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Oceane @UC-DMbze_ZOgIl1iVE6kBL0w@youtube.com

613 subscribers - no pronouns set

Trans girl and lesbian. Huge nerd who likes to dig up underr


Oceane
4 weeks ago - 5 likes

Okay donc j'ai 500 abonnés. Je sais toujours pas quoi faire pour célébrer l'occasion, mais Dimanche quelque chose de spécial va avoir lieu (je dis pas quoi) et ça me permettra de travailler sur quelque chose de spécial qui devrait vous plaire.

Oceane
1 month ago - 7 likes

Okay j'ai dépassé les 400 abonnés, mais je sais pas quoi faire pour fêter ça. Des idées ?

Oceane
1 month ago - 2 likes

Sonic Crush : The Cursed Ring page 1 to 5

This is the start of my first 8-bit comic. Hope you enjoy ^-^

Oceane
1 month ago - 3 likes

Phoenix Wright Ace Attorney : 8-bit Miles Edgeworth sprites

Oceane
1 month ago - 2 likes

The Amazing Digital Circus : 8 bit Jax sprites

Oceane
2 months ago - 1 likes

J'ai redesigné la Nécromancienne, l'antagoniste principal de ma vieille série Terranimalia qui a que deux épisodes, et le deuxième est incomplet. Ils sont toujours sur ma chaîne mais je vous préviens, c'est pas super bien dessiné ni très bien écrit.

Sur le dessin, elle dit :

"Tu penses que je ne te vois pas regarder ?
Tu penses que tu es en sécurité là où tu te trouves ?

Dès que j'aurai fini de conquérir ce monde j'aurai le pouvoir d'atteindre d'autres mondes, et le tien est le prochain sur la liste."

Oui, elle s'adresse directement à vous.

La deuxième image est son design de l'époque dans Terranimalia pour comparaison avec le redesign. D'ailleurs c'est pas clair sur l'original, mais elle était toujours censée avoir des éléments de tigre. Le redesign le montre bien plus clairement.

Et la troisième image, c'est la version redesign de la scène de la deuxième image.

Oceane
2 months ago - 3 likes

This is the second version of the sprites for Deltarune Light Switch.

I had the idea that, since Noelle has a devil theme instead of an angel one, I could give her a Halloween theme instead of a Christmas one. But then I wanted to change her species into an animal that represents Halloween or devils.

And after a while, it hit me : goats are tied to the devil. So now the Dreemurrs and Ralsei are deers while the Holiday are goats (only Ralsei and Noelle have been designed though).

As for Kris, I remembered that they hide their eyes the same way Chara does outside of Genocide, with that shadow over their eyes.

So I decided that in Deltarune LS, since I gave them the pattern of Frisk's pullover instead of Chara's, they would hide their eyes the way Frisk does instead of the way Chara does (we see their eyes but they're constantly closed).

And also since in the original they basically have Frisk's skin color, I gave them Chara's skin color in the Light World in LS.

As for Susie, I want to make her a gorilla (because instead of being inspired by Godzilla, she would be inspired by its rival King Kong, and I could even add a Donkey Kong reference somewhere).

Sadly, there isn't a gorilla character, or even a monkey, in Undertale or Deltarune, so I don't know how to make her sprite at all. I could use some help there.

Anyway the 3 top sprites are Kris and Noelle in the Dark World which is the equivalent of the Light World in this AU and Ralsei when hiding his face. The 3 bottom sprites are Kris and Noelle in the Light World which is the equivalent of the Dark World in this AU and Ralsei with his face revealed.

Oceane
2 months ago - 2 likes

This is an old sprite I made of my Deltarune OC. I did made a few tiny edits that weren't on the original like the shadow under the hair which wasn't there on the original sprite, but besides that it's the same sprite.

Oceane
4 months ago - 6 likes

Here's the Fun Gang in a new Deltarune AU I'm working on called Deltarune Light Switch (you can just call it Deltarune LS). Basically the concept is that the Dark World is the overworld, and the worlds that you need to close are Light Worlds created by Light Fountains.

That makes Kris and Susie Darkners, though the Darkners of this AU have the same properties as Lightners in the OG Deltarune, and so characters like Lancer are Lightners, but have the same properties as Darkners in the OG Deltarune.

Even though they're switched, the two worlds are still called Dark World and Light World, so even though that's their official name in the AU, I propose we call them the Dark Overworld and Light Underworld in order to differenciate them from the OG Light and Dark Worlds from Deltarune.

This switch gives the OG Light World and its inhabitants a Dark World aesthetic and the OG Dark World and its inhabitants a Light World aesthetic.

The three pixel arts on the top are Kris and Susie's designs in the Dark Overworld (Kris' shirt reference Frisk's instead of Chara's like in the original) and Ralsei when hiding his face.

The three pixel arts on the bottom are Kris and Susie's designs in the Light Underworld and Ralsei with his face revealed.

Thanks  @archepatz ​ for giving me the inspiration for that AU.

Oceane
4 months ago - 3 likes

This is my first Pokémon-like creature for my Pokémon-like game concept called "LoreFolks" (it's a pun on Folklore).

This creature is called Anubyss (Anubis and Abyss). The name might change and I might improve the design at some point, but for now this is what it looks like.

I decided to take inspiration from the fact that the god Anubis is the one guiding the spirits of the deceased to the after life. Outside of battle, Anubyss guides these spirits, and in battle, they fight together as one.

The spirits all look the same until they reached the afterlife where they take on a unique form, so between two battles, it's rarely the same spirit behind Anubyss, even if it's impossible to make the difference.

LoreFolks don't have elemental types. Their "type" is based on what mythology they come from. Each type has a stat in which they're stronger and one in which they're weaker.

The other stats vary from one LoreFolk species to another regardless of the type.

The stats work with a cursor that moves between two stats. For example, Anubyss is an "Egyptian type", and this type's strong stat is "Finesse" (the equivalent of agility, speed and all that).

But at the opposite of Finesse is "Toughness" (the name might change if I find something better). In Anubyss' case, the cursor is close to Finesse, making its speed and agility very good.

But because it's close to Finesse, it's far away from its opposite Toughness, which means it's bad at taking hits and will easily be sent flying when hit.