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https://www.reddit.com/r/UrgotMains/comments/onfqnm/urgot_laning_guide/
Urgot has a weak laning phase, Chapter II - Urgot is ranged (but not really) Urgot is a ranged champ, but his auto-attack range is only 350. This is pitifully low, and moving up to auto-attack an opponent will put Urgot within range of almost any ranged ability in the game.. So, at first it may seem like Urgot can bully melee champs, but as you climb in elo, you're going to quickly realize
https://www.reddit.com/r/yorickmains/comments/ajt8m4/yorick_top_community_guide/
TRINITY FORCE: Core in nearly every build. Provides everything Yorick wants: CDR, Sheen proc, damage, Phage passive, attack speed, and move speed. All of these stats benefit Yorick in one way or another. STERAK'S GAGE: Core in many builds, but not as strong as when it synergized with Triforce.
https://dignitas.gg/articles/a-guide-to-adc-laning-basics-for-league-of-legends
There is one golden tip in the laning phase and it's the following: Try to auto-attack or harass the enemy laners whenever the ADC goes up to last hit a minion. That is a very short window of opportunity for you to go in and initiate damage on the enemies. If you do that a number of times, you will start to gain the advantage in terms of
https://dignitas.gg/articles/learning-how-to-lane-in-league-of-legends
The Laning Phase in League of Legends is the first thing that happens every game. It will happen every game and it is important to make the best of it and spend your time efficiently. That way, you can always have the best start to the game possible and go into mid/late game with a solid foundation. CSing/Farming.
https://rubiks.com/solution-guides
With the Rubik's Coach Cube, peel & reveal to solve quicker with stickers! Check out the web experience to follow along with in-depth tutorial videos. Rubik's 2x2. Rubik's 4x4. Rubik's Impossible. Rubik's Edge. Rubik's Pyramid. Rubik's Picture Cube. Rubik's Slide.
https://lolscript.gg/blog/how-to-win-your-lane-in-league-of-legends/
Harassment and Trading. Harassing your opponent and trading efficiently is key to winning your lane. Take advantage of windows of opportunity to poke your opponent when they go for last-hits or use their abilities. Be mindful of your minion wave and positioning to minimize minion aggro and trade damage effectively.
https://mobalytics.gg/blog/everything-you-need-to-know-about-roaming-in-league-of-legends/
Roaming in League of Legends is one of the most overlooked and underappreciated strategies in the game. If done correctly, roaming can allow you to apply pressure in multiple lanes at once. In this Mobalytics guide by PicklePants, we will discuss how you can roam in a safe and effective way- just like the pros.
https://www.reddit.com/r/LeBlancMains/comments/7r6jmu/leblanc_laningguide/
LeBlanc Laning/Guide Tips I've recently got back into LB, having loved her before the rework and always thinking her new rework was too hard (more or less I was just too lazy to play her)I went from mastery 2 (trying to play her every once in a while but failing hard) to almost 5 in about 2 days, and I'm enjoying playing her, and enjoying that
https://www.thegamer.com/league-of-legends-lol-complete-adc-guide/
An aggressive gank champion like Viego or Kayn can put a stop to any skirmishing, and make you play more passively than is optimal. Regardless of champion choice, your general lane priorities remain the same. Last hit as many enemy minions as you can. Be present for allied Dragon attempts/contests. Avoid dying.
https://dignitas.gg/articles/a-guide-to-understanding-the-basics-of-the-laning-phase-in-league-of-legends
Reaching Level 2 First. There are several ways to reach level 2 first as a Top Laner, depending on the nature of the matchup (for example, ranged vs melee), or the necessity to help your Jungler clear the first camp (leash vs no leash, leash vs leash, or no leash vs no leash), as well as the amount of XP you gain before reaching the lane (due to local XP gained from units killed, such as wards
https://www.gamesradar.com/overwatch-2-competitive-ranked/
In Overwatch 2, Competitive (or ranked if you prefer), is one of the main incentives to continue grinding the game. While rewards from the Overwatch 2 battle pass will carry a lot of the
https://mobalytics.gg/blog/lol-how-to-play-ksante/
K'Sante's W is Path Maker. Active: He charges, entering a defensive stance that grants him damage reduction and immunity. He can recast this ability: Recast: he dashes in the target direction, dealing damage and knocking back and then stunning enemies. All out bonus: The cooldown is refreshed, the damage reduction is increased and it deals
https://www.youtube.com/watch?v=jGatvGxQK-E
The Maokai Guide to everything. I'm so good at this video game that I can make support guides for league of legends :)Join the coaching discord here : https:
http://www.rubiksplace.com/cubes/2x2/
Step 1: Solving the first layer. This step is identical to step 2 of the 3x3 cube solution. Choose a color to start with (Most popular color to start with is white or yellow - In this guide I chose yellow ). Choose a corner that has this color (yellow in our case), and bring the other 3 corner pieces to it. Make sure that you solve the corner
https://www.youtube.com/watch?v=RMyJmIr0TnA
We released 150 NEW Guides on the GameLeap site this month: https://www.gameleap.com/summerlol - Join at 50% OFF Join us on DISCORD! https://discord.gg/YXN
https://www.reddit.com/r/coolguides/comments/ew0b2i/a_better_rubiks_cube_guide/
If that's the better one, I'd be scared to look at the worse one.. The last step - R' D R D' - always messes me up. I've yet to see a good guide that ACTUALLY explains what to do here. It's the stage that involves the most confusion and most guides including this one, gloss over it with "have faith" LOL.
https://www.rocketchamp.com/hrb/
Chapter 1: Recovery. This chapter includes 7 video lessons that teach you to become a master at recovery. Having great recovery is one of the most important aspects of Rocket League and helps minimize your mistakes and increase your game speed.
https://lolscript.gg/blog/how-to-use-malphite/
Malphite's ultimate, Unstoppable Force, is a game-defining ability. Be patient and wait for opportune moments to engage the enemy team. Look for grouped enemies or isolated priority targets to maximize the impact of your ultimate. Coordination with your team is vital to ensure follow-up damage and secure kills. 4.
https://www.gancube.com/2x2-beginner-guide/
Find corner pieces that have same colors, perform algorithm 6 once. If all the sides are the same color, skip step 2 to step 3. If the sides of the corner pieces are with different color.Perform algorithm 6 once. Then step 1. Up-side-down the cube, and performs step1. Till all of the cube is solved.
https://www.mobafire.com/league-of-legends/build/rank-1-riven-euw-challenger-guide-13-16-607079
If the laning phase starts normally, you want to try and put pressure onto your opponents from the start by playing for priority. Even if it's a theoretically losing matchup, you can win any losing matchup by securing the level 2 first. Riven really benefits from any level up in the early game, and it can create a lot of kill windows.
https://www.reddit.com/r/Cubers/comments/kx427n/the_ultimate_guide_to_learning_full_oll/
There's three ways to go here: Learn "That case". That one case that you seem to get all the time but don't know the alg for. Also learn all the algs in its group, and then look for the next "That case". Learn the easiest case. Scout your algs for ones that look easy, short, and are full of triggers and learn those.
https://www.stadiumgaming.gg/post/a-little-off-the-top-proper-top-laning-in-pokemon-unite
The reason that relates to pressure isn't just points. It's that their jungle and/or one of their Bottom laners is going to need to rotate towards Top lane. Which results in your Bottom lane Carry potentially getting ahead of theirs - and a Garchomp with a lead goes where it pleases and does what it wants.
https://www.reddit.com/r/heroesofthestorm/comments/5dkjpq/in_depth_guide_how_to_lane_in_hots/
Dual laning: When you have nearly clear the lane (~2 minions have ~15% life), start channeling your mount. Your minions will finish the job while you go away giving you ~2-3s of advance! Pushing and draining tower ammo: Kill first the archer then the mage. They have more DPS (especially the archer) and less life than the melee minions.