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Stefan @UCCAIeqwaT3vZEG7ZTE0otqw@youtube.com

1.7K subscribers - no pronouns :c

I make tutorials for 3D Game Development Art while I work an


25:04
Modularity assets for Unreal levels and Lighting Basics
09:22
Quick ZBrush trim sheet detailing Demo
44:12
Quick Sci-Fi Vehicle models and concepts for background props
30:37
Substance Mini Tutorials | Part 5 (end) Maps, Exporting and Sketchfab
23:54
Substance Mini Tutorials | Part 4 Stylized Texturing Intro
20:10
Substance Painter Mini Tutorials | Part 3 Texturing Intro
12:57
First Year Substance Mini Tutorials | Part 2 Baking
00:50
First Year Substance Mini Tutorials | Part 1 Intro
53:10
Substance Painter - Re-intro
55:17
Maya Week 6 | Baking Low and High Poly
40:15
Trim Sheets and Modular Assets | Maya and Unreal
43:34
Maya Week 4 | Clean-up and Optimisation
55:42
Maya Week 5 | UVs
24:19
Unreal Super Basics | Part 2 | Simple Lighting Info
19:28
Unreal Super Basics | Part 1 | Navigation and Import
01:14
Fan Character Design for Motiga's GIGANTIC
01:31:17
Photobashing and Material Draw overs | Photoshop Digital Painting
01:35:06
Furniture - UVs, Substance Painter
03:55
Creating a Shrunk and Cage in Maya for xNormals baking
07:00
Exporting Maya Animations with references | Reference export bug fix
56:09
Stylized fur hair cards, skulls and wings
16:35
Exporting Assets For Wulves
44:11
Lighting tips in Unity
20:00
Tips on writing the report
51:05
ZBrush Feedback - Face
01:12:52
WeatherCows - UV, Substance Painter, Sketchfab
14:34
Furniture - Unity Import and Material
17:01
UV Recap
28:11
Autodesk Maya Catch-up Session - Re-introduction
24:48
Rig studio rough intro
02:04:07
Baking Fundamentals, Low-High Modelling, Optimisation and Character Old-school modelling
26:48
Trim Sheets tutorial by Sawyer
21:15
Baking With X-Normals and Making Cages
00:50
URP testing SampleScene PC, Mac & Linux Standalone Unity 2020 1 6f1 DX11 2020 10 25 18 24 4
01:18:55
Weathercows Clothing and Apparel
56:48
Substance Painter Baking and Functionality intro
00:41
URP testing SampleScene (want to get rid of fog :|)
43:15
Pots, Leaves and Plants, Small Objects, Cloth and Books
43:24
Common Maya modelling issues and fixing them
53:23
Stylized Character Box Modelling in Maya - Smooth mode
01:46
Smooth surface Blockout process
00:56
Gothic Snow White (Снежанка) - Masters Experimental Practice
28:44
Texturing Workshop - Simple Stylized Props
46:26
Hard Surface and Smooth Block-outs in ZBrush
12:04
Unlit Texturing for 3d Assets | Photoshop, xNormals, Maya, ZBrush
00:09
Petail Imp Idle Anim
00:09
Animation Visualisation Maya
25:04
Beginner Introduction to Modular Modelling #2 Block Out Mesh
16:28
Beginner Introduction to Modular Modelling #1 References
31:31
Detailing Maya models in ZBrush
36:19
Creating complex shapes in ZBrush for Maya
12:59
Combining multiple Substance Painter textures into one
33:59
Autodesk Maya Optimisation and Cleanup (beginner tips)
00:28
Nuke Projec Composition
00:13
Natural Environment Island Turntable
00:10
Mothly Character Turnable
00:12
Overcooked Chef Turntable