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Strak @UC2od4j8R2LjYzAkfWL0Ztqg@youtube.com

460 subscribers - no pronouns :c

I make games for fun, and sometimes I upload videos of those


54:33
Game Dev Time - New Screen Size and UI Elements
09:56
Alternate Boss Battles
01:22:31
Game Dev Time - Adding Loot Drop Animations
14:20
I made a huge change to armor in my game
57:36
Just doing some work on my game
07:45
Procedural Dungeon Generation in RMVX - Tech Demo
21:04
Yet Another Update to my Proc. Gen System
10:10
An Update to Collision Data in my Proc. Gen System
24:20
Three New Updates to Thrall
21:17
How I Make Rooms in my Dungeons - A Follow Up to my Proc. Gen. Video
29:48
Awful Speedrunning - SM64 16 Star in 30ish minutes
25:02
"Procedural" Dungeon Generation using Parallax Mapping
19:03
Randomized Map Themes - Another BLT Example
22:06
Difficulty Systems - Getting Inspired by Hades and the Heat System
23:48
The Usefulness of Caching Graphics
00:12
0.94 Seconds
09:31
Experience and Leveling
00:12
1.27 Seconds
42:07
Randomized Loot in RMVX
19:21
Octo-Directional Movement
01:33:04
RPG Maker VX Blackjack Minigame Tutorial
30:25
Which Engine Should I Use?
30:23
RPG Maker's Least Used Feature
33:05
How I Construct Skill Trees
01:31:11
Thrall Demo Let's Play - Developer Commentary
42:04
Why RPG Maker Games Get a Bad Reputation
12:12
Random Dungeon Generation
01:14:42
How I Solve Scripting Challenges
22:29
Button Mapping and Controller Prompts
28:00
Save Systems
52:32
RPG Maker Parallax Mapping Part 4 - Overlay and Implementation
01:49:28
RPG Maker Parallax Mapping Part 3 - Planting Trees
40:38
RPG Maker Parallax Mapping Part 2 - Laying the Groundwork
17:32
RPG Maker Parallax Mapping Part 1 - Beginnings
37:07
RPG Maker Mapping - Editor Example
08:26
Brutus Skill Trees - Thrall
05:09
Mel Skill Trees - Thrall
09:52
Lionel Skill Trees - Thrall
04:58
Damien Skill Trees - Thrall
07:47
Bloodstained Hands - New Special Arena Battle!
17:30
Bloodstained Hands - Final Boss
13:16
Bloodstained Hands - Tips and Tricks