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8-bit Music Theory - YouTube

https://www.youtube.com/@8bitMusicTheory
I love music and I love video games and I love analyzing and talking about music from video games

Odd Time Signatures in Video Game Music - YouTube

https://www.youtube.com/watch?v=5JRojRIA1ng
Everyone loves odd meters, right? Whether it's to add a little wrinkle in an otherwise straightforward tune, or an attempt to completely discombobulate the l

Music Theory for Gamers - YouTube

https://www.youtube.com/@MusicTheoryforGamers
Music Theory for Gamers: a channel where gamers who want to truly own and have mastery over every part of their favorite games come to learn about the music from the OSTs and VGM that they love

Composing Video Game Music: 14 Tips for Beginners [2022]

https://composercode.com/how-to-make-game-music/
Tip #11: Quantize intelligently. Quantization — snapping notes to a grid — is a double-edged sword for composers. On one hand, it helps composers save time by not having to repeat sections until they get a perfect take. On the other hand, a perfectly quantized piece can feel inhuman, stale, and cold.

Orchestral Music Composition & Music Theory for Video Games

https://www.udemy.com/course/complete-video-game-music-composition-and-music-theory-secrets/
What you'll learn. Psychological music theory secrets to manipulate players into feeling specific emotions. The game composer's job, mindset, and approach to composing for games. How the orchestra works, and how to set up a virtual orchestra in your DAW. Compositional guidelines for writing melodies, basslines, harmonies, chords, and rhythms.

Ep 13: Analyzing Video Game Music with 8-bit Music Theory

https://composercode.com/ep-13/
Analyzing Video Game Music with 8-bit Music Theory | Composer Code Podcast Ep. 13. Watch on. Here are the resources mentioned in the video (including transcriptions of the songs we analyzed): Super Mario Bros. Overworld Theme. Scrap Brain Zone from Sonic the Hedgehog. Kakariko Village from Zelda: Link to the Past.

Understanding Video Game Music - Cambridge University Press & Assessment

https://www.cambridge.org/core/books/understanding-video-game-music/8076E2C2470CAAA2B4E898725651299E
Collins, Karen Game Sound: An Introduction to the History, Theory and Practice of Video Game Music and Sound Design (Cambridge, MA and London: MIT Press, 2008 b). Collins , Karen ' An Introduction to Procedural Audio in Video Games ', Contemporary Music Review , 28 /1 ( 2009 a), 5-15.

Analyzing Modular Smoothness in Video Game Music | Music Theory Online

https://mtosmt.org/ojs/index.php/mto/article/view/492
Drawing from sources in the music theory, music perception, and video game music literature (including both scholarship and practical composition guides), this article then introduces a method for analyzing smoothness at modular seams through a particular focus on the musical aspects of meter, timbre, pitch, volume, and abruptness.

Is Music Theory Important for Video Game Music Composers?

https://www.videogamemusicacademy.com/music-theory-important-video-game-music-composers/
Yes, it is. Thanks for reading! But seriously, folks - this is a question I've heard a lot and a point of struggle for many composers without a formal or classical music education. In this post, I'll briefly discuss some of the major topics of music theory and their relevancy to game audio professionals. This is by no stretch of the

8-Bit Music Theory: Teaching Music Theory Through Video Games

https://studybreaks.com/culture/sounds/youtube-music-theory-channel/
In October 2016, "The Music of Zelda's Overworld: a Historical Retrospective and Analysis" was uploaded to the 8-Bit Music Theory YouTube channel. From that video to the latest, the faceless video essayist known as 8-Bit has retained the same basic structure. He introduces the video game in question and a particular component of its musical composition. 8-Bit then breaks down what makes

Game - Music - Performance: Introducing a Ludomusicological Theory and

https://www.cambridge.org/core/books/cambridge-companion-to-video-game-music/game-music-performance-introducing-a-ludomusicological-theory-and-framework/E1E4F5D6C66CB298BA87CBAF15E220E1
The Cambridge Companion to Video Game Music - April 2021. Last updated 20/06/24: Online ordering is currently unavailable due to technical issues. ... In this chapter, I will outline my approach towards a distinct ludomusicological theory that studies both games and music as playful performative practices and is based on that broader understanding.

"Music Theory Examples in Video Game Music" by Brent Ferguson

https://digitalcollections.lipscomb.edu/jmtp/vol34/iss1/12/
Ferguson, Brent (2020) "Music Theory Examples in Video Game Music," Journal of Music Theory Pedagogy: Vol. 34, Article 12. This living document is a list of theory concepts in video game music. These examples are meant to be a supplement in the music theory classroom. Each composer is linked to a wiki the first time they are mentioned.

Soaring Through the Sky: Topics and Tropes in Video Game Music

https://mtosmt.org/issues/mto.19.25.2/mto.19.25.2.atkinson.html
Introduction [1] The four main music cues in the original Super Mario Bros. (1985) for the Nintendo Entertainment System have become iconic, referencing video games at large and, when heard in their original 8-bit form, a link to gaming's past. Of particular note when playing (or reminiscing) is the music that accompanies the underwater levels.

