https://www.ign.com/articles/why-piracy-fears-are-keeping-some-researchers-from-accessing-the-games-they-need
The current state of affairs is a problem for researchers, academics, and preservationists, who need access to games in order to do their jobs. Tons of old video games are expensive, rare, or
https://www.rockpapershotgun.com/piracy-preservation-and-the-devs-who-dont-mind-if-you-have-to-pirate-their-game
"Most of videogame history is alive and well due to the ability to pirate old video games," Frank Cifaldi, founder of the Video Game History Foundation, tells me over a call.Last year, the preservation and archival non-profit put out a study revealing that 87% of games made before 2010 are out of print. "There's no way to access them without either pirating them or buying antiques from
https://www.washingtonpost.com/video-games/2022/01/12/video-game-preservation-emulation/
However, the legal hurdle to their research — chiefly, risking infringing on the copyrights of multibillion-dollar companies — remains the biggest for preservationists seeking access to games
https://www.pcgamer.com/study-finds-over-87-percent-of-games-are-unplayable-without-resorting-to-piracy-scavenger-hunts-or-travelling-to-an-archive/
Then again in 2021, the ESA argued again that the preservation of video games was "addressed adequately" by the current exemptions, something which the Video Game History Foundation has just
https://gamehistory.org/study-explainer/
The Game Availability Study, Explained. Our new study shows the dire state of the classic game market. We broke down what that means. By Phil Salvador. July 10, 2023. Today, the Video Game History Foundation and the Software Preservation Network published a major new study which shows that 87 percent of classic games released in the United
https://www.techradar.com/gaming/these-developers-are-putting-game-preservation-front-and-center
Here's how it works. These developers are putting game preservation front and center. A staggering 87% of classic games released in the US are at risk of being lost to time, particularly with
https://en.wikipedia.org/wiki/Video_game_preservation
Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, ... (often called as software piracy). However, it has generally been tolerated that users may make archival copies of software (including video games) as long as they own the original software; if the user sells or loses
https://www.theverge.com/23850347/video-game-preservation
The fight to save old video games. Almost 90 percent of classic games are 'critically endangered,' say archivists. The quest to save a Stadia exclusive. Atari 50 is an incredible playable tour
https://techraptor.net/gaming/features/game-preservation-protect-past
Piracy is a long-standing sticking point when it comes to game preservation. Preservation, as many know, is in a gray area of legality. It is well known that emulation, which is often used to play preserved ROMs, has a mixed legal reception in regards to how publishers and the law often protect their intellectual property.
https://journals.sagepub.com/doi/10.1177/1354856512456790
The article begins by briefly exploring the videogame industry's attitudes and position in relation to practices of copying, ripping and software piracy. It moves on to consider how this stance impacts on the efficacy of the project of game preservation in terms of collecting policies, preservation and exhibition practice.
https://variety.com/vip/video-game-preservation-2024-1235981428/
A July 2023 report by the Video Game History Foundation and Software Preservation Network found that only 13% of video games released before 2010 are still commercially available — on par with
https://www.digitaltrends.com/gaming/game-preservation-study-reaction/
Recent preservation efforts within the gaming industry show some improvement. Games like Atari 50 are setting new standards for re-releasing games, while a July 12 showcase from Limited Run Games
https://miap.hosting.nyu.edu/program/student_work/2020fall/Video%20Game%20Preservation-Kronman_y.pdf
A Broad Assessment of Contemporary Video Game Preservation By Cole Kronman On November 20th, 2020, Nintendo cracked down on two instances of video game piracy. The first was a standard lawsuit against an online storefront selling modification hardware that allowed Switch users to run software not typically available for the system.
https://www.wired.com/story/fate-future-video-game-preservation-you/
The Syd Bolton Collection, part of the University of Toronto Mississauga's preservation program, holds "14,000 video games and hundreds of consoles and systems, along with over 5,000 issues of
https://game-wisdom.com/critical/video-game-preservation-part-two
Game piracy is a serious deal, but it's not related to game preservation and the work that these people are doing. Someone who wants to pirate a game is going to pirate every chance they get; I've met people like that in the past. What the EFF is talking about are people who want to make it possible to preserve games that are no longer
https://medium.com/@digitalsolz1/piracy-is-saving-video-game-history-preserving-gamings-legacy-in-the-digital-age-6dfad2195c57
One way piracy aids in video-game preservation is through emulation and archiving. Emulators allow gamers to play old titles on modern hardware, reviving games that may have become obsolete due to
https://www.nintendolife.com/features/talking-point-nintendo-and-the-industry-needs-to-get-serious-about-game-preservation
Preservation is a great benefit of the emulation/piracy scene, but the emulation/piracy scene is primarily the result of these games being insufficiently accessible/purchasable.
https://asistdl.onlinelibrary.wiley.com/doi/full/10.1002/pra2.2016.14505301123
Members of the Pirate Parties International have claimed that torrent networks have the potential to function as repositories for popular cultural materials and historical primary source data.The Pirate Bay is the world's most popular public index for tracking and downloading torrents. Using a snapshot of torrents on the site, this study considers the potential for torrent networks to preserve
https://www.thegamer.com/emulation-piracy-video-game-preservation/
Emulating games is vital to preserving the medium's history. Publishers and studios continue to show flagrant disregard for their own past, burning down digital stores while leaving old games trapped on old hardware. The hobbyists picking up the slack are punished for "piracy", despite many of the games we emulate being from platforms decades old with no easy way to access anymore.
https://www.inverse.com/gaming/nintendo-romuniverse-lawsuit-game-preservation
by Joseph Yaden. June 2, 2021. A recent lawsuit resulted in Nintendo of America winning $2.1 million after a judge ruled in favor of the Japanese company as part of a piracy dispute against
https://www.resetera.com/threads/piracy-vs-preservation-the-difference-between-historical-curation-and-i-want-free-shit.374910/
That is part of what game preservation is, but it isn't the entire thing. We have over 55,000 game related objects in the museum, and the games themselves aren't the most accessed materials in many cases. ... I think the preservation/piracy divide would be easier to deal with if people actively preserving games for that purpose limited who had
https://www.msn.com/en-us/news/other/shin-megami-tensei-5-vengeance-shouldn-t-start-one-pattern-for-atlus-games/ar-BB1o8jBo
Video Game Preservation is in Danger . Video game preservation has become a growing issue in the last few years. Access to physical media is increasingly limited, and some games are being removed
https://www.reddit.com/r/Piracy/comments/qp2y4w/seems_piracy_is_the_way_of_preservation/
You will never be able to physically find the product you are looking for. And even then the product will eventually break (if its physical). The only option for preservation is sharing the files to an archive or repository. That's the literal only way to play old games. Watch movies that haven't been released in 20 year etc.