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TiXL @UC7d7VZjwig8YYa8yCLYuXbQ@youtube.com

6.4K subscribers - no pronouns :c

TiXL is an open source software to create realtime motion gr


32:16
TiXL / Using shader graph and particles in make "Ashborn"
03:40
Still - Ashborn (Realtime animation, Winner at Evoke 2025)
13:48
TiXL Tip#23 - Get Positions in Screen Space
01:26
Still - Desatyr
58:25
Tooll3 - Copy Cat Tutorials
08:26
Tooll3 - Improvements to keyframe editing
03:33
Still / Radiating
01:00:35
Tooll3 VJ practice / 2024-06-22
15:18
Tooll V3.9 / New Features
02:03:43
LPM-2024 Teaser (making of)
19:58
Genuary 03: Droste Effect (Making of)
34:35
Genuary 2: No palettes (Experimenting with OKLChr from feedback)
44:20
Genuary#01: Particles (Making of)
16:38
Tooll3 - Everything you need to know in 15min
02:54
Katsumaki by Still / Realtime animation for Deadline 2023
01:33:55
Katsumaki - Making a Demo with Tooll3 - Part4: Writing Particle simulation Math
01:40:52
Katsumaki - Making a Demo with Tooll3 - Part3: Writing Particle simulation effects
01:24:19
Katsumaki - Making a Demo with Tooll3 - Part2: Point modifiers
01:20:41
Katsumaki - Making a Demo with Tooll3 - Part1: Concept and Intro
14:33
Tooll V3.6 / Overview and New Feature
07:38
Tooll3 Daily - Experimenting with Point simulation
17:58
Tooll 3.6 - Use Midi controllers to build awesome VJ effects in minutes
10:34
Optical Illusions that Work for Everybody - by Still (1440p/60fps)
01:44:12
Tooll3 - Live Stream: Building transitions
56:21
Tooll3 - Let's build a logo animation from scratch
01:22
Still - FC4 - Memory Lane
01:03:32
Tooll3 VJ Practise with Svarog
01:21
Still - Lazers (24h Fast Challenge #3)
01:15
Still - Pinky (A 24h demo made for Fast Challenge #2)
01:00:12
Tooll3 Deep dive - Developing a operator for drawing animations with C#
02:39:38
Making a demo with Tooll3
23:34
Tooll 3 - A quick introduction
17:00
Tooll 3 Tip#22 - Lost in Feedback
04:15
Tooll 3 Tip#021 - Hacking the render Time
04:12
Tooll 3 Tip#020 - Time Clips
11:55
Tooll 3 Tip#019 - Color Grading
01:39
Tooll 3 Tip#018 - Saving Screenshots
02:21
Still - In Sonmi (Realtime Animation)
02:03
Tooll 3 - Depth based color grading (Work in progress)
00:56
Tooll3 - Emit Points on Mesh experiment
04:32
Tooll 3 Tip#017 - Cloning vs. Instancing Meshes
06:43
Tooll 3 Tip#016 - Adjusting Soundtrack and BPM-Rate
04:23
Tooll 3 Tip#015 - Draw Quads with Variations
01:49
Tooll 3 Tip#014 - Complexity with the Invert Blend Mode
57:16
T3 Tutorials - Writing new Ops (Preview)
04:32
Tooll 3 Tip#013 - Drive Animations with Audio Reactions
02:20
Tooll 3 Tip#012 - Noisy Point Trails
02:32
Tooll 3 Tip#011 - Combining Point Buffers
03:20
Tooll 3 Tip#010 - Using points to draw Meshes
03:52
TOOLL UPDATE - Drawing with OSC Input
03:04
Tooll 3 Tip#009 - Animating String Parts
04:00
Tooll 3 Tip#008 - Procedural Camera Animations
01:39
Stillpigs - Carp Diem (A fast prod at Underground Conference 12)
03:24
Tooll 3 Tip#007 - Animating the Steps effect
02:33
Tooll 3 Tip#006 - How to fix File References
01:57
Tooll 3 Tip#005 - Snapping Keyframes
02:02
Tooll 3 Tip#004 - The Rings Effect
06:38
Tooll 3 Tip#003 - Resolution Magic
06:00
Tooll 3 Tip#002 - Raster Effects
05:07
Tooll 3 Tip#001 - Exporting an executable