in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
If you're a real one, you will want to see this. Go watch it. @EverQuestShow https://youtu.be/Io_-4mlJrVE?si=Q1Ofk...
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Bonus weekend. Appreciate the vets that have allowed us to play this game for 25 years unbothered.
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Gargoyles
The gargoyle is a humanoid being formed of stone, roughly 6 feet tall, horned and winged, its triangular mouth filled with sharp teeth. Most gargoyles are vaguely boar-like in appearance, often sporting great tusks from the sides of their mouths. They fly about on their wings or walk on their hind legs, but sit like a dog.
The gargoyle is a stone statue animated by sorcerous forces. Encountered most commonly in the domain of Mayong Mistmoore, animated stone gargoyles can be found guarding the strongholds of other faction groups as well. Those gargoyles of Mistmoore were once ordinary statues, and they still sit
in their originally sculpted places. The dark powers of Mayong have seeped into their being over the years, and they became animated and now serve as protectors of the castle, as well as eyes and ears for the master of that dark place.
The stone eyes of these gargoyles, if kept intact, often retain a bit of the dark energy that animated them, even after the rest of their stone bodies have been crushed. Although it is hard actually to destroy a gargoyle and keep its eyes intact, if this is done successfully, the eyes are worth a considerable amount to spellcasters and to arcane researchers who delve into such
secrets.
Appearing as ordinary statues when not moving, gargoyles often surprise interlopers when the ordinary statue suddenly springs to life. Gargoyles do not actively hunt prey, as they need no nourishment. They sit in the spot where they originally became animated, and if any creatures come into their range, they will attack, defending their territory.
-EverQuest RPG: Monsters of Norrath
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Quarm or P99 on Steamdeck? Pretty much anything you run on your PC, actually. I've finally figured out what I think is the best way to play Quarm and/or P99 on a Steamdeck and/or Azus Rog handheld. The biggest challenges are controls and chatting but there are many, many solutions if you are willing to put a little time, trial and error in. Battery life is great! It's great due to the catch. The catch is that you are actually running it from your PC onto your steamdeck. Can be done most optimally from the same wifi network as your PC but can also be done remotely. Very good option for dad camping on the go, poopsocking while hanging with the family or just grinding some easy mobs. If there is interest, I can show this method of running it on the steamdeck.
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Retired-In-Florida commented on my last stream to explain Project Quarm in 3 words. Here's an example no gate keeping. I thought it would be fun to hear from you all. Comment below. I realize I'm setting myself up here.
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Centaur
The upper torso, arms, and head of a centaur are human, while the lower body is that of a horse. The coloration of the horse part is usually brown, though rare breeds of other colors do exist. The human half can have any of the vast colorations that one can normally encounter with humans.
Centaurs gather in tribes on the plains they inhabit. Although they build structures to support their society, only a few tend to stay in them, as most of the tribe usually wanders and sleeps outside. The majority of centaur tribes live in the Plains of Karana, though scattered tribes can be found elsewhere, and small groups wander all of Norrath and Luclin.
Centaurs are normally peaceful by nature, co-existing with other races such as human homesteaders or aviaks. They do avoid the gnolls in the southern Plains of Karana, yet take them down whenever a chance arises. The gnolls are more populous and reach much further, so the centaurs are careful not to anger them too much, lest the gnolls and their dark spirits come and make war upon the centaurs' already small tribes. Likewise, the gnolls have learned that leaving these galloping archery experts alone is usually best.
Centaurs value strength and craft. They enjoy contests of strength and speed and often compete among themselves in sport. They also compete in the making of various crafts. Centaurs are known for their fine armor, which they are willing to trade to those warriors who prove themselves worthy. Centaurs also enjoy developing their skill in the art of archery, and competitions for archery are just as common as those for strength and speed. They occasionally gather hunts together to go after a lion or a rogue elephant. There is some sport in these hunts, but mainly they are for food and clothing, and for the younger centaur foals to prove their worth.
Centaurs are not overly aggressive and will leave others alone unless they are attacked first. On a rare occasion, a centaur will enter a "blood-frenzy" and attack with little or no provocation. This can happen to young and old centaurs alike, and no one is sure why this happens. When they do engage in combat, centaurs often open the battle with some arrow fire or magic, keeping their distance from opponents unless the enemy proves to have even more ranged offense than the centaurs. In this case, centaurs will charge their opponents and fight until they are wounded enough to escape or their enemies are dead.
-EverQuest RPG: Monsters of Norrath
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I love MMORPGs. I have mostly played EverQuest and World of Warcraft. This channel is 95% dedicated to EverQuest. This is a casual "Let's Play" channel, not a sweaty min/max channel. I also like to spread the word on EverQuest lore with videos and picture posts with mini lore excerpts.