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The Khronos Group @UC0YbmGeNSGPd-StauM1qajg@youtube.com

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04:15
3D Commerce: Delivering ROI
28:52
Khronos Embedded Compute and Vision Overview
44:51
Discover How to Achieve True-to-Life 3D Color Rendering with the PBR Neutral Tone Mapper
04:35
An Introduction to Khronos 3D Commerce
01:55:58
WebGL + WebGPU Meetup - March 2024
38:52
Standardizing Body Attachments Points for 3D Commerce Virtual Try On
01:22:29
WebGL + WebGPU Meetup - November 2023
45:03
Let’s Get Moving! Adding Physics to glTF
53:34
glTF Complex Scenes & Interactivity
01:37:35
Geometry Textures Workflow Optimizing glTF Webinar
39:01
Exploring the Artistic Frontier: Unleashing Creativity in 3D Models with glTF and PBR
38:31
ANARI - The Industry's First Portable Rendering Engine API - SIGGRAPH 2023 BOF Session
32:22
OpenXR: Enabling Cross-Platform VR/AR Experiences - SIGGRAPH 2023 BOF Session
01:40:43
glTF: Transforming 3D Asset Delivery for Real-Time Graphics - SIGGRAPH 2023 BOF Session
02:36:08
Vulkan, Forging Ahead - SIGGRAPH 2023 BOF Session
02:36
What is glTF?
04:50
What is glTF and How to Use It
05:45
What is glTF Clearcoat?
10:15
What is glTF Transmission?
13:25
What is glTF Volume?
56:39
glTF 2 0 Extensions in MPEG and 3GPP - Real time exchange for 3D Experiences
01:29:34
WebGL + WebGPU Meetup - July 2023
41:53
OpenXR Tutorial: Rapid Prototyping with OpenXR
01:27:23
3D Commerce Evolution
57:23
glTF Asset Creation Challenges
38:56
glTF in Action: How Companies are Using the JPEG of 3D
11:18
glTF Interactive Discussion
25:11
Advanced Tutorial: Extending OpenXR through Unity
41:51
Evolution of 3D on the Web: glTF Updates
19:36
Intro to OpenXR: What is OpenXR and Why it Matters
05:33:44
Khronos Developer Day Japan 開催
47:01
glTF Meetup - May 2, 2023
58:21
How to use the new Khronos glTF Asset Auditor Webinar
01:43:16
WebGL +WebGPU Meetup - March 2023 (GDC)
00:54
Spring Face-to-Face and Developer Day in Osaka Japan
10:32
glTF Asset Auditor Demo - Web
01:06:53
WebGL + WebGPU Meetup - January 2023
40:54
glTF Meetup - January 24, 2023
01:04:05
Geospatial Webinar
01:33:56
glTF Japan Meetup - November 26, 2022
01:02:35
glTF Webinar - November 15, 2022
59:57
glTF Meetup - November 8, 2022
01:06:35
How Do We Solve the Challenges of glTF Asset Creation
01:19:05
How to Use Synchronization Validation Across Multiple Queues and Command Buffers
01:28:43
WebGL + WebGPU Meetup - October 2022
01:00:55
Delivering Interactive Experiences with glTF
01:54:43
Vulkan Japan Meetup - September 2022 (日本初 Vulkanミートアップ)
01:10:30
Advanced PBR Material Parameters in glTF Webinar - September 2022
01:02:45
Imagination Seminar July 2022 - 19. Panel Discussion
46:39
Imagination Seminar July 2022 - 17. Unity URP 2021 LTS Feature Showcase
14:12
Imagination Seminar July 2022 - 18. OpenXR Update
11:43
Imagination Seminar July 2022 - 15. Imagination Automotive Safety Solutions
13:08
Imagination Seminar July 2022 - 16. Vulkan SC Safety Critical Update
22:31
Imagination Seminar July 2022 - 13. High Performance Computing on the Mobile GPU
13:21
Imagination Seminar July 2022 - 14. Compression Technology in High Performance Automotive Processor
16:57
Imagination Seminar July 2022 - 12. From Edge to Cloud & Jointly Enabling the Domestic GPU Market
16:45
Imagination Seminar July 2022 - 10. Khronos Parallel Computation
18:01
Imagination Seminar July 2022 - 11. Imagination Innovation
17:48
Imagination Seminar July 2022 - 8. An Introduction to Imagination Ray Tracing
20:12
Imagination Seminar July 2022 - 9. Vulkan Bandwidth and Synchronization in Mobile Games