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Light Wiki @UCHO9Le17zCW46zrFlWjIxxg@youtube.com

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00:26
Fifa Goal
00:06
Volumedic CE tests
04:46
Thorn Paul O'meara Animated music video
00:09
LightWiki
00:21
VFX Solidarity Shake
00:20
After Effects Tests
00:12
AE-LIGHTWAVE DIRTY TEST
02:09
Guide enable graffiti to your lightwiki profile
02:07
How to submit a tutorial to the Lightwiki database
00:54
ScottishMusicNetwork add SoundCloud to your profile
00:19
Little Pug Rig Test
00:11
car360 Render Test
00:16
Fur_Test , deformation , collusion
00:06
Fur_test
00:12
Wiki Test Animatic
00:15
LightWiki Intro V2.0
02:08
LightWiki WebGL
02:23
LightWiki WEBGL RAW INTERFACE ...
00:09
Dan Rig LightWiki Free Download by Oliver Simonnet
00:05
Dynamics Test LW11
13:58
Creating water flowing through a piping struction
15:47
How would you create a pin toy animation using displacements in the Node Editor?
02:19
Creating X and T pipes
17:21
Animating a basic walk cycle
07:21
Animating a shaded object converting to a wireframe object
05:16
Introduction to the weld, unweld and weld average commands
01:31
Introduction to Weave shader
20:07
Introduction to Volumetric Lighting
05:15
Introduction to the UV Spider command
03:20
Randomly placing surface voxels on an object
06:55
Applying procedural textures with a UV map
06:12
Introduction to Translate Plus
06:05
Creating a UV map for a head
04:12
Maintaining proportions when creating a UV Map
09:11
UV unwrapping with Dynamics
08:26
Introduction to the Triple Tools
07:36
Rigging and animating an according style hinge
02:47
Introduction to the Use Global option for a Camera
08:40
Animating Tank Treads
05:33
Introduction to Toggle Backdrop On/Off
10:01
Creating threads with 4-point Subpatches
04:33
Adding thickness to single-sided geometry
04:11
Introduction to the motion modifier, Textured Motion
15:42
How do you set up the spinning light trick?
05:35
Introduction to Texture Guide
07:27
Creating Texture Displacement and a brief look at some of the options found in the Node Editor
07:08
Introduction to the Text tool
06:51
Creating a Tennis Ball
05:11
Introduction to the Target Item option
04:20
Introduction to the Surface Mixer shader
04:33
Introduction to the motion modifier, Sun Spot
06:57
Creating a stitch texture using procedural textures
03:38
Creating a model of a Texas star
03:44
Introduction to Sticky and Sticky Surface
04:41
Techniques for quickly animating a spiral motion
03:33
Introduction to the Standard Material Node
06:46
Creating a Slug using Hypervoxels
08:05
Introduction to Set Map Value
07:59
Introduction to the Special Buffers option in the Surface Editor
23:09
Creating a 'linky' type animation