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https://www.youtube.com/watch?v=vfklGiSQ-o8
Thanks for watching the video!My livestream is here: http://bit.ly/2rvjrnPMerch: https://masku.creator-spring.comThatBlastedSalami makes amazing Tekken 8 Gui
https://www.zleague.gg/theportal/themainmanswe-mastering-kazuya-combos-in-tekken-8/
Key Takeaways: Master Kazuya's electric attack, a crucial move for his gameplay. Learn the basic combo of 3,1,4 into down forward 1, down forward 2. Explore different combo variations, including dash-in moves and wall carry options. Discover advanced combos involving free 1 cancels and optimal okizeme setups.
https://www.zleague.gg/theportal/themainmanswe-kazuya-mishima-guide-master-tekken-8-in-eight-minutes/
Today's guide by TheMainManSWE focuses on Kazuya Mishima, a longtime main character in Tekken 8. Kazuya's gameplay revolves around his ground game, utilizing powerful moves like left splits kick and hell sweep to knock opponents down and apply his 50/50 mixup. His ground game is further enhanced by the devil steel pedal, a move that sets up
https://www.zleague.gg/theportal/themainmanswe-another-hour-of-tmm-kazuya-stomping-in-tekken-8-ranked/
Domination with Kazuya: In this video, TheMainManSWE demonstrates his expertise with Kazuya in Tekken 8 Ranked. He effortlessly stomps his opponents, showcasing his mastery of the character's moveset and combos. From punishing his opponents' mistakes to executing devastating combos, TheMainManSWE's gameplay is a sight to behold.
https://www.youtube.com/watch?v=jXZudrTCMGE
Just a few setups and tricks I found with Kazuya. If you know of more leave them in the comments!
https://www.youtube.com/watch?v=llowoRabJZQ
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https://steamcommunity.com/sharedfiles/filedetails/?id=2831064539
It's the 2nd best yeah, as many experts, including TMM, PerfectGodFist and even JDCR (if I remember correctly) have said over the last years! ... whereas cd1, hell lancer, hellsweep and rd not, just a simple crouch dash and then the input basically whenever (before Kazuya stands up again), so it's a lot easier, especially when one has paired 1
https://steamcommunity.com/app/1778820/discussions/0/4298194337938122807/
Due to lack of either consistency or high damage on tornado-spin moves plus triple EWGF having really demanding execution for a staple combo, i've sought long and a hard for an intermediate combo that could properly hit and damage an opponent. And i believe i have found it. This is for the Kazuya mains out there who are sick and tired of either inconsistent or overly demanding combos, and want
https://gamesfuze.com/guides/tekken-8-how-to-play-kazuya-mishima-best-moves-combat-guide-controls-guide/
Perhaps one of the strongest basic moves Kazuya has is the Jab. Jab in this case is the same as the one that Jin has, making it the ultimate spamming tool to use against new opponents. 1-1-2. Probably one of the best 1-1-2s in the game, Kazuya's version of this hit is practically unblockable and it delivers a full knockdown. Down-Forward-1-2
https://www.reddit.com/r/Tekken/comments/jv8ojh/kazuyas_okizeme_is_op/
r/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. Tekken is a 3D fighting game first released in 1994, with Tekken 8 being the latest instalment. r/Tekken serves as a discussion hub for all things Tekken, from gameplay, fanart, cosplays and lore to competitive strategy and the Tekken esports scene.
https://invidious.io.lol/@TheMainManSWE
I love playing it and I love talking about it. Hope you like the content! Best regards TMM. Invidious. Log in TheMainManSWE. Subscribe | 0. RSS Hi! My name is Adrian (TheMainManSWE) and I absolutely love Tekken. ... Nerfed But Strong Set Ups. ... 19K views. 21:03. The Current State Of Kazuya In 1.04... Tips & Tricks. TheMainManSWE Shared 4 days
https://www.reddit.com/r/Tekken/comments/16fboxu/tmm_saying_kazuya_is_the_hardest_character_to/
r/Tekken. r/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. Tekken is a 3D fighting game first released in 1994, with Tekken 8 being the latest instalment. r/Tekken serves as a discussion hub for all things Tekken, from gameplay, fanart, cosplays and lore to competitive strategy and the Tekken esports scene.
