Views : 1,455,860
Genre: Gaming
Date of upload: Aug 2, 2023 ^^
Rating : 4.976 (132/22,184 LTDR)
RYD date created : 2024-05-12T09:26:04.345022Z
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Top Comments of this video!! :3
I love the fact you are putting names on something i work with my players since a while
Usually i called it "middle" for high priority area, then "suburbs" for medium priority areas and edges for low priority areas
But i love that kind of content, the motion design is perfect, it shows perfectly what's explained, it is clear, and the video is really dynamic !
Keep it up !
474 |
bro this type of analying for fortnite is amazing its the reason why ive always thought highly of how complex fortnite comp is. So much high level thinking goes into just simple things everything has a complex understanding for it and it makes the game so unique while also being very pleasing to look at.
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I'm not a competitive player but learning about storm surge makes me wonder: what would happen if storm surge thresholds weren't communicated? since players can see if they're above or below the threshold, players above are allowed to play passively and camp as much as they like, which puts initiative on those below. But if players didn't see, then all players would be similarly encouraged to play fast and loose and aggressive for fear of finding themselves below the threshold; not knowing the conditions of the match might produce more exciting outcomes this way, and it becomes more of a mental notes type of thing.
Similar to how uber counting works in a game like team fortress 2, where keeping track of the enemy team's uber is never something you can truly know, but you keep mental notes on damage your team has done to the enemy medic's heal targets as well as how much time has passed to make an educated guess on their uber percentage and plan your strategies accordingly. Competitive TF2 would be MUCH less interesting to play and watch if both teams could see the enemy medic's ubercharge %, because it takes out some of the strategizing and makes engagements more predictable.
47 |
@hondaaccord1399
5 months ago
Absolutely insane to hear about the competitive side of FN, since as a casual player I've pretty much given up on understanding how it all works. I had no clue there was so much psychology and land tactioning involved
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