Views : 2,131,389
Genre: People & Blogs
Date of upload: Feb 25, 2019 ^^
Rating : 4.923 (1,282/65,244 LTDR)
RYD date created : 2022-04-09T16:28:13.58023Z
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Top Comments of this video!! :3
This video just goes so deep down in details! I have seen lots of color grading by Daniel and Peter, and they do cover every step we need to do regarding color correction and color grading but somehow I just don't understand why they did that. Thank you so much Matti for breaking everything down and layed them out in order, the puzzle in my head has finally been solved. I really appreciate the effort you put in for those content!
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Sir.. every month I come back to watch this video again and every time I get a new perspective and get a much deeper understanding. I have grasped very much out of what you've been teaching so far and it's so so practically re-creatable .. I can go back and try the same thing and it works for real as you've shown in the video... I really appreciate and thank you deeply for making this video.
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Loving all your vids lately Matti. We've learnt so much about filmmaking from yourself, Peter and Darious. We're complete beginners but have taken what we've learnt so far and started vloging our travels. So much of what we've learnt from you guys has gone into our vids so keep the good stuff coming π
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Hey Matti, here are some tips that can add to what you recommended. Hope they help. Tell me what you think:
- Use Adjustment layers so that you can visually see in your timeline what you have done. Also by using one big adjustment layer and cutting it in-between clips AFTER you corrected 1 hero shot, means that your sliders/values will already be adjusted and if you need to make 1 minor correction, you don't have to move 10 values or copy paste the effect every time and change it.
- (For Grading especially) Set these Adjustment layers to 50% opacity. This has 2 benefits:
1. If you're in a hurry and you don't want to tweak each individual slider to bump your grade effect, you can always turn up that opacity from 50 to 60. Before you could always go lower, but not higher than 100. (obviously this is for your own grade with multiple effects, since the Luts already have this kind of slider)
2. If you are a perfectionist and want to tweak values (like curves) juuuuust by 2 pixels lower or higher, having the opacity at 50 means that those 2 pixels become 4, so it's less finicky when you do this with a mouse.
- If you want to mess with colors for a grade, be sure to grab a JPG of a "color card" (google it), or better yet, shoot one on your location and add it under your grade. You can visually see what it's doing to the colors and it's a nice reference to keep until you make your final export (at that point you remove it, obviously)
- Don't underestimate the Original Three-Way Color Corrector Effect from Premiere. It is not obsolete, as they call it. It's pretty much the ONLY effect that has color wheels that let you determine WHAT IS a shadow and WHAT IS a highlight through sliders. Furthermore, it has actual numerical values that you can even keyframe: When I'm going for a look I always bump my color to the max, so that I can see if i'm nailing it in the vectorscope, and then take the value from 100 to like 20, while the Hue remains the same. And before Premiere 2019 it was also the only tool that let you De/Saturate Highlights, Mids, Shadows separately (again those Highs and Shadows being determined by you as you liked). And for people that don't have Colorista, I think this can help them more than the default Lumetri wheels.
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@mattih
5 years ago
Last week to enter the giveaway for the Fujifilm X-T30! Best of luck π
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