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575,766 Views • Mar 17, 2023 • Click to toggle off description
Hello everyone, and welcome to the next installment of Lore and Order, where I unpack game lore and stories from games. In this one, we look at Remedy's Action/Adventure game, Control. Sharing a universe with Alan Wake and Quantum Break, this game had a deep lore!

Check out @GamingUniversityUoG for a deeper dive into Control and Alan Wake lore!

CHAPTERS

Intro - 0:00
Plot - 1:09
The Foundation - 17:39
The History of the Bureau - 21:24
The Board - 25:02
Ordinary AWE - 26:39
Containment - 29:13
The Hiss Invasion - 30:36
The Dark Place - 33:06
Prime Candidate Program - 38:22
Dr Darling - 40:14
Who Is Ahti - 41:55
Ending - 43:22

ALL MUSIC IN THIS VIDEO FROM @epidemicsound
ALL GAME FOOTAGE CAPTURED BY MYSELF ON PC

Please enjoy, subscribe, and leave a like/comment!

Check out some of my other Lore & Order Videos:

The Medium -    • The Medium - Story Explained  
Bendy ATDR -    • Bendy and the Dark Revival - Story Ex...  
Callisto Protocol -    • The Callisto Protocol - Story Explained  
Resident Evil 4 -    • Resident Evil 4 - Story Explained  
Resident Evil 8 -    • Resident Evil: Village - Story Explained  

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Equipment;

PC Specs (for those that are interested):
- CPU: AMD Ryzen 7 3800X (8 Core)
- GPU: AMD Radeon RX 6700XT (12GB)
- RAM: Corsair Vengeance RGB Pro (32GB - 2x16GB)
- Elgato 4k60 Pro Mk. 2
- Built by PC Specialist in the UK

#gamingharry #remedygames #control
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Views : 575,766
Genre: Gaming
Date of upload: Mar 17, 2023 ^^


Rating : 4.978 (89/16,444 LTDR)
RYD date created : 2024-05-10T02:49:07.59992Z
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YouTube Comments - 638 Comments

Top Comments of this video!! :3

@dabluflcn

1 year ago

When this game came out I was deep down the SCP rabbit hole, because I thought the stories were fun. Control was an absolute treat to play as a result.

2.3K |

@GingerZombie29

1 year ago

This game was a mindfuck. And the ashtray maze section was damn awesome.

1.2K |

@eedoamitay3341

5 months ago

"Jessie enters a loop sequence in which she is just a normal FBC doing admin work" this truly is a horror game

307 |

@Dreas204

1 year ago

My mind was blown away by the fact that Alan Wake, Quantum Break and Control are in the same universe

1.5K |

@jennifermckay5585

10 months ago

the mixture of real life and videogame for cutscenes works so well.

255 |

@wooverwoods

1 year ago

Man I love Control so much. I can't wait to see how they build the universe around their games.

508 |

@EnriqueMaxx

1 year ago

This is one of the most intriguing game I've ever played. This is the only game where I read every single item I picked up/encountered. Fantastic world building

180 |

@purspike

1 year ago

Control hits that perfect trinity of great original storyline, smooth playability and excellent graphics. Best new franchise in years

144 |

@inplane9970

1 year ago

Control is one of those games that you have no idea how to feel about going through its plot. Is it scary? Unnerving? Humourous? Thrilling? Maybe a mosh-pit of feelings, and that's what makes it such a good SCP game. It doesn't take itself too seriously by running wild with sidequests, but is able to create a cohesive and interesting story when storytelling matters.

425 |

@edouardmaurice2817

1 year ago

I really love this game. The gameplay was fun, hard but dynamic. The story is amazing. And the universe is incredible. First time a video game impact me this much. A real piece of art

126 |

@eternallight523

1 year ago

This is the closest thing we got to a proper "scp" game, sadly not in the Scp universe but it still is its own unique and amazing verse, can't wait for it to develop further down the line.

361 |

@giomorrison9531

1 year ago

I find it interesting that the Hiss (a violent, malevolent resonance) came from the burned slide. While it is highly likely that it was influenced in some way by Alan Wake, I believe that it's possible that the Hiss' nature was changed due to the burning of the slide. The slides acted as portals to the Slidescapes but they could also have the ability to influence the Slidescapes. Perhaps, the Hiss was a normal resonance until it was subjected to the burning of the slide which gave it a nature akin to that of fire (ravenous, consuming, desiring to take everything around it). These are just my thoughts and I could be wrong.

132 |

@valthonispaladine7999

1 year ago

If you've seen an episode of 'Threshold Kids' you can understand why Dylan went crazy and killed people.

344 |

@renanlima8857

10 months ago

The Ashtray Maze is one the best gaming experiences ever

76 |

@nedvan

1 year ago

Some more things of interest: - The Oldest House does not play well with modern technology. All throughout the game, the entire building has a very 50's vibe to it. This is likely because the House was discovered (and "settled") during the 50's. - Ahti is thought to be a part of the Board. He keeps calling Jesse his "assistant", so it's possible that he sees the position of "Director" as a subordinate of the Board - and by extension, him. - Trench' corruption was not instantly. It took a long while. There are messages in the game where Trench exclaims his growing suspicion of Darling, even going as far as to consider cutting Darling off from researching the slide projector. As a small in-game detail, the Research department has A LOT more cameras in it than any other department. - Dylan isn't as affected by the Hiss because he voluntarily allowed himself to be infected. The dreamscape part near the end, that's what all the people who are infected see: a continuous nightmare as the Hiss breaks down their mind. Dylan, allowing the Hiss in voluