Views : 1,974,085
Genre: Entertainment
Date of upload: Feb 24, 2023 ^^
Rating : 4.936 (1,016/62,660 LTDR)
RYD date created : 2024-05-13T00:29:26.712125Z
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Top Comments of this video!! :3
I worked as a tester for a while and one thing to bear in mind is "Developer Difficulty". During development you play the game so much and have such a deep understanding of how everything works, it can make it really hard to judge how difficult your game really is.
After a few hundred hours of playing the same section of a game over and over, I could breeze through it with my eyes closed. The experience is totally different for a first time player going in cold... and bear in mind the average player is probably never going to spend as much time playing the game as you did during development.
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The number one contributor to performance in UE4/UE5 is actually real time shadows. You should consider turning them off for anything that isn't directly on the arena. And offer a shadow quality option in the video settings.
EDIT: The instruction videos can be fixed by changing your video codec to VP9 or AV1
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Absolutely killing it my friend. So cool to see this grow into what it is from like two years ago. Your videos are one of the biggest reasons I decided to dive into game development myself. Changed my major and haven't looked back. Doing my first jam this week :) Thanks a bunch for putting yourself out there. I hope you meet all your goals and make some incredible games on Godot
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I have to say that I love your videos, it felt like I took an adventure with you while watching your videos and the quality of your videos are great and exciting. I was very excited to see the final result, and it turned out better than I expected it would. also it is crazy how good it is for the first game. good luck you got well deserved new subscriber and I want to wish you good luck with your future projects❤
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Definitely don't let the casual audience lead you astray from your vision too much. Sometimes people will just expect to be great at every game straight out of the gate. This feels like a game that would do well having a bit of a learning curve to it. If you listen to every negative piece of feedback and adjust accordingly, you will be appealing to the lowest common denominator. Not everyone will be great at this game, and that's the way it should be imo. Though with that said, it shouldn't be overly hard either of course.
1.2K |
@chrismanning5232
1 year ago
This instant feedback and update loop within the first month is incredible post-release support. Take a bow, honestly. The alert for unblockable attacks makes the game so much better and isn't something you would think of without a ton of different skill levels testing your game in the wild.
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