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https://www.youtube.com/user/Omnigamer
This channel serves as a repository for many of the videos that I've been hoarding over the past decade or so. I didn't make most of them (although there are quite a few that are mine), but they
https://www.youtube.com/channel/UCMVPdBeIjB8gNSd9rpWXI9Q
OmniGamer is a website looking to bring you an OMNIDirectional view of the gaming industry. We cover all forms of gaming and do not discriminate on any platform. Visit our website today at www
https://www.youtube.com/watch?v=145EqyR_MYo
Video games provide players with an interactive experience to challenge themselves and explore virtual worlds. Speedrunners go beyond these in built challeng
https://omnigamer.me/
This mindset was a natural fit for speedrunning, and I've been hooked on the hobby since my first runs of Skyblazer back in 2010. Since my first steps, I've accumulated many achievements, both in runs and for the hobby as a whole. My professional engineering background allowed me to formalize the speedrunning development process, which I've had
https://www.reddit.com/r/speedrun/comments/aftcrj/hey_im_omnigamer_my_speedrunning_book_is_now_up/
Title: Speedrun Science: A Long Guide to Short Playthroughs. Details: 352 pages, Hardcover, 7.5"x9", $32, shipping in mid-April. Summary: Discusses speedrunning's history, growth, rulesets, and motivations. Also provides a full guide to speedrunning a game from scratch, with advice and examples throughout.
https://www.fangamer.com/products/speedrun-book
Hardback or digital PDF • 7.5" by 9" • 352 pages. Learn about the history and philosophy behind the speedrunning hobby and community—and how to start planning runs yourself—with this book by computer engineer and obscure-game speedrunner Eric "Omnigamer" Koziel. Speedrun Science examines the motivations and principles of speedrunning
https://omnigamer.me/speedruns.html
Omnigamer. Gameplay Researcher. Summary; Speedruns; Projects; Science; Twitter; GitHub; YouTube; Discord; Twitch; Email; Speedruns. Below you'll find a list of my speedrun PBs and some other basic information. Many of my runs I consider to be "complete" and I don't plan on trying to improve them. However, a handful of runs, particularly more
https://omnigamer.me/projects/input_control.html
My first foray into working with controller monitoring and manipulation started with my desire to create a custom SNES input viewer. Input viewers are software displays that illustrate what buttons are being pressed on a controller, and can add some flair to a player's stream while doing speedruns.
https://en.wikipedia.org/wiki/Todd_Rogers_(gamer)
In 2017, a speedrunner named Eric "Omnigamer" Koziel disassembled the game's code and concluded that the fastest possible time was 5.57 seconds. With a tick rate of 0.03 seconds, the record claim is two ticks faster than Omnigamer's data and one tick faster than the reported Activision 'perfect run'.
https://omnigamer.me/science.html
The summary is that even after fully disassembling the game's code and developing a spreadsheet model of the game's speed system, I concluded that the fastest possible time was in fact 5.57. I published my initial findings on reddit looking for peer review, published a tool-assisted speedrun of the best possible time, and examined other
https://kotaku.com/doubt-and-drama-still-haunt-an-old-seemingly-impossibl-1796714894
The leading skeptic is Eric "Omnigamer" Koziel, a speedrunner and creator of tool-assisted speedruns (in which a specialized computer program plays a game with superhuman timing).
https://www.ssbwiki.com/Smasher:Omnigamer
Omnigamer is a member of The GAMER Guild crew.He is also a moderator on SmashBoards, and one of the primary forces in discovering newer Kirby tactics and promoting Kirby's competitive abilities. He coined the term Fence of Pain, discovered the ledgehammer technique, and supports wide and varied use of the Final Cutter.. Outside of Smash, Omnigamer is best known for his role in discovering Todd
https://www.reddit.com/r/speedrun/comments/6zddy2/omnigamer_with_a_557_in_dragster_wr/
Edit - TL;DR: Todd Rogers claims to have a WR of 5.51s, however there's a dispute that 5.51s is impossible to get in Dragster and that 5.57s is the theoretical fastest time in the game. There's been a lot of analysis via simulations, game disassembly, video analysis, etc. on how Rogers' claimed time is not possible (note that OmniGamer wrote
https://www.youtube.com/@TrueOmniGamer
This Channels goal is to continue to growCoolgameplayer+Omnipresence=OmniGamer
https://www.linkedin.com/company/omnigamer
OmniGamer is a videogame-focused publication that was established in 2012. We are based in South Florida, but we have editors living across the country, and across the world. Our team consists of
https://www.esportsearnings.com/players/20027-omnigamer-eric-koziel
Before Omnigamer turned 18 years old, he earned $8.33 in cash prizes from a single tournament. 16.32% of his total prize money was earned before November 18, 2006. Largest Prize from a Single Tournament. The most money that Omnigamer has won from a single tournament was $23.20 from Smash @ Xanadu 2014-04-15 (Project M) on April 15, 2014.
https://archiveofourown.org/users/OmniGamer/pseuds/OmniGamer/works
An Archive of Our Own, a project of the Organization for Transformative Works
https://www.youtube.com/channel/UCpTJ2QCZSwK4sWladM4XYWA
Welcome to OmniGamer! This is the ultimate destination for gamers of all kinds. Whether you love first-person shooters, role-playing games, or sports games, we've got you covered. Our channel is
https://omnigame.com/
Omnigame is spearheading a revolution of the iGaming industry. We want to create groundbreaking, never-before-seen games with unique mechanics that provide exceptional and amazing experiences for players. Everything we do, we do inhouse. Concepts, illustrations, animations, sound design, and development. Innovation is the name of our game.
https://omnigamer.me/projects.html
SNES Input Viewer, Logging, and Playback. My first foray into working with controller monitoring and manipulation started with my desire to create a custom SNES input viewer. Input viewers are software displays that illustrate what buttons are being pressed on a controller, and can add some flair to a player's stream while doing speedruns.
https://www.speedrun.com/users/Omnigamer
View the speedrunning profile of Omnigamer on Speedrun.com, including personal bests, leaderboard rankings, and community contributions.
https://www.youtube.com/channel/UCqjObEZh6BQw2xpgMjPZ7qg
Welcome to my channel, the place where I share my inexhaustible love for board games!