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cables_gl @UC7IRYQBFbt1KX4YmhBuIbhA@youtube.com

4.7K subscribers - no pronouns :c

is a free, web-based visual programming tool for creating re


05:24
Improve cables documentation being a github pro
04:34
mfx paradise
04:37
MFX ASURA
05:10
SubPatchOps: Patching Your Own Operators
37:42
Building a VJ patch mixer with cables.gl
40:07
Exploring Spatial Audio in Cables.gl
39:14
Ninja de Gaia - Inércia 2023 - creating a demo with cables.gl
22:36
cables development preview: standalone / offline version WIP
33:28
Haunted By Nostalgia - cables.gl November meetup
31:01
November Update - cables.gl monthly meetup
02:17:01
cables.gl october meetup
04:45
MFX - Bouncer
03:44
hydra - demo by mfx
14:40
Random Word Cloud / Texture Coordinates Part 1: RandomCluster
12:24
Random Word Cloud / Texture Coordinates Part 2: Meshinstancer
12:28
tutorial demo effect / render2textures world position target tricks
16:25
tutorial render2textures instance picking
09:23
Interactive Raycasting with Intersection Ops
07:07
gaia space agency // the cryptic call (gsa-4)
04:22
DEMO: MFX - The Interloper
01:21
mfx - the gimp
01:19
holon - kopfsache
04:31
MFX BUNKER MFX BUNKER MFX BUNKER MFX BUNKER MFX
01:17
Jumalauta - the mystery of the apostolic church
01:15
holon - protogon
01:17
mfx - 24 hour party people
30:38
October 2022 Update Release Chat
03:49
mfx - radioluminescence
42:55
Noise Texture Operator for generating color palettes for various design techniques - Video Tutorial
23:11
Crossdevice Testing meets Multiuser collaboration - Video Tutorial
44:11
Updated Physically Based Rendering Operators - discussion with the developer AMajesticSeaFlapFlap
14:14
PBR Material with Heightmaps - Byte Size
27:02
AmmoWorld and AmmoBody Operators - physics simulations in cables.gl - Video Tutorial
20:57
AmmoRaycast Operator - creating a simple 3D menu UI - Tutorial
18:09
June 2022 Update - Physics Demo Room overview
15:35
Combine Textures Operator - Tutorial
01:48
mfx - The Destroyer
11:39
Switch Operators - Byte Size
14:23
Screen Space Ambient Occlusion Op - Byte Size
14:38
Exporting your Project - Export to Github Pages - Byte Size
04:02
MFX TIGRIS
19:15
Texture Projection Operator - Video Tutorial
14:13
Exporting your Project - Netlify export - Byte Size
33:49
Lights and Shadows Operators - getting started - Video Tutorial
10:37
Gate Operators - Byte Size
10:10
Exporting your Project - .zip Export - Byte Size
08:21
Surface Scatter Operator - Byte Size
10:01
Importing Mixamo animations into cables - GLTF Scene Operator - Byte Size
23:13
PBR Material & PBR Environment Light Op - Byte Size - Physically Based Rendering in Cables
28:28
Vertex Textures - Point Clouds and Mesh Instancing from Textures - Introduction
49:13
February 2022 Release Chat - cables.gl updated - PBR, Geometry from Textures, Teams, EXR support
09:37
Midi Input Device - intro to MIDI in cables - Byte Size
11:08
Download Texture Operator - Byte Size
33:29
Creating your own cables.gl operators - custom and user ops tutorial
22:49
Varying Mesh Instances with color, animation and textures - Video Tutorial
13:53
Media Recorder Operator - deep dive tutorial
10:04
More GLTF operators - animated rig support, position data, separate animation timing - Byte Size
22:45
Pixel Difference Operator - creating pixel diffusion effects - video tutorial
14:05
Workflows with Viz and Area Operators - November 2021 Update - Byte Size
10:48
Map Range Array operator - Byte Size