Video Game Music Theory | The Deku Tree Music Analysis

https://www.youtube.com/watch?v=AhjwWSYkxto
💥🎶🎮 FREE VGM AND COMPOSITION RESOURCES 💥🎶🎮1. Start with my free 1.5-hour course on becoming a game composer. We'll go over composition, arrangement, bu

The Cambridge Companion to Video Game Music

https://www.cambridge.org/core/books/cambridge-companion-to-video-game-music/DF1838B7C7C5251D7FD77BCC1F862FEB
'The work as a whole is useful for both game researchers and game designers; individual essays focus on such topics as intellectual property, music theory, the history of technology since the 1970s, identity and representation in video games, and the affective and physiological effects of music beyond this specific field … Recommended.'

Video Game Music Theory - Reddit

https://www.reddit.com/r/gamemusictheory/
I'm creating my first videogame music into Studio One and I'm wondering if there's an easy way to create perfect loop music preserving the tail of any loop (such as reverb and delays). In fl studio there's an export option called Wrap Reminder that actually put the tail of the rendering, at the beginning so that it is a perfect loop section.

Video Game Music, Meaning, and the Possibilities of Play

https://knowledge.uchicago.edu/record/2292
This dissertation explores the nature of musically mediated gameplay, establishing conceptual frameworks for understanding music as constitutive of video games rather than superfluous to it. The project starts with the premise of play as a form of cognition, extending the self into virtual environments with special rules, logics, and boundaries. This theory is extended to encompass music

What Makes "Video Game Music" Sound Like it Does? : r/musictheory - Reddit

https://www.reddit.com/r/musictheory/comments/9atmk1/what_makes_video_game_music_sound_like_it_does/
Soundtracks from Legend Of Zelda, Mario series, Street Fighter II, Double Dragon, Donkey Kong Country, Sonic The Hedgehog, Saga, etc. etc. etc. are all highly memorable and follow the aforementioned formula of short loops, quick changes between ups and downs, strong melodic concepts. Video game music is essentially highly efficient song writing.

Video game music and harmonic complexity? : r/musictheory - Reddit

https://www.reddit.com/r/musictheory/comments/3e07a2/video_game_music_and_harmonic_complexity/
Turned it into a video + a PDF you find in the comments: It depends on what "complex" means to you. Most RPG music can be analyzed as Romantic or film music is (but with loops.) My absolute favorite complex harmony form a video game is the Song of Prayer in FFX (Spira Version).

Music Theory For Video Games | Analyzing Music From KIRBY!

https://www.youtube.com/watch?v=snnsZLGJPFw
Knowing the principles of music theory for video games is essential for leveling-up your musical abilities as a video game composer. There's a lot we can le

Crossing the Ludo-Cinematic Continuum: Music ... - Oxford Academic

https://academic.oup.com/edited-volume/57534/chapter/468358579
Abstract. Sean Atkinson outlines three challenges faced when applying western music theory to the analysis of video game music: the theory was developed to analyze western art music; video game music is an art form that makes use of such art music but that also makes use of other musics; and the interactivity of video game music is a specific problem that must be accounted for.

Does anyone know of any games that teach music theory in any way

https://www.reddit.com/r/gaming/comments/jitihq/does_anyone_know_of_any_games_that_teach_music/
It's a fully interactive gamified music theory course that takes place in an online DAW. You learn how to write drum patterns, basslines, chord progressions, and melodies, using modernized music theory and ear training. Every lesson includes an interactive challenge in which you recreate hidden songs using your ear. Disclaimer: I'm the creator.

How games and game theory have changed the world - The Economist

https://www.economist.com/culture/2024/06/20/how-games-and-game-theory-have-changed-the-world
In the 21st century, the influence of game-like mechanisms has assumed a new, digital form. Social-media platforms are akin to games in which users compete for clicks and attention; apps have

Part III - Analytical Approaches to Video Game Music

https://www.cambridge.org/core/books/cambridge-companion-to-video-game-music/analytical-approaches-to-video-game-music/0FE35CBA1183C30C3EA02059534C4B0A
Summary. One aspect of video game music that is both compelling and challenging is the question of how video game music should be studied. Game music is often sonically similar to classical music, popular musical styles and music in other media like film. Techniques from these other established fields of study can be applied to game music.

New Theory Suggests Chappell Roan Is An Industry Plant - BuzzFeed

https://www.buzzfeed.com/abbyzinman/chappell-roan-industry-plant-theory
Search, watch, and cook every single Tasty recipe and video ever - all in one place! BuzzFeed Goodful Self care and ideas to help you live a healthier, happier life.

Looking to learn music theory, but need a different way to ... - Reddit

https://www.reddit.com/r/musictheory/comments/pr85w2/looking_to_learn_music_theory_but_need_a/
It's an online video game-style music theory and composition course that takes place in a DAW. You learn how to write chord progressions, melodies, bass lines, and drum patterns. And it all takes place in an actual DAW where you create music as you go. Full disclosure: I'm the creator.