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Jamie Hamel-Smith @UCGCiEvS0v-RSDiIeWK7fs4w@youtube.com

12K subscribers - no pronouns :c

Mostly videos about Cinema 4D and 3D Modeling. I've been pub


07:17
MoGraph Distribution From Texture in Cinema 4D
05:19
Baking Dynamics For The End Result in Cinema 4D
04:31
Cutting Parallel to a Plane of Polygons in Cinema 4D
03:11
Locking the Knife Tool in Cinema 4D
08:42
3 Ways To Move An Object To Another Object In Cinema 4D
06:59
Cylinder Slice Bool in Cinema 4D
06:40
Using Objects as Cameras in Cinema 4D
07:16
Controlling GI Color Bleed in Cinema 4D
09:48
Array Object and Connect Object in Cinema 4D
05:47
Splines and Current State to Object in Cinema 4D
10:28
The Razorback Part 53 - Creating Battery Cables
22:24
The Razorback Part 52 - Adding Battery Terminals
23:43
The Razorback Part 51 - Additional Detail for the K.E.R.S. Housing
08:37
Controlling Animation with Effectors in Cinema 4D
10:37
Sweeps and Rail Splines in Cinema 4D
15:50
Ten Minute Tip - Breaking a Column with Thrausi
08:36
Using Pairs of Target Objects in Cinema 4D
06:47
Two Basic Extrude Tips in Cinema 4D
09:09
Reducing Loops of Edges in Cinema 4D
04:55
Converting Edges to Splines in Cinema 4D
06:43
Including and Excluding Lighting
07:56
The Compositing Tag in Cinema 4D
07:02
Modeling Mounting Brackets in Cinema 4D
24:02
The Razorback Part 50 - Adding Detail to the K.E.R.S. Housing
06:02
Cinema 4D Multi Pass Rendering and the Object Buffer
05:42
Applying a Material Over a Textured Hierarchy in Cinema 4D
28:26
The Razorback Part 49 - Posing the Machine and Setting Up a Camera
08:32
Customizing the Layout and Palettes in Cinema 4D
03:31
Using Nulls with the Array Object in Cinema 4D
18:14
Stitching the La Mesa Fire Station Mural
20:41
The Razorback Part 48 - Mirroring the Right Arm and Texturing the Rotor
05:24
Custom Keyboard Shortcuts in Cinema 4D
17:40
The Razorback Part 47 - Painting the Mapped Arm
09:24
Hugin Part 3 - De-Fishing an Image With Different Projections
27:03
Hugin Part 2 - De-Fishing an Image and Straightening a Pattern
18:34
Hugin Part 1 - Overview and Stitching 3 Photos
04:41
Five Minute Tip - Light Clipping in Cinema 4D
21:50
The Razorback Part 46 - Combining The UV Maps Into One Texture Space
06:37
Five Minute Tip - Create a UV Mesh Layer in Cinema
18:23
The Razorback Part 45 - UV Mapping the Arm Base Pivot
28:50
The Razorback Part 44 - UV Mapping The Large Arm Base
25:58
UV Mapping Examples - Part 3
26:28
UV Mapping Examples - Part 2
24:24
The Razorback Part 43 - UV Mapping the Lower Small Arm
26:35
The Razorback Part 42 - UV Mapping the Upper Small Arm
20:15
The Razorback Part 41 - UV Mapping the Large Arms
06:12
Five Minute Tip - Exploding Things with MoGraph in
32:27
The Razorback Part 40 - Painting the Main Armor Plates
04:53
Five Minute Tip - Using the MoGraph Fracture Object for Dynamics in Cinema 4D
27:25
The Razorback Part 39 - UV Mapping the Side Armor Plates
05:59
Corrugated Pipes with Spline Wrap and a Cloner
21:01
The Razorback Part 38 - Adding Materials to the Brackets and Instruments
04:17
Five Minute Tip - Instances with Different Materials
33:34
The Razorback Part 37 - Adding the Tires and Creating Basic Materials
06:17
Five Minute Tip - Simple Gobal Illumination in Cinema 4D
23:26
The Razorback Part 36 - Creating Brackets for the Infrared Arrays
47:52
Motorcycle Tire Modeling Using Deformers
37:26
The Razorback Part 35 - Refining and Smoothing the Kickstand Brackets
06:42
Five Minute Tip - Projecting Splines on a Surface
30:45
The Razorback Part 34 - Adding Bolts and Clamps to the Kickstands