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SIGMA FEDERATION @UCGFX-jT6OGq-q31-VKVDQGw@youtube.com

58 subscribers - no pronouns :c

This is one of the numbered test sites mainly for audiovisua


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01:19
Still seeking a standard way of doing hardware-accelerated 3D motion
00:22
Test QWADRO
03:19
Hardware-accelerated Bink-1 YV12 video stream decoding - Qwadro
03:52
Your blue screens runs great on Qwadro!
00:25
SIGMA Conscription Fashwave VHS
00:09
sigma intro 2023 08 30 c
01:01
Red nebula sky simulation experiment — Qwadro
00:12
Episódios da Republica SIGMA 2019 06 03 21 53
00:28
Episódios da República SIGMA 2019 05 26 04 45
00:49
A crazy test using a craziest vehicle #0. Early Qwadro Execution Ecosystem.
00:27
A crazy test using a craziest vehicle #1. Early Qwadro Execution Ecosystem.
22:52
Trying the IGI 2: Covert Strike, The hardest FPS of 2000s
08:28
China World Trade Centers (Vaporwave with experimental VHS visuals)
23:22
23 minutos de Disco Demolition Night (with VHS visuals)
01:14
Decoding YV12 Bink-1 video with Qwadro Draw I/O System. Attempt #5
01:11
Decoding YV12 Bink-1 video with Qwadro Draw I/O System. Attempt #4.
02:22
Decoding YV12 Bink-1 video with Qwadro Draw I/O System. Attempt #3.
01:29
Decoding YV12 Bink-1 video with Qwadro Draw I/O System. Attempt #2.
02:18
Decoding YV12 Bink-1 video with Qwadro Draw I/O System. Attempt #1.
01:25
Devilish Ryan VHS
03:59
Insurgency Fashwave 2 (with VHS visuals)
02:18
Insurgency Fashwave (with VHS visuals)
02:05
How countries fight their wars — 3D Animation
00:10
The real reason why Cyberpunk 2077 doesn't have a third-person camera
01:23
The Next Generation of Havok Physics is Here [PROMO]
03:11
Preview of Havok Destruction Vehicle Showcase [PROMO]
03:02
Audiomatik Emotional State Interface (ESI) Demonstration
01:26
Morpheme & Euphoria Animation Demonstration
04:29
[Meme interno] Em 2007, as piriguetes invadiram o mundo. Remaster meia-boca, como tudo neste canal.
01:03
@Pequeno tacando o caos no servidor-piloto MTA/GTA Brasil
19:45
Racing with RenderWare v4.5 (2009)
00:49
Decoding YV12 Bink-1 video with Qwadro. Oldschool Take-Two Interactive intro FMV.
01:17
GUI overlay and widget management with Qwadro Draw I/O System and OpenGL ICD
00:57
Booting the Qwadro Execution Ecosystem with video, audio and networking test
00:26
OAuth 2.0/OpenID Connect authentication with Qwadro and Discord GameSDK
02:26
Cube Engine, Assault Cube and its amazing total of 50 MB
03:54
Testing vehicular mechanics of NeoAxis Engine
02:41
A crazy test using a craziest vehicle #3. Early Qwadro Execution Ecosystem.
01:04
A crazy test using a craziest vehicle #2. Early Qwadro Execution Ecosystem.
00:18
RW demoscene restoration — RenderWare over Qwadro (8th attempt)
00:22
RW demoscene restoration — RenderWare over Qwadro (7th attempt)
00:20
RW demoscene restoration — RenderWare over Qwadro (6th attempt)
00:20
RW demoscene restoration — RenderWare over Qwadro (5th attempt)
00:21
RW demoscene restoration — RenderWare over Qwadro (4th attempt)
00:20
RW demoscene restoration — RenderWare over Qwadro (3rd attempt)
00:13
RW demoscene restoration — RenderWare over Qwadro (2nd attempt)
00:19
RW demoscene restoration — RenderWare over Qwadro (1st attempt)
00:40
Dealing with system failtures... the SIGMA-style of doing it
00:56
Just a little test for evaluate the public range of a Vulkan-1 application
02:06
Dynamics and kinematics with Euphoria — Promo Demonstration
02:06
Havok Physics — Testing mutual vehicular mechanics
03:46
Havok Physics — Testing differences between vehicular mechanics
02:47
RenderWare AI demoscene restoration — RenderWare over Qwadro (1st attempt)
02:12
RenderWare AI demoscene restoration — RenderWare over Qwadro (2nd attempt)
02:16
RenderWare AI demoscene restoration — RenderWare over Qwadro (3rd attempt)
03:31
RenderWare AI demoscene restoration — RenderWare over Qwadro (4th attempt)
01:53
RenderWare AI demoscene restoration — RenderWare over Qwadro (5th attempt)
01:13
RenderWare AI demoscene restoration — RenderWare over Qwadro (6th attempt)