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jewo GRFS @UCAKC0EOX5Iw9LoAmCU80A4A@youtube.com

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More from this channel (soon)


01:40
OTTD - CPU with trains - the work is done - teaser
18:03
OTTD - CPU with trains, 1st experimental test version, execution of a simple test program
24:40
OTTD - universal train detectors for rising or falling edge, with red or green output
10:09
OTTD - universal flip-flops for even & uneven trains distribution
20:45
OTTD - new approach to flip flops 1 to 2, 1 to 3, 1 to 4, 1 to 5
01:12
OTTD - on demand - splitter 3xL 2xR
18:21
OTTD - sorting trains by length part 2 (for SRNW), with & w/o logic circuits
06:52
OTTD - sorting trains by length before entering the station with different platform lengths
25:23
OTTD - interesting unsolved problem with unusual station & 3-function fail-safe feeder
09:40
OTTD - up/down counter & balancer for transfer stations(2nd ver.)
04:06
OTTD - fast run around an unfinished but cool map
12:31
OTTD - Fail-Safe Cyclotrons with & without logic circuits
05:40
OTTD - Cyclotron - new approach
36:56
OpenTTD, Dividing, reusing the same circuit for each bit of the number.Pt 2,selectors & memory cells
28:26
OpenTTD - Dividing, reusing the same circuit for each bit of the number. Pt 1, theory & reality
02:00
OpenTTD - Dividing - a new approach - only a teaser today
10:37
OTTD - ALU 8 bits with new NOT gate (with 1train), ULU MC LSCir
12:32
OTTD - 3in1 - NOT gate with 1 engine train + RED to absolute RED converter + short green flash
14:58
OTTD - ALU 3 bits INPUT 4-8bits OUTPUT, with ULU, MC & ULSC - EN subs
39:20
OTTD - SRNW with timer - manual about the timer, structure of ML, injectors & ejectors - EN subs
04:13
OTTD - SRNW with timer - just teaser
02:50
OpenTTD - SRNW - clock sync - 3rd ver - another vid after completing this project
02:50
OpenTTD - SRNW - clock - syn'q' - new approach WIP
41:38
The Spectrum Retreat - Puzzles from all floors, fast run, my way
24:24
OpenTTD - calculator - add, sub, mul, div - all in one - presentation & some explanations
13:02
OpenTTD - Division - 2nd version - with memory registers & only one adder - final
07:11
OpenTTD memory cell and left shift memory register
02:43
Cyberpunk 2077 - how to fly - on PC - using xbox game controller
09:51
Cyberpunk 2077 - my way how to get to Arasaka Tunnel - both sides of drilling machine
03:13
Cyberpunk 2077 - climbing on high building - one of ways to find bugs and exploits
04:08
Cyberpunk 2077 - my newest favorite game can be very fun thnx to many bugs & I love them - enjoy
07:28
Cyberpunk 2077 - mission with women from 1st CP2077 trailer (included) - Melissa Rory
01:37
Cyberpunk 2077 - how to get onto the bridge next to the rocket
11:04
Cyberpunk 2077 - My way to V's end-game apartment and back to ground - only 2 RSupJumps
19:03
🚅💡OpenTTD - Division with trains - explaining on diagrams
03:05
Cyberpunk2077 - 'magic trees' - glitch
03:15
OpenTTD - universal 4 bits decreasing counter - part of bigger project
04:46
🚅💡OpenTTD - two in one - adding and subtracting with the same module - kind of manual
04:44
🚅💡OpenTTD - two-digit multiplication - final version, just presentation
02:40
🚅💡OpenTTD - two digit multiplication preview - work in progress - huge project
10:26
🚅💡OpenTTD. My final version of subtraction. Includes adding, subtracting, conversing and LED display
02:01
🚅💡OpenTTD - No orders? No problem. I will take you there.
03:38
🚅💡OpenTTD - orderless SRNW - final version - demonstration only
05:41
🚅💡OpenTTD - orderless SRNW - presentation
12:03
🚅⚠️☢️Metro Exodus - Sam's Story - Intro & 2 endings
02:14
OpenTTD - my apologies about last stream and update about subtraction
04:36
🚅💡OpenTTD - subtraction in vanilla version of the game and update on my channel
10:51
Witcher 3, faster game progress thnx to console cmds that facilitate movement around the map
19:14
🚅💡📌OpenTTD - supplement to the video on allowing or forbidding trains to enter given platforms
32:22
🚅💡📌OpenTTD - adding with trains - I explain how it works
02:00
🚅💡📌OpenTTD - Oops, I did it again, this time in vanilla, calculator with LED display, demo
29:17
🚅💡📌OpenTTD - Jokers Patch Pack - calculator + LED display, increasing the limit for logic signals
28:47
🚅💡📌OpenTTD - Let's build a calculator together, JGR, pt3 - last
35:36
🚅💡📌OpenTTD - let's build a calculator together, JGR, pt 2, data processing
32:57
🚅💡📌OpenTTD - let's build a calculator together, JGR, pt 1, digit selector and LED display
02:32
🚅OpenTTD - LED display, experimental, only one digit right now but work is in progress, JGR
03:18
This War of Mine - DLC Stories - Fading Embers - visually my favourite ending
18:11
🚅OpenTTD -OMG, how easy it is to play this game with JGR or JPP part 4, 1 to +3 balancer
08:03
🚅OpenTTD - OMG, how easy it is to play this game with JGR or JPP part 3, example with OR gate
05:28
🚅OpenTTD - OMG, how easy it is to play this game with JGR or JPP part 2, an example with flip-flop