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12 ways to use MOVIES to improve your D&D game
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11,689 Views • May 7, 2024 • Click to toggle off description
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Movies can teach dungeon masters tons about running D&D games. In this video, we discuss 12 different lessons DMs can glean about game mastering from movies.

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Views : 11,689
Genre: Gaming
Date of upload: May 7, 2024 ^^


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RYD date created : 2024-05-28T21:55:48.681512Z
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Top Comments of this video!! :3

@theDMLair

3 weeks ago

🔥 CZEPEKU MAPS | Get access to over 4000 beautiful maps for just $5 per month! www.patreon.com/czepeku 🔥 ADVENTURE TEMPLATE - This is the adventure template I use for my own games! thedmlair.com/collections/rpg-resources/products/r… 🔥 LAIRS & LEGENDS 2 - The Definitive 5e Resource Anthology | Embark on 30+ new 5e adventures. Battle over 100 new epic monsters. Overcome mind-bending challenges. Discover hidden treasures. lairs-and-legends-2.backerkit.com/hosted_preorders

1 |

@threadscore

3 weeks ago

"I'm among friends." Are the "friends" in the room with us?

22 |

@stevehall5000

3 weeks ago

I always have to stand up for storm troopers, they are at a major disadvantage that always shooting at main characters

10 |

@stevehall5000

3 weeks ago

Londo, the king of butter, from Londo Lakes

9 |

@xisle555

3 weeks ago

It's true. The first takeaway from movies, for me, was for combat. I fell in love with Jackie Chan movies and realized that 80% of fights in those movies was the environment. Whether it was Jackie using the environment or the bad guys, the environment isn't just important, it's vital. After that realization, I was running the 2nd ed. Marco Volo series that incorporated a run-away stagecoach fight and my players raved about that for weeks.

5 |

@sw33n3yto00

3 weeks ago

Who the heck are Bubble Fett and Londo Kardashian!?

7 |

@r.downgrade5836

3 weeks ago

It's pronounced Ruin Johnson and Jar-Jar Abrams, respectively.

5 |

@DramakilzU

2 weeks ago

When homebrewing, I like to follow a formula: 1. Start campaign diving into action. 2. Have some respite to explore the environment, build intrigue, or do side quests. 3. Build up tension nearing the main goal/quest. 4. Have a climactic event (whether final combat or plot twist) 5. Have a full lengthy rest to deal with the aftermath of the climax. 6. Repeat steps 2-5 with some variation of pacing to not make the cycle predictable.

2 |

@davecam4863

3 weeks ago

Oh Attack of the Clones is actually watchable if you fast forward through the Anakin padme scenes

18 |

@schwarzerritter5724

3 weeks ago

"Have you ever noticed Stormtroopers can never hit what they where aiming for?" No, I have not. In the first movie, they take over Leia's ship quickly despite the defenders controlling a chokepoint. On the Death Star, they where under orders to let the intruders win, and they did not hit anyone on accident.

6 |

@RIVERSRPGChannel

3 weeks ago

Hooks for characters can be derived from their backstories and an overall hook for the party

5 |

@iPivo

3 weeks ago

Next week: 12 lessons from Indiana Jones

6 |

@ismirdochegal4804

3 weeks ago

Points 9 and 10. In my current campaign I asked the players over and over what their characters goals are and they answer: I have no goal. Just amke things happen and my character reacts to that. So I came up with a plot. And now I have to figure out: how to engage the playercharacters, how to tell the story without loredumping it on them, and how to have the plot unfold at all without the players shutting down any going ons immediately.

1 |

@Josh-qw1qm

3 weeks ago

The mispronounced names are killing me lol

48 |

@zenonx1

3 weeks ago

Next week: best plot hooks involving bacon!

3 |

@WilliamSlayer

3 weeks ago

There are a bunch of movies that after watching I've said to myself: "That was a good day of D&D". Movies can hit the three pillars just like a good day at the table! 👍

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@antimatters6283

2 weeks ago

Luke: best twist, redone a millions times: Casablanca: Rick (Bogart) shoots Major Strasser. Renault says after tense moments: "Round up the usual suspects." Then to add to it, Renault and Rick walk off to join the fight against the Nazis.

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@EPPicstuff

3 weeks ago

26:00 This is myth that Disney leaned into for some dumb reason. In A New Hope, the stormtroopers were ordered to miss their shots and let the princess escape because the empire planted a tracking device on falcon, and were planning to follow it to the Rebel Base. As soon as they escape the death star, Princess Leia figures out right away that the empire let them go too easily. Despite being tracked knowing they are being tracked, she makes the risky bet to return to the rebel base anyways so they can lure the Death Star into their Rebellion x-wing fleet attack. It was an all or nothing gamble. That was the part of the plot of Star Wars: A New Hope. Not to mention how the Stormtroopers massacred the Rebel troopers IN THE VERY FIRST SCENE OF A NEW HOPE. In Empire Strikes Back, stormtroopers killed a bunch of rebels on Hoth, and in Return of the Jedi, they were blasting Ewoks in the Battle of Endor before the Ewoks started to get creative with traps.

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@Pobafett

3 weeks ago

I remember watching The Rise of Skywalker and thinking "This is so convoluted and poorly strung together, it sounds like one of my DnD adventures". I did not enjoy it. But I doubt I could do better,

4 |

@jancatperson8329

2 weeks ago

In addition to being a great description of how to run a good game, this video also perfectly explained why Episodes IV-VI were awesome and the other trilogies…well…. I pretend episodes I-III never happened. Episodes VII-IX…well…yeah. The best thing about them is that my kid brother and I got to see Star Wars movies together again. (We saw the movie currently known as Episode IV twelve times over the summer of 1977. )

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