Views : 117,100
Genre: Gaming
Date of upload: Feb 21, 2024 ^^
Rating : 4.776 (169/2,848 LTDR)
RYD date created : 2024-05-13T14:25:49.820284Z
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Top Comments of this video!! :3
I have yet to see a retrospective on this game ever mention my favorite outcome of the landsmeet that feels like it really has the most unique outcome.
Alistair normally refuses to marry Anora if Loghain is spared but you can have a really unique situation if you harden him and set the two up:
-You end up with Hardened Alistair ruling with Anora
-You end up with Loghain as a Grey Warden
-It results in him creating a schism between the player character and Alistair
-King Alistair visiting you in awakening and having a unique reconciliation scene where you become friends again
-Follow this up by taking Morrigan's deal with the Player character.
-You get to see both King Alistair in DA2 and Loghain in Inquisition
-You learn Loghain has spent his years fully dedicating himself to make amends to the Grey Wardens underneath the player character
- The sacrifice you are asked to make between him and Hawke now feels much more thematically satisfying as Loghain has actually done good in the world to attempt his redemption and dies saving the champion of Kirkwall and the Inquisition.
It's just a really unique route that I feel justifies hardening Alistair + seeing how he interacts with Anora is really interesting in the glimpses we get.
It justifies sparing Loghain because he doesn't immediately get his hero moment and has to actually work towards some kind of redemption. In which he becomes a much cooler character when you meet him on that journey.
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âDo you need a ladder⊠so you can get off my back!?â
Back in the day, I didnât understand the concept of a tactical rpg.
I treated this game like an action rpg and this was the quote that my character constantly said in combat⊠and I never understood why until about a decade later.
There I was, mashing the action button, as if this game was equivalent to Oblivion, Kingdom Hearts, Sonic Adventure 2, Sly Cooper⊠literally every other game taught me to hit the attack button to attack.
Here this game came along with its auto-attack schtick⊠like a modern-day mmo or something.
âŠand I had no idea.
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Regarding the Shale DLC:
Back when DA Origins released a lot of publishers were experimenting with using an on-release DLC that came bundled with the game via a code coupon in the case. So, "technically", if you purchased the game brand new it would be "free". But if you say, purchased the game used from Gamestop then it was very unlikely the coupon was still valid and then you'd have to shell out extra money to access Shale.
That's why the Shale DLC seems so weird, it's entire purpose and design is to be a content loss to anyone who purchased used copies rather than to be extra content.
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Right so, commenting before watching the whole video to defend Shale. She is an awesome DLC character who can be customized to support most any party with buffs or tanking or DPS. Furthermore, she provides new dialog to the main quest Paragon of Her Kind; giving counter point to Oghren and additional Golem lore. It is also implied that a Dwarven Inquisitor is from her exiled clan. Shale shows up in the novel DA Asunder with Wynne; giving good evidence that she might return in Dreadwolf, as her intention is to travel to Tevinter. Lastly, those pigeons deserve to be crushed (her banter with all companions is good)!
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10 hours of DA:Origins analysis? Sign me up.
I went through all 3 games last month and it's really interesting to see so many different takes on the series. I was totally blind about everything, didn't read any reviews, any articles, didn't watch any videos, didn't play any turn-based, DnD-esque games, any Bioware games, knew absolutely nothing about these games and had the fun of my life playing. From the deep combat and wide range of choices in Origins, to the linear, more grounded but still dramatic story of DA II, with its cast of flawed individuals as companions with their interesting backstories, to the more cinematic-ish narration of Inquisition with everything from the cutscenes to the music and the dialogue feeling more "expensive" and directed to bring more cinematic elements to the story, its shift towards MMO in terms of mechanics (which was also a new thing to me, since I haven't played MMO's) even though I can't say I like open-world games with a lot of grind mechanics (hello Ubisoft).
But sometimes, I'm feeling a bit...gaslighted(?) by the internet, because I liked DA II and Inquisition a lot, at some specific moments even more than Origins, and now I see people all over just calling them...bad at the very least. I'm not amongst the type who is affected by public opinion as much, but even so, I often ask myself "Am I wrong for enjoying DA II and Inquisition as much as I am?". It bothers me.
But anyway, I am definitely not wrong when it comes to enjoying this video.
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@SuperRADLemon
2 months ago
What's your favorite Dragon Age game and why is it Origins? Corrections: 1. The timelines of blights is longer than I thought. They actually span over a couple thousand years. 2. Arcane Warrior kinda good actually, my b. I thought something was an activated skill, but it's a passive trait, making it way better.
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