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Scratch - Videos

https://scratch.mit.edu/help/videos/
Make your sprite spin. Make your sprite change color. Make your sprite dance. Make your sprite follow the mouse. Make your sprite glide. Make your sprite jump when you clap. Make your sprite spin when you say something. Make a simple game. Make a story.

BEST Way To Animate In Scratch - YouTube

https://www.youtube.com/watch?v=Ngy_J4Fn2oI
In today's Scratch tutorial, I show the BEST way I know how to animate with code. More specifically, I show how to switch the costumes so that they animate s

Scratch - Explore

https://scratch.mit.edu/explore/projects/tutorials/
Discover interactive tutorials to learn coding and create stories, games, and animations with Scratch, a free online programming community.

Lecture 16 - Stanford University

https://web.stanford.edu/class/archive/cs/cs161/cs161.1194/Lectures/Lecture16/Lecture16-compressed.pdf
A: The algorithm never chooses either of the edges in the minimum cut. Thing 1: It's unlikely that Karger will hit the min cut since it's so small! Lucky the lackadaisical lemur. B: The algorithm never chooses any of the edges in this big cut.

Scratch Tutorial: Step-by-Step Guide for Beginners [2024] - GeeksforGeeks

https://www.geeksforgeeks.org/scratch-tutorial/
Step 2: Create the Pac-Man Sprite. Create Sprites: We need to make characters like Pacman, dots, and ghosts. To do this, click on the blue cat icon at the bottom-right corner. Choose Shape and Color: In this cat icon, you can pick different shapes and colors to create your characters. Make them look however you like.

Scratch Tutorial 1: Make Your First Program - YouTube

https://www.youtube.com/watch?v=VIpmkeqJhmQ
In this tutorial, we learn the basics of Scratch. You will learn how to make your character move around and draw. For more tutorials visit: http://mrteache

Stanford Engineering Everywhere | CS106A - Programming Methodology

https://see.stanford.edu/Course/CS106A/183
Lecture 16 - Array DURATION: 50 min TOPICS: Array Creating a New Array The ++ Operator Actual Size / Effective Size of the Array An Array as a Parameter Initialize an Array During Creation An ArrayList. Course Details Show All. Course Description.

Lecture 16 | Programming Methodology (Stanford) - YouTube

https://www.youtube.com/watch?v=FUO3XEUVydk
Help us caption and translate this video on Amara.org: http://www.amara.org/en/v/BH8i/Lecture by Professor Mehran Sahami for the Stanford Computer Science De

Getting Started with 3 - Scratch in Practice

https://sip.scratch.mit.edu/wp-content/uploads/2020/06/Getting-Started-With-Scratch-3.0.pdf
Start by drawing a simple shape. Use multiple shapes to create a face, an animal or a character. You can create anything! DRAW A SPRITE! Select the circle tool. Click and drag to draw a circle. To rotate a shape, select it, then click the anchor and drag it from side to side. Click and drag a point to move it. Double-click a point to delete it.

Scratch in Practice

https://sip.scratch.mit.edu/tutorials/
The tutorials are located in the Scratch project editor. Click the Tutorials button in the navigation bar to choose a tutorial. When you choose a tutorial, it appears in a window within the Scratch project editor. Each tutorial starts with a video that shows inspiring project examples. Some of the tutorials have multiple steps: click the green

Scratch - Imagine, Program, Share

https://scratch.mit.edu/
Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

1 Minimum Cut Problem - Stanford University

https://web.stanford.edu/class/archive/cs/cs161/cs161.1172/CS161Lecture16.pdf
CS 161 Lecture 16 Min Cut and Karger's Algorithm Scribes: Peng Hui How, Virginia Williams (2015) Date: November 28, 2016 Anthony Kim (2016) 1 Minimum Cut Problem Today, we introduce the minimum cut problem. This problem has many motivations, one of which comes from image segmentation. Imagine that we have an image made up of pixels { we want

6.436J / 15.085J Fundamentals of Probability, Lecture 16: Convergence

https://ocw.mit.edu/courses/6-436j-fundamentals-of-probability-fall-2018/resources/mit6_436jf18_lec16/
6.436J / 15.085J Fundamentals of Probability, Lecture 16: Convergence of Random Variables. Resource Type: Lecture Notes. pdf. 290 kB 6.436J / 15.085J Fundamentals of Probability, Lecture 16: Convergence of Random Variables Download File DOWNLOAD. Course Info Instructor

