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https://www.reddit.com/r/warcraft3/comments/1diudj7/how_realistic_is_the_cost_of_warcraft_3s_footman/
Medium armor, shield and spear (not even plate) would probably cost 30 cows or so. Sword is another costly addition by the way, because it's an expensive weapon, whereas a club, hammer, spear, would be way more budget-friendly. That's in addition to sword being hard to wield, it requires talent and weeks of training to pose more danger to
https://www.youtube.com/watch?v=Dyfp05ijnms
I overanalyse the cost of a footman unit from warcraft 3. I am working on the Tilea video I swear.Sources:[1]: https://timothyrjeveland.com/list-of-medieval-
https://us.forums.blizzard.com/en/warcraft3/t/graphics-an-analysis-of-the-footman/1274
General Discussion. Fefnir-1539 November 15, 2018, 7:58pm 1. I wanted to do this thread to make a quite extensive comparision on SD Footman to Reforged Footman, and try to disclose why some of us are not convinced with the new graphics, what I think should be the redesing philosophy, and why. So let's take a look at the Footman.
https://www.reddit.com/r/WC3/comments/10mvz9c/footmans_are_the_reason_why_1_base_human_sucks/
Footman aren't cheap. They cost 135 gold, grunts cost 200 gold. 2 grunts (6 food 400 gold) easily beat the crap out of 3 footman (6 food 405 gold). ... (6 food 400 gold) easily beat the crap out of 3 footman (6 food 405 gold) This is an idiotic way to compare troops. You miss so much by just pitting them against each other in a 1v1 like that
https://www.ign.com/wikis/warcraft-3/Guide_part_5
Footman Cost: 160 gold, 2 food Hit Points: 420 Armor: 2/8 Speed: 270 Build Time: 20 Average Ground Attack Damage: 12.5/17 "Ready to serve!" The trusty footman is the basic building block of the
https://classic.battle.net/war3/human/units/footman.shtml
Unit. Self. Pierce damage reduced by 50%, movement speed reduced 30%, 30% chance of reflection. Defend Information. Defend reduces 50% of all piercing damage. Defend only reduces Pierce damage, not all ranged attacks. The Footman can stay in defend mode as long as he wants and can cancel back to normal mode at any time.
https://wowpedia.fandom.com/wiki/Footman_(Warcraft_III)
Footmen are the basic melee units of human players. Generally, a player should train at least 3 or 4 footmen to help out a Paladin, Archmage or Blood Mage in creeping. Mountain Kings can also appreciate the assistance but will generally work better with Riflemen due to their skillset. They aren't as powerful as Grunts, but make up for it with a
https://warcraft3.info/articles/313/the-longevity-of-footmen
A core idea of a lot of games is to have cheap units that are easy to access. In exchange, they also scale poorly later into the game. Warcraft 3 is no different. That does, however, also raise an important question: how hard do you commit to these units? In this article we will have a look at Footmen and try to understand what determines how many you should be getting in the different
https://strategywiki.org/wiki/Warcraft_III:_The_Frozen_Throne/Footmen_Frenzy
Unlike in a regular Warcraft III game, heroes in Footmen Frenzy can reach a maximum level of 18, and its abilities can reach level 6, while its ultimate ability can reach level 3. Because of their great value on the battlefield, most heroes usually give out 267 gold when killed, which is a sizeable amount considering one footmen is worth
https://strategywiki.org/wiki/Warcraft_III:_Reign_of_Chaos/Footmen_Wars
Ultimate Footmen is another map of the Footman Wars genre, created by MrApples and VG_Emblem. The current version is v0.79c. It features over 30 custom-made heroes, along with 23 of the original Blizzard heroes. A player has five unique racial techs to choose from, with a total of seven tiers each (five main tiers and two 'alternate' tiers, a
https://www.tentonhammer.com/guides/warcraft-3-reforged-human-footmen-rush-cheese-build
When the Barracks finishes train a Footman. As soon as possible build a 2nd Footman; Build 3rd Farm and your 3rd Footman; Train a 4th Footman; Build a 2nd Barracks (hide it on the map) Train 5th Footman; Build 4th Farm. Research Defend for your Footmen. Build constant Footmen from this point out. Attack with Footmen, Hero and Militia.
https://www.youtube.com/watch?v=I3BZiGfq0ps
Massing Footmen like a pro!Thanks to Iceburritocat for the following Strategy Request:Footman Frenzy: mass footmen at least 68 foodWant to request a 4v4 RT /
https://wowpedia.fandom.com/wiki/Footman
Footmen are warriors and versatile foot soldiers[1] who serve as basic infantry in armies of the human nations. Comprising the bulk of the Alliance army, the footman is the heart of the war machine for elves, humans and dwarves. Fighting in close formation, they use proven tactical methods: advance slowly with shields raised, then draw swords and close to melee range.
https://warcraft.wiki.gg/wiki/Footman_(Warcraft_III)
The footman was voiced by Bill Roper. The footman inspired the Lancer in Stormgate. Patch changes. Patch 1.17 (2004-09-20): Defend has been reworked. Piercing damage is still reduced by 50%, and there is now an additional 30% chance that a defending Footman will reflect unit attacks back on the source for full damage.
https://www.reddit.com/r/warcraft3/comments/v02g6c/footman/
For Lordaeron! We'll fight for Lordaeron! Get your swords! Ready for action! Reminds me of Adventure Quest. 42K subscribers in the warcraft3 community. The subreddit for all things Warcraft III! Discuss ladder strategies, custom games, modding/map making….
https://wowwiki-archive.fandom.com/wiki/Footman_(Warcraft_III)
For lore, see footman. The vast ranks of the Alliance armies have diminished over the years due to the incessant infighting amongst the former Alliance nations. However, many of the strong-hearted citizens of Azeroth have volunteered to defend their lands as Footmen. Though these fierce warriors lack the shining plate mail and specialized training of their noble predecessors, they still fight
https://www.reddit.com/r/warcraft3/comments/dfqwdq/reforged_footman_redesign/
I still play warcraft 3 because their over the top design somehow stroke a balance between fantasy and realism. Footmen having real armor but with fantasy like proportions. I do like the details on the front tabbard and I am looking forward to seeing a mod giving us something similar to the redesign model!
https://www.hiveworkshop.com/threads/warcraft-footman-model.194588/
Technically, it is the Warcraft 3 footman. I started trying to make a true-to-war3 conversion, but design wasn't very inspiring. Things like the shape of the helmet and shoulders just didn't look good with a few extra polies, so I remodelled them based on the cinematic War3 footman instead.
https://www.reddit.com/r/wow/comments/dfqw65/warcraft_3_reforged_footman_redesign/
Warcraft 3 reforged footman redesign. If this is a fan redesign I worry that you have not taken into account the units clearly being identifiable between opponents of the same race when you have many footman and other units fighting. The redesign looks much better on its own, but the shoulders and designing of Warcraft tends to have a form of
https://wc3maps.com/map/2706/Footman_Frenzy_v12.7_AI_ENG
42 New Hero AI (AI by Iaco) Gamevn.com Hiveworkshop.com Wc3r.com Thehelper.net And all other auther.
https://www.reddit.com/r/warcraft3/comments/84f6va/what_is_the_best_version_of_footman_frenzy_to/
I've just bought the game again and was wondering if there was any working version of footman frenzy that has been released that I can play on my own against the computer? Custom Hero Footies 4.0 is pretty good. Just type "-ai" after you choose a hero and it will be good to go. I would also type "-mix races" so that the computer players aren't