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Ordinary Alan @UCGZCBwxBMCm79lxvkE8OvvA@youtube.com

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Tutorials and tips and tricks for using NVIDIA Omniverse (3D


00:46
ASL with WebMotionCapture
02:52
First draft of a larger library of expressions
00:30
ChatGPT generated expressions from AR Kit blend shapes
00:17
Breaking News - 6 out of 10
00:05
Anything World animation in Ordinary Animator Test
00:06
Anything World + Ordinary Animator early test
00:08
Test with a Blockade Labs 360 image background
00:07
Ordinary Animator yawn test (no audio)
02:55
Experiment using Ordinary Animator for a Tutorial
05:29
Raw Footage for Tutorial 1 (testing)
00:14
Good News
00:20
Self Improvement (Omniverse render)
00:19
Self Improvement
00:21
Camera Panning Demo (with subtitles)
00:17
Head Turn Test
07:23
Omniverse and UsdPreviewSurface for portable materials
02:47
Omniverse - lowering viewport resolution and quick material creation
00:52
Psalm 23: The Lord is My Shepherd
07:51
Omniverse Stage Recorder for Baking Animations
00:58
Why Is #OpenUSD Good for Teams?
01:00
What are common use cases for #OpenUSD?
01:00
Is #OpenUSD better than FBX?
01:00
As a Programmer, what should I know about #openusd
00:21
First OpenUSD Render in Unreal Engine
05:48
Use an Avatar for Voiceovers with Ordinary Animator (for free)
02:23
in3D (iphone app) test run
00:09
Generative AI for Background Images and Omniverse - short demo
01:43
Using AI to speed up animated video creation in Ordinary Animator
00:42
Happy Halloween 2023
17:47
Sketchfab + NVIDIA Audio2Face = Animated Mr Pumpkin Head!
00:11
Wind Animation via Blend Shapes in NVIDIA Omniverse
04:21
9. Ref files
08:13
8. Default Prims in USD Files
08:06
7. References and Payloads in USD
00:03
NVIDIA Omniverse Path Tracking render test.
04:14
6. It's a bird! It's a plane! ... No, it's a bird! (GLB and USD)
10:34
5. Under Cover with USD
08:35
4. The First Stage
07:49
3. Prim and Proper(ties) in USD
06:22
2. Installing Omniverse
04:51
1. Setting the Stage in USD
00:28
ElevenLabs animated voice test
09:57
Unity Fade In Background Image Tutorial
05:44
Scriptwriting (part 6) - How I go about organizing my scripts
09:31
Storytelling Part 5 - Pixar in a Box (b) - Visual Language
08:33
Storytelling Part 4 - Pixar in a Box (a), story structure
02:48
Storytelling Part 3 - Freytag's Pyramid - how to structure an episode
04:02
Storytelling part 2 - Aristotle, Epics, and the Heroic Journey
07:49
Storytelling part 1 - Advice from Aristotle on how to write a play
08:36
Layering override tracks to build richer character animations
06:26
Unity Cinemachine and Virtual Cameras
11:16
Unity Timelines and Walk Animations
11:19
VRM Files and Unity
13:09
Blend Shape Clips (including materials!)
05:23
The Basics: Bones and Humanoid Avatars
02:59
The Basics: Blendshapes (aka Shape Keys)
02:52
The Basics: Meshes
00:38
New Year Preview
00:09
Deep Motion first trial
00:09
Facial expressions via blendshapes (trial)