Lecture 16: Learning: Support Vector Machines | Artificial Intelligence

https://ocw.mit.edu/courses/6-034-artificial-intelligence-fall-2010/resources/lecture-16-learning-support-vector-machines/
Lecture 16: Learning: Support Vector Machines. Viewing videos requires an internet connection Description: In this lecture, we explore support vector machines in some mathematical detail. We use Lagrange multipliers to maximize the width of the street given certain constraints. If needed, we transform vectors into another space, using a kernel

Lecture 16: Dynamic Programming, Part 2: LCS, LIS, Coins

https://ocw.mit.edu/courses/6-006-introduction-to-algorithms-spring-2020/resources/lecture-16-dynamic-programming-part-2-lcs-lis-coins/
Lecture 16: Dynamic Programming, Part 2: LCS, LIS, Coins. Viewing videos requires an internet connection This is the second of four lectures on dynamic programming. This introduces multiple sequence, substring subproblems, and parent pointers. Three examples of subproblem constraints and expansion are given.

How to make animation in Scratch | Codingal

https://www.codingal.com/coding-for-kids/blog/how-to-make-animation-in-scratch/
Start doing the coding by arranging the blocks as per the logical flow of the animation. Click on the green flag to check out whether the animation is working properly or not. Example for making animation in Scratch. Let us make an animation where the Polar Bear walks from one tree to the other as shown in below image.

How to Make a Story in Scratch | Tutorial - YouTube

https://www.youtube.com/watch?v=uv8mbL-MC58
Want to create a story? This tutorial will show you how to make a story project, with your own characters, scenes, and dialogue. By the end of this video, yo

Stanford Engineering Everywhere | EE364B - Convex Optimization II

https://see.stanford.edu/Course/EE364B/101
TITLE: Lecture 16 - Model Predictive Control DURATION: 1 hr 19 min TOPICS: Model Predictive Control Linear Time-Invariant Convex Optimal Control Greedy Control 'Solution' Via Dynamic Programming Linear Quadratic Regulator Finite Horizon Approximation Cost Versus Horizon Trajectories Model Predictive Control (MPC) MPC Performance Versus Horizon MPC Trajectories Variations On MPC Explicit MPC

The Complete Guide to Scratch Coding for Eager Beginners

https://gamedevacademy.org/scratch-tutorial/
Scratch is also the world's largest coding community for children and is available for free in more than 70 different languages. In this tutorial, you'll learn the basics of coding through the implementation of a mini-project that animates the movement of a cat sprite in Scratch. If you're ready to dig in, let's get started!

Scratch - Starter Projects

https://scratch.mit.edu/starter-projects
Bubbles with Video Sensing. Scratchteam. Save the Mini-Figs! Scratchteam. Pizza Chef. Scratchteam. Soccer Video Sensing. natalie. Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

Lecture 16 - Stanford University

https://web.stanford.edu/class/archive/cs/cs161/cs161.1182/Lectures/Lecture16/Lecture16-compressed.pdf
Recall: cuts in graphs. are undirected and unweighted. • A cut is a partition of the vertices into two nonempty parts. Part 1. Part 2. These edges cross the cut. • They go from one part to the other. is a cut that has the fewest edges possible crossing it. is a cut that has the fewest edges possible crossing it.

1 Traditional Proofs - Department of Computer Science

https://www.cs.cornell.edu/courses/cs6830/2011fa/scribes/lecture16.pdf
Lecture 16: Zero Knowledge proofs - Part 1 Instructor: Rafael Pass Scribe: Lior Seeman 1 Traditional Proofs non interactive can never prove false statements. De nition 1 V is an NP-veri er for Lif V is poly time (in the length of the rst input) and completeness: if x2L, 9ˇs.t V(x;ˇ) = 1 soundness: if x=2L, 8ˇV(x;ˇ) = 0 2 Interactive Proofs

Scratch - Ideas

https://scratch.mit.edu/ideas
Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.