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240,039 Views • Apr 23, 2020 • Click to toggle off description
What I have shown you is reality. What you remember, that is the illusion.

Patreon - www.patreon.com/NeverKnowsBestYoutube
Metadata And Engagement

Views : 240,039
Genre: Gaming
Date of upload: Apr 23, 2020 ^^


Rating : 4.578 (1,101/9,345 LTDR)
RYD date created : 2022-04-09T20:45:12.581768Z
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YouTube Comments - 3,146 Comments

Top Comments of this video!! :3

@NeverKnowsBest

4 years ago

Seeing a lot of people asking about song names so: Outro song: FF7 Remake OST: Smash 'Em, Rip 'Em - https://youtu.be/gbhdzf2NwaY Other song used in end section: FF7 Remake OST: Home Away from Home - https://youtu.be/6Nl3_SxpwdA

113 |

@BasicSneedEducation

4 years ago

“Nomura is like a mad genius without the genius parts.” LMAO

710 |

@Posichronic

4 years ago

Whoever drew that picture of the whispers dragging Cloud to the bath was a genius, and that exact scene should have been in the game.

507 |

@zolp

3 years ago

"Tetsu Nomura is like a mad genius without the genius parts" Damn. No punches were pulled here.

388 |

@lacintag5482

3 years ago

The concept of battling against fate and mysterious creatures that intervene in the events of the story to keep it on track would've worked better if it happened in a story that was written around it, rather than inserted into a story that worked fine enough on its own.

668 |

@drakan5468

3 years ago

03:55 "When you love something you don't need it to be perfect."

129 |

@bobmalibaliyahmarley1551

4 years ago

The whole ''house'' enemy actually makes sense if you think about it, it's a house designed as a trap for people, and people living in the slums of Midgar probably want nothing more than a house to stay in, considering most of them live in broken down cargo crates, tubes, rubble and debree. So, as wierd as it may seem, it's actually quite brilliant if you think about it.

182 |

@StarScreamBK201

4 years ago

"When you love something it doesn't need to be perfect" well said.

36 |

@Imaculata

4 years ago

I completely agree that the pacing of the plate collapse is completely deflated by all the filler in between. They just stretch out too much, including the story drama. The feeling or urgency from the original is lost in the process.

156 |

@SMJSmoK

4 years ago

"Nomura is like a mad genius without the genius part." - I loled so hard at this :-D And you, sir, are like a mad genius without the mad part! Seriously, I love how you offer constructive criticism. When you criticize something, you take the effort to offer your own solution (or multiple solutions). That's so rare in video game journalism and one of the reasons why I like your channel so much.

329 |

@elshuisman16

4 years ago

Nomura is obsessed with the idea of destiny... It ruins all his games. It takes away the reality of sometimes life just sucks for no reason, learn and grow from it.

307 |

@johnathanblackwell9960

3 years ago

All I ever wanted was the original game with a massive graphical overhaul, is that too much to ask for?

47 |

@ifritrivera315

4 years ago

Fans: Please remake FF7 Nomura: How would you like a mash up of the FFXIII trilogy with Kingdom Hearts but have the cast of FF7 play the parts! Brilliant!

233 |

@mgmonteiro1

4 years ago

When writing a script for a story properly (something huge that has to connect and be coherent through and through), it is quite important to have themes in mind. In the case of FFVII the original themes were always the triangle of coping with loss + environmentalism + finding identity (the three main plots resolved at disc 3 are the planet fighting against meteor, Cloud and some of the others finding their place in the world and the entire party dealing with their individual losses and the loss of Aerith). Changing the theme to 'fate and destiny' means a huge shift in narrative, to the point that even reproducing every single event from the original game might result in a completely different feel to the story, because the emphasis and direction are other beasts entirely. So I'm not sure how to feel about this explicit change in theme. They still have time to recover in the next parts, but if they keep going for this kingdom hearts-esque stuff it's quite a risky take. Again, this has no bearing on whether or not they reuse events from the original game, they can play everything out the same, but now they have clearly established the theme is something else. Several bits might end up seeing "off" if they are not careful to put the pieces together in a way that fits the newly established theme, and character development can go wrong in many different ways because metacommentary is ultimately extremely difficult to come through. Forcing fate into us all the time through introducing the whispers during changes from the original will get cheap very fast like mentioned in the video. I can only hope they thought everything out already at least. This critique has really articulated why I felt strange about several parts of the game, and I think the ending definitely made me the most uncomfortable, and the reason for this I now believe to be this inconsistency in how they carefully set up the themes to be the same as the original game but then immediately broke into another theme without decent setup for it.

263 |

@loopyloo8169

4 years ago

My one problem with the remake is that I feel like it assumes you played the game already. Also Nomura is trying to too hard to be this artsy writer.

183 |

@redthepale

4 years ago

Your take on this lines up almost point-for-point of mine, as a longtime fan myself. I just finished today and I appreciate your critical response. I'm trying to be optimistic, but you know... that whole "logic, and evidence, and years of experience" thing. 💀

65 |

@JuliusCaesar103

3 years ago

This is such a good video. You praise the good parts and criticise the bad ones. I feel like you could go on for so much longer but keeping your videos in this length speaks so highly of you as a writer. Whenever you make a video it usually ends up being my favorite video on that game. Great job and keep it up!

57 |

@thats4thebirds

4 years ago

Truly tho, this critique gives me life. I’ve been feeling like a crazy person surrounded by 9 and 10 scores.

94 |

@DanKaschel

4 years ago

To your paint illustration, I would add that low-fi graphics and text dialog greatly increase the amount of interpretation that takes place, and therefore the “length” of those red arrows (and the resulting distance between your interpretation of the original and the remake).

20 |

@giggity23rd

4 years ago

The pacing in 7R is the reason I'm struggling to want to play it again.

85 |

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