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Game Design with Michael @UCBDJsz_SgRaV96Xd9gqEemg@youtube.com

14K subscribers - no pronouns :c

I teach game design theory and talk about the ins and outs o


06:36
The Secret Sauce of Remedy's Map Design
01:38:30
Final Fantasy: What EXACTLY is it? - The 19 key elements
03:21
This Erdtree is WORLD DESIGN at it's peak
05:33
Mt Gelmir is actually a SECRET DUNGEON! Here's why?
05:18
Elden Ring's Levels are built different...
10:19
Who is the Horizon Remake for?...Hint: probably not you
15:39
I finished Scorn... It's Atmospheric but can be frustrating
15:44
🏌️_`_⛳ Golf Club:Nostalgia is PEAK Cozy Game
27:18
Evolving Halo's Linear Design for Open World
33:43
The Constant Struggle of being a Small Youtuber
06:16
Why these enemies are deliberately HARD to shoot?
05:32
Go from Ideas to Gameplay using Gameplay Loops
48:16
The FUNDAMENTAL UI element most games miss... FULL VIDEO
19:52
The FUNDAMENTAL UI element most games miss...
00:48
Are you lighting things like this?... - One Minute Game Design
12:19
I finished Bugsnax... here's my Review
09:20
I finished PUMPKIN JACK, Here's my Review
15:27
I finished Star Wars:Squadrons! Here's my review...
09:15
How does it compare? ... Here's my impressions
01:39:04
An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2?
10:40
How to structure your story? Act 2 & 3
01:34:34
The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast)
07:37
How to structure your story? Lots of examples - Prologues and Act 1
04:48
What do T-Shirts and the 3 Act Structure have in Common?
07:37
Why you should use the 3 Act Structure??? It's like photoshop...
01:35
A Quick Word about this series on the 3 Act Structure...
10:59
Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions
12:12
I finished CLOUDPUNK.... Here's my review
01:34
How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design
06:19
These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!!
11:38
Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal
13:26
I finished Ori and the Will of the Wisps..... Here's my REVIEW
07:16
5 ways to make your WORLD feel MORE REAL... - Game Design Theory
01:10
Enter cutscenes like this.... - One Minute Game Design - Cinematics
15:38
I finished The Outer Wilds... here's my review
01:11:31
My thoughts on Death Stranding
44:50
My thoughts on The Outer Worlds
11:45
My thoughts on Ori and The Blind Forest
01:21
How God of War uses WHIP PANS... - One Minute Game Design
01:04
How to entice players by manipulating view direction - One Minute Game Design
01:02
A BUTTON might SOLVE your problem.... One Minute Game Design
01:12
How to POP your foreground off your Background!!! - One Minute Game Design
01:02
EASY COLOR TRICK for better gameplay - One Minute Game Design
01:02
....you would be helping me out a bunch
07:19
What is different between The Outer Worlds and Fallout?
08:42
I want to hear from you....... channel name change, 1000 subs & more
13:01
I finished Control..... Here's my review
34:17
Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level
09:45
Get more CINEMATIC audio with this SIMPLE TRICK...
13:11
How to make Complimentary Mechanics?
12:19
TIPS for Mario Maker 2 from a professional Level Designer
10:32
The different ways SCREEN SHAKE is used in games?
09:57
I finished Days Gone... Here's My Review
01:47
...it's under 2 minutes
13:02
YOU should play Days Gone. HERE'S WHY
07:06
What are backpacks and will they fix Fallout's inventory?
14:06
How NOT to design a multiplayer game!
05:49
2 Amazing Mechanics in Florence
08:38
Is this the MOST DESIGNED corner in a game???
01:34:23
First Thoughts on Red Dead 2 - A long conversation with Mitch