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Today we're talking about how to design your projects in Rust without using inheritance.Thanks very much to today's sponsor Quadratic.Head to https://quadrat
https://datawithrust.com/chapter_3/chapter_3_1.html
Rust uses structs instead of classes to define data structures and associated behaviours. While structs can have methods and implement traits (similar to interfaces), they lack some of the features associated with traditional classes, such as inheritance hierarchies and polymorphism. Rust's approach encourages composition over inheritance and
https://www.reddit.com/r/rust/comments/12u5cvv/rust_data_modelling_without_oop/
r/rust. r/rust. A place for all things related to the Rust programming language—an open-source systems language that emphasizes performance, reliability, and productivity. MembersOnline. •. 0atman. ADMIN. Rust Data Modelling WITHOUT OOP.
https://datawithrust.com/chapter_2/rust_for_data_15_minutes.html
Furthermore, the data models and dependencies are defined and specified in code which eliminates much of the guessing, testing and validation work. If the code compiles, you know that the data will be handled correctly according to the instructions in the code. Data modelling. You can use Rust's built in types to model data. Here's a simple
https://datawithrust.com/
Welcome! This is a practical handbook on how to get started using the Rust programming language for Data Engineering tasks. I'll show you practical examples of how Rust can be used for most of the tasks expected from a data engineer. Disclaimer. This project is a personal hobby project made by Karim Jedda.
https://medium.com/coderhack-com/data-analysis-and-visualization-in-rust-ebc4350d83cf
Sep 15, 2023. Rust is a modern programming language focused on safety, speed, and concurrency. It provides powerful features around data manipulation, analysis, and visualization. This article
https://stevedonovan.github.io/rust-gentle-intro/object-orientation.html
Object-Orientation in Rust. Everyone comes from somewhere, and the chances are good that your previous programming language implemented Object-Oriented Programming (OOP) in a particular way: 'classes' act as factories for generating objects (often called instances ) and define unique types. An object should hide its data ( encapsulation
https://github.com/jesnor/RustDataModelling
Exploring of different ways to model data in Rust. Contribute to jesnor/RustDataModelling development by creating an account on GitHub.
https://doc.rust-lang.org/book/ch17-02-trait-objects.html
A generic type parameter can only be substituted with one concrete type at a time, whereas trait objects allow for multiple concrete types to fill in for the trait object at runtime. For example, we could have defined the Screen struct using a generic type and a trait bound as in Listing 17-6: Filename: src/lib.rs. pub struct Screen <T: Draw> {.
https://www.reddit.com/r/rust/comments/oip57k/in_rust_how_do_i_model_these_seemingly_simple/
And that's why games industry, using data-oriented design and modeling, can model reality in high fidelity at 120FPS, and repeatedly deliver complex working products on a tight schedule and budgets, while a typical enterprise software written in an OOP after years and years of architecting and development, is a hot pile of spaghetti mess
https://www.reddit.com/r/rust/comments/1c6ahco/how_to_build_a_data_model_in_rust_without_running/
Split up your data into things that need to be mutable, and things that don't. Your structs should be set up to reflect the *ownership* of your data, not any sort of OO model. Just based on your question, and without knowing more about your problem, here's some potential tips: The primary point of your `serde` model should be serialization.
https://rustfordata.com/chapter_5.html
Transforming Data using Polars. In this chapter, we'll look at how to transform data using Polars in both Python and Rust. Polars is a "blazing fast DataFrame library" available in both Python and Rust. It is similar to pandas, although has fewer capabilities, however, it supports a wide-variety of common transformation tasks.
https://datawithrust.com/chapter_1.html
This chapter covers the basics of Rust, its core concepts and discusses how it compares to other programming languages commonly used for data engineering tasks and challenges. The chapter also provides an overview of the Rust ecosystem and its tools and libraries for data processing and analysis. By the end of the chapter, you should have a
https://stackoverflow.com/questions/67831258/how-to-work-around-the-lack-of-abstract-classes-in-rust
Very often when you're tempted in a OO language to define what objects are with classes, you'd use traits to specify some aspects of the behaviors of structs in Rust. In your specific case, assuming the right solution shouldn't involve parameterization or a i18n utility, I'd probably use both composition and an enum for the way to greet:
https://www.coursera.org/learn/data-engineering-rust
This four-week course focuses on leveraging Rust to create efficient, safe, and concurrent data processing systems. The journey begins with a deep dive into Rust's data structures and collections, followed by exploring Rust's safety and security features in the context of data engineering. In the subsequent week, you'll explore libraries and
https://users.rust-lang.org/t/how-to-implement-inheritance-like-feature-for-rust/31159
Rust tends to model things with 'has-a' relationships (composition) instead of 'is-a' relationships (inheritance). ... than classes. You don't store "fields" or "data" in a trait, you describe functionality in it. You would put your data in another type declaration, like a struct or an enum. Then you would externally implement your trait for
https://www.reddit.com/r/rust/comments/n48ejl/data_modelling_in_rust/
A summary of some experimentation of modelling mutable data with references in Rust. Please post below if you have any suggestions or comments! 3. Reply. jvillasante. • 3 yr. ago. Nice introduction but, I'm I the only one thinking that, by the time we finish refactoring the Rust solution, people would have been playing the game already for
https://blog.rust-lang.org/2015/05/11/traits.html
But over time Rust's ambitions have gotten ever lower-level, and zero-cost abstraction is now a core principle. The cornerstone of abstraction in Rust is traits: Traits are Rust's sole notion of interface. A trait can be implemented by multiple types, and in fact new traits can provide implementations for existing types.
https://datawithrust.com/chapter_3.html
Parallel and concurrent programming in Rust; 6. Your first data pipelines with Rust: Extract data with API requests, scraping, parquet, avro, databases & SQLite; 7. Your first data pipelines with Rust: Transform data with pola.rs and Arrow DataFusion; 8. 👩🏫 Your first data pipelines with Rust: Bringing it all together
https://stackoverflow.com/questions/64773383/is-there-any-mechanism-in-rust-equivalent-to-c-inheritance-without-virtualdyn
Personally I come from C++ background and I am reading Inside the C++ Object Model by Stanley B. Lippman recently. This question also proves that use the C++ thought directly into Rust is not a good method when consider trait, polymorphism features of Rust.
https://stackoverflow.com/questions/77895908/define-a-class-in-python-and-import-into-rust-module-but-it-cannot-be-converte
argument 'progress_data': 'ProgressData' object cannot be converted to 'ProgressData' No further explanation. The above classes "HandlingFramework" and "TextDocument" are created in Rust and exported to Python where their properties and methods can be used. Is there a way to do it the other way round (make in Python, use in Rust)?
https://doc.rust-lang.org/book/ch03-02-data-types.html
Data Types. Every value in Rust is of a certain data type, which tells Rust what kind of data is being specified so it knows how to work with that data.We'll look at two data type subsets: scalar and compound. Keep in mind that Rust is a statically typed language, which means that it must know the types of all variables at compile time. The compiler can usually infer what type we want to use
https://datawithrust.com/chapter_1/chapter_1_1.html
The argument that Rust is a memory safe and performant alternative to C/C++ doesn't matter that much to Data Engineers, since we don't usually deal with C or C++. What is important is that Rust is a systems programming language which enforces a certain approach to programming that is at the same time efficient and good at elminiating a whole