materials IDs on One Static Mesh from Maya to UE5
25:47
Maya to UE5: Static Mesh Export & Import FBX Study Part 3/3 - SEND TO UNREAL
26:33
Maya to UE5: Static Mesh Export & Import FBX Study Part 2/3 - EXPORT ALL
24:20
Maya to UE5: Static Mesh Export & Import FBX Study Part 1/3 - EXPORT SELECTION
13:29
UE5: 3 Methods for Blocking Out Environments and Level Designs in UE5
08:44
UE5: Using Modeling Mode like BSP Brushes - BEST & FASTEST Way to Blockout Environments in UE5
07:54
Designing Single Player Combat Areas - Level Design 3rd Person Shooters Games as seen in "Alan Wake"
09:00
3 Level Design Horror Principles to Induce Fear into Your Environments & Game as Seen in "Alan Wake"
11:38
7 Ways to Effortlessly Guide the Player with Level Design As Seen in "Alan Wake"
21:33
Master Class in Level Design Storytelling - 6 Secrets I Learned from Playing “Alan Wake”
02:45
Maya Quick Tip 21: UVs Disappear When Combining Objects
13:14
Making a Simple Trim Texture for Props in 13 Minutes (Substance Painter, Maya, UE5)
17:35
Miami Corner Store Part 3/3 - 3.15: UVing Layout - (Free Course for Maya/UE4)
03:52
Miami Corner Store Part 3/3 - 3.14: UVing Ground Planes - (Free Course for Maya/UE4)
03:12
Miami Corner Store Part 3/3 - 3.13: UVing Modular Sidewalks - (Free Course for Maya/UE4)
05:21
Miami Corner Store Part 3/3 - 3.12: UVing Railing - (Free Course for Maya/UE4)
04:54
Miami Corner Store Part 3/3 - 3.11: UVing Electrical Wires - (Free Course for Maya/UE4)
07:38
Miami Corner Store Part 3/3 - 3.10: UVing Electrical Boxes and Meter - (Free Course for Maya/UE4)
12:04
Miami Corner Store Part 3/3 - 3.09: UVing Electrical Pipes - (Free Course for Maya/UE4)
07:07
Miami Corner Store Part 3/3 - 3.08: UVing Building Lights - (Free Course for Maya/UE4)
07:30
Miami Corner Store Part 3/3 - 3.07: UVing Window Bars - (Free Course for Maya/UE4)
04:38
Miami Corner Store Part 3/3 - 3.06: UVing Drain Pipe - (Free Course for Maya/UE4)
03:55
Miami Corner Store Part 3/3 - 3.05: UVing Shutter Awnings - (Free Course for Maya/UE4)