https://www.reddit.com/r/Tekken/comments/sluzaa/tmm_when_someone_say_kazuya_is_op/
As for the gameplan point, I think he says Kazuya gameplan is easy to pick up (e.g. anyone can understand HS ff3 mix up and ff4 for oki, 112/HS for knockdown, EWGF, df2 for frame trap, f4/db4 for pressure) but at the same time it is a double edged sword as it also means it is easy for the opponent to understand the Kazuya's intent. TMM talks a
https://www.zleague.gg/theportal/mastering-kazuya-tips-and-tricks-from-tekken-players/
Flexibility in strategy is crucial. From wave dashing to electrics, mastering Kazuya's unique gameplay style can turn the tide in battles. Facing challenges is part of the Tekken journey, but with dedication and practice, players can refine their skills and conquer the competition. Stay resilient, adapt your tactics, and remember, the key to
http://www.avoidingthepuddle.com/news/2012/9/8/ttt2-beginners-guide-unit-4-crush-system-and-okizeme.html
TTT2 Beginner's Guide - Unit 4: Crush System and Okizeme. The remainder of the core solo mechanics outside of the tag system involve knowledge about stances, the crush system low parries, netsu, but most importantly of all, the wakeup system. I saved Wake Up & Okizeme till now so everyone can appreciate the reasons why Tekken goes into so much
https://steamcommunity.com/app/389730/discussions/0/3100105230748851019/
he can hellsweep, ff 4, ff3, high crush launcher, it's basically playing a rock paper scissor, i signed for a fighting game, not for some ♥♥♥♥♥ random play
https://musiek.africa.com/song/tekken-8-kazuya-tech-beastuncaged
Kazuya Insane Oki Tekken 8!! - Tmm Tech 2.1K views • 4 months ago. ️ 1:23. Tekken 8 Kazuya Left Tech Trap Kyogeki Goutsuiken (use Before Nerfs) 779 views • 1 month ago. ️ 8:59. How Tekken 8 Turned Kazuya Into A Joke | Comparison Video 42K views • 1 month ago. ️ 21:03.
https://www.youtube.com/watch?v=PMlkconJYMk
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https://www.zleague.gg/theportal/tekken-why-choose-kazuya-over-other-mishimas/
Summary. Kazuya's playstyle offers a unique mid launcher out of wavedash, promoting a distinctive vortex approach. His defensive gameplay style and focus on neutral game favor those who prefer a more strategic playstyle. While lacking stance gameplay seen in other Mishimas, Kazuya's 50/50 potential and punishment game stand out as core
https://www.reddit.com/r/Tekken/comments/8qp46f/yoshimitsu_tech_traps_and_okizeme_eyemuscian_set/
r/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. Tekken is a 3D fighting game first released in 1994, with Tekken 8 being the latest instalment. r/Tekken serves as a discussion hub for all things Tekken, from gameplay, fanart, cosplays and lore to competitive strategy and the Tekken esports scene.
https://www.coursehero.com/file/230310918/Tao-Okizemedocx/
Tao Okizeme Tao's okizeme is not the craziest in terms of setting up for mixups with huge reward, nor the safest in dealing with reversals. However she has access to decently strong unseeable mix as long as the opponent does not roll or DPs. Therefore it is crucial for her to condition her opponent to stay off these options, through rollcatches, safejumps, input crossups, or simply just
https://www.zleague.gg/theportal/ultimate-guide-to-dealing-with-kazuya-in-tekken-7-tips-and-tricks/
Usage of sidestep to counter Kazuya's 50/50; Strategies to exploit Kazuya's weaknesses; Importance of understanding frame data; Mind games and decision-making in facing Kazuya; Tips on Countering Kazuya's Pressure. Dealing with Kazuya's mixups can be challenging, but there are effective strategies to turn the tide.
https://www.reddit.com/r/Fighters/comments/w7gjvp/detailed_explanation_of_terms_okizeme_setplay_and/
Could be meaty buttons. Could be shimmy into buttons or some nasty side switch high/low bullshit. "Okizeme" is a combination of Japanese words that mean "to get up" and "attack." So it's just any wakeup attack option. Setplay is more or less right. Meaty is just the act of hitting an opponent at their exact wakeup frames so they don't have time