Views : 11,689
Genre: Gaming
Date of upload: May 7, 2024 ^^
Rating : 4.939 (13/839 LTDR)
RYD date created : 2024-05-28T21:55:48.681512Z
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Top Comments of this video!! :3
It's true. The first takeaway from movies, for me, was for combat. I fell in love with Jackie Chan movies and realized that 80% of fights in those movies was the environment. Whether it was Jackie using the environment or the bad guys, the environment isn't just important, it's vital. After that realization, I was running the 2nd ed. Marco Volo series that incorporated a run-away stagecoach fight and my players raved about that for weeks.
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When homebrewing, I like to follow a formula:
1. Start campaign diving into action.
2. Have some respite to explore the environment, build intrigue, or do side quests.
3. Build up tension nearing the main goal/quest.
4. Have a climactic event (whether final combat or plot twist)
5. Have a full lengthy rest to deal with the aftermath of the climax.
6. Repeat steps 2-5 with some variation of pacing to not make the cycle predictable.
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"Have you ever noticed Stormtroopers can never hit what they where aiming for?"
No, I have not. In the first movie, they take over Leia's ship quickly despite the defenders controlling a chokepoint. On the Death Star, they where under orders to let the intruders win, and they did not hit anyone on accident.
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Points 9 and 10. In my current campaign I asked the players over and over what their characters goals are and they answer: I have no goal. Just amke things happen and my character reacts to that. So I came up with a plot.
And now I have to figure out: how to engage the playercharacters, how to tell the story without loredumping it on them, and how to have the plot unfold at all without the players shutting down any going ons immediately.
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26:00
This is myth that Disney leaned into for some dumb reason.
In A New Hope, the stormtroopers were ordered to miss their shots and let the princess escape because the empire planted a tracking device on falcon, and were planning to follow it to the Rebel Base.
As soon as they escape the death star, Princess Leia figures out right away that the empire let them go too easily. Despite being tracked knowing they are being tracked, she makes the risky bet to return to the rebel base anyways so they can lure the Death Star into their Rebellion x-wing fleet attack. It was an all or nothing gamble.
That was the part of the plot of Star Wars: A New Hope.
Not to mention how the Stormtroopers massacred the Rebel troopers IN THE VERY FIRST SCENE OF A NEW HOPE.
In Empire Strikes Back, stormtroopers killed a bunch of rebels on Hoth, and in Return of the Jedi, they were blasting Ewoks in the Battle of Endor before the Ewoks started to get creative with traps.
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In addition to being a great description of how to run a good game, this video also perfectly explained why Episodes IV-VI were awesome and the other trilogies…well….
I pretend episodes I-III never happened.
Episodes VII-IX…well…yeah. The best thing about them is that my kid brother and I got to see Star Wars movies together again. (We saw the movie currently known as Episode IV twelve times over the summer of 1977. )
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@theDMLair
3 weeks ago
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