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Travis Vroman @UCH8ewCwq38_2WKSKWZOo09w@youtube.com

17K subscribers - no pronouns :c

Welcome to my channel! Here we make game engines and games


03:37:47
C/Vulkan Game Engine Dev Ep. 248: Material and config changes !kohi
02:22:12
C/Vulkan Game Engine Dev Ep. 247: Materials, shaders, Vulkan descriptors cont'd !kohi
02:19:57
C/Vulkan Game Engine Dev Ep. 246: Materials, shaders, Vulkan descriptors !kohi
02:06:14
C/Vulkan Game Engine Dev Ep. 245: geometry redux - code removal too! !kohi
02:26:43
C/Vulkan Game Engine Dev Ep. 244: Static meshes and resources !kohi
02:10:58
C/Vulkan Game Engine Dev Ep. 243: Resources, Actors and Components - oh my! !tts !kohi
01:58:05
C/Vulkan Game Engine Dev Ep. 242: Shader descriptor update frequency !tts !kohi
02:13:12
C/Vulkan Game Engine Dev Ep. 241: Material system refactor tonight, plus IBL light probes !kohi
02:41:58
C/Vulkan Game Engine Dev Ep. 240: Fixing long-standing Material System issues !kohi
02:40:40
C/Vulkan Game Engine Dev Ep. 239: Material Resources Part 3 !kohi
02:26:33
C/Vulkan Game Engine Dev Ep. 238: Material Resources Cont'd !kohi
02:37:50
C/Vulkan Game Engine Dev Ep. 237: Material Resources !kohi
02:26:20
C/Vulkan Game Engine Dev Ep. 236: More Texture Resource work - and code deletion !tts !kohi
01:55:12
C/Vulkan Game Engine Dev Ep. 235: Troubleshooting Resource Texture after refactor !tts !kohi
02:12:27
C/Vulkan Game Engine Dev Ep. 234: Texture/Material System Resources! !tts !kohi
02:21:09
C/Vulkan Game Engine Dev Ep. 233: Texture System Resources! !kohi
04:04:04
C/Vulkan Game Engine Dev Ep. 232: Progress on resources! !tts !kohi
02:42:57
C/Vulkan Game Engine Dev Ep. 231: Resuming resource redux !tts !kohi
02:17:16
Starting a Game Design Document for Kohi's first game !kohi
02:19:20
Brainstorming about Kohi's first game !tts !kohi
02:35:23
C/Vulkan Game Engine Dev Ep. 230: Fixing Dingus Oriented Design !tts !kohi
02:42:41
C/Vulkan Game Engine Dev Ep. 229: Resource System Redux: Textures
02:29:37
C/Vulkan Game Engine Dev Ep. 228: Resource System Redux and Containers Discussion !tts !kohi
03:01:22
C/Vulkan Game Engine Dev Ep. 227 Asset System Redux: knames and string hashing !tts !kohi
01:58:47
C/Vulkan Game Engine Dev Ep. 226 Asset System Redux, font importing and serialization !kohi
02:58:26
C/Vulkan Game Engine Dev Ep. 225 Asset System Redux, converting even more types !kohi
03:19:18
C/Vulkan Game Engine Dev Ep. 224 Asset System Redux, converting even more types !kohi
01:51:32
C/Vulkan Game Engine Dev Ep. 223 Asset System Redux, converting more types !tts !kohi
02:43:05
C/Vulkan Game Engine Dev Ep. 222 Asset System Redux, externalizing importers !tts !kohi
02:37:55
C/Vulkan Game Engine Dev Ep. 221 VFS/Asset Packaging !tts !kohi
02:47:39
C/Vulkan Game Engine Dev Ep. 220 Asset packaging continued !tts !kohi
02:57:51
C/Vulkan Game Engine Dev Ep. 219 Asset packaging
03:16:29
C/Vulkan Game Engine Dev Ep. 218 Shiny new water! Also asset packaging !tts !kohi
02:42:16
C/Vulkan Game Engine Dev Ep. 217 Refactor Tractor: Porting to macOS done! Refactor? Done! !tts !kohi
02:32:33
C/Vulkan Game Engine Dev Ep. 216 Refactor Tractor: Porting to macOS and... finishing? !tts !kohi
05:46:38
Early stream! Building a new testing rig for my #GameEngine live NOW on stream today! !tts !kohi
02:37:41
C/Vulkan Game Engine Dev Ep. 215 Refactor Tractor: Fixing more fixmes !tts !kohi
02:37:34
C/Vulkan Game Engine Dev Ep. 214 Refactor Tractor: It runs better! Let's fix keep going! !tts !kohi
02:21:39
C/Vulkan Game Engine Dev Ep. 213 Refactor Tractor: It runs! Not right, but let's fix that !tts !kohi
02:00:16
C/Vulkan Game Engine Dev Ep. 212 Refactor Tractor: Boiling more code !tts !kohi
02:35:55
C/Vulkan Game Engine Dev Ep. 211 Refactor Tractor: Debugging more broken stuff !tts !kohi
02:25:32
C/Vulkan Game Engine Dev Ep. 210 Refactor Tractor: Debugging/Fixing broken systems !tts !kohi
02:12:31
C/Vulkan Game Engine Dev Ep. 209 Refactor Tractor: Fixing broken systems !tts !kohi
02:49:30
C/Vulkan Game Engine Dev Ep. 208 Refactor Tractor: Vulkan and Windowing pt 2 !tts !kohi
02:28:08
C/Vulkan Game Engine Dev Ep. 207 Refactor Tractor: Vulkan and Windowing !tts !kohi
02:09:50
C/Vulkan Game Engine Dev Ep. 206 Refactor Tractor: the end is nigh !tts !kohi !music
02:35:14
C/Vulkan Game Engine Dev Ep. 205 Refactor Tractor: Finally nearing the end !tts !kohi !music
02:06:29
C/Vulkan Game Engine Dev Ep. 203 Refactor Tractor: nodes and material !tts !kohi !music
02:10:45
C/Vulkan Game Engine Dev Ep. 202 Refactor Tractor: Rendergraph/maybe dynamic rendering !kohi !music
02:23:40
C/Vulkan Game Engine Dev Ep. 201 Refactor Tractor: Rendergraph cont'd !tts !kohi !music
02:10:26
C/Vulkan Game Engine Dev Ep. 200 Refactor Tractor: Rendergraph cont'd !tts !kohi !music
02:52:12
C/Vulkan Game Engine Dev Ep. 199 Refactor Tractor: Rendergraph !tts !kohi !music
02:25:26
C/Vulkan Game Engine Dev Ep. 198 Refactor Tractor: Renderer Cont'd !tts !kohi !music
02:20:37
C/Vulkan Game Engine Dev Ep. 197 Refactor Tractor: Renderer Cont'd !tts !kohi !music
03:15:52
C/Vulkan Game Engine Dev Ep. 196 Refactor Tractor: Renderer Plugins !tts !kohi !music
02:27:56
C/Vulkan Game Engine Dev Ep. 195 Refactor Tractor: App Config Redux and Plugins !tts !kohi !music
02:23:50
C/Vulkan Game Engine Dev Ep. 194 Refactor Tractor: Plugin System and Code Reorg !tts !kohi !music
02:34:37
C/Vulkan Game Engine Dev Ep. 193 Refactor Tractor: Code Reorg !tts !kohi !music
02:50:44
C/Vulkan Game Engine Dev Ep. 192 Multiple Timelines !tts !kohi !music
02:44:49
C/Vulkan Game Engine Dev Ep. 191 Finishing Scene Saving/Loading, Xforms !tts !kohi !music