**Stream Schedule for the week of August 18th** - Unity 6.2 & Voxel Art Workflow
What's NEW in Unity 6.2?
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Tuesday, August 19th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/PmpUlbWD_mI
Modeling, texturing, animating and importing to Unity with MagicaVoxel
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August 21st - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/_hOKI_Z6dUw
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Upcoming Livestream!
Developing with DOTS - Custom Tools, Voxel Physics & Massive Worlds in Dawn Apart
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Thursday, August 14th - 12pm ET / 9am PT / 5pm GMT
π https://www.youtube.com/watch?v=s_hIJ...
Tony and Thilo from Dawn Apart's Industrial Technology and Witchcraft join Unity's Laurent for a deep dive into developing with DOTS. We'll be taking a look at Constructing Conveyor Belts & Custom Editor Tools, Voxel Materials and Destruction, Terraforming, and MORE all accomplished using ECS.
Join LIVE to ask your questions!
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**Stream Schedule for the week of August 4th** - Game Trailers & NEW Shader Graph Features
How to: Make a Video Game Trailer ft. Derek Lieu (Trailer Expert)
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Tuesday, August 5th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/8lQzsChlDMk
Decal Material Volumes and Lit Full Shaders + NEW, Alpha Features in Unity's Shader Graph
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August 7th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/ZO_Vv4Ktm3I
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**Stream Schedule for the week of July 28th** - Narrative Game Design & URP Lighting!
Remy (1000xRESIST) & Abhi (Venba) on what makes GREAT Narrative game design?
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Tuesday, July 29th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/sAwsT3aG8YI
Creating STUNNING lighting in Universal Render Pipeline
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Thursday, July 31st - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/mjputyz5Mok
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Upcoming Livestream!
How to create health bars and start menus in UI Toolkit
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Thursday, July 24th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/fxSTQbpbQME
*only one livestream this week
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**Stream Schedule for the week of July 14th** - Deckbuilder Game Design & Realistic Water in Shader Graph
What Makes Great Deckbuilder Game Design ft. Shiny Shoe
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Tuesday, July 15th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/--fdN68uCnA
Creating Realistic Water in Shader Graph
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Thursday, July 17th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/IQ3Zgv0PPNU
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**Stream Schedule for the week of July 7th** - Running a Studio & Android XR
How to Run an Indie Games Studio ft. Chandana Ekanayake (Outerloop Games)
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Tuesday, July 8th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/vhDq8MfPIXA
Getting Started Using Android XR
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Thursday, July 10th - 12pm ET / 9am PT / 5pm GMT
π youtube.com/live/-5LpiAs9jng
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**Stream Schedule for the week of June 30th** - Game Jam Showcase & Creating Your First 2D Game
Unity Plays: EXCELLENT Indie Game Academy x Unity Game Jam games
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Tuesday, July 1st - 12pm ET / 9am PT / 5pm GMT
πhttps://www.youtube.com/watch?v=4MQM5...
Creating your first 2D game in Unity!
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*Wednesday*, July 2nd - 12pm ET / 9am PT / 5pm GMT
π https://www.youtube.com/watch?v=BS3cr...
*Our typical Thursday livestream will be on Wednesday this week
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**Stream Schedule for the week of June 23rd** - Unity AI & Multiplayer Systems in Survival Kids
FASTER and EASIER creation using Unity AI - Unity 6.2 Beta
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Tuesday, June 24th - 12pm ET / 9am PT / 5pm GMT
πyoutube.com/live/doj_TLKGMx8
Tech Dive: Multiplayer Systems in Unity's Survival Kids
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Thursday, June 26th - 12pm ET / 9am PT / 5pm GMT
πyoutube.com/live/tHgQxz0tkI0
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THIS WEEK'S STREAM SCHEDULE: Adventure Showcase AND FPS Mechanics in 10 Minutes/1hour/1day
Unity Plays Award-Winning Community Submissions to the Adventure Showcase
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Tuesday, June 17th - 12pm ET / 9am PT / 5pm GMT
πyoutube.com/live/N-eDGTG7u1o
Building FPS Mechanics in 10 Minutes/1hour/1day with Mike Geig | Clocked & Loaded
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*Wednesday*, June 18th - 12pm ET / 9am PT / 5pm GMT
πyoutube.com/live/5oY-sYsj6_g
*Our typical Thursday stream has been moved to Wednesday for this week
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Welcome to the official Unity channel!
Unity is the creator of the worldβs most widely-used real-time 3D (RT3D) development platform, giving content creators around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. Our 800+ person engineering team keeps Unity at the bleeding-edge of technology by working alongside partners such as Magic Leap, Google, Facebook, Oculus and Microsoft to ensure optimized support for the latest releases and platforms.
Apps made with Unity reach 2.7 billion devices worldwide and were installed more than 24 billion times in the last 12 months. Unity is powering the real-time revolution, expanding beyond games and breaking into other industries including automotive, film, architecture, engineering, construction, and more.
You can download Unity from our website: on.unity.com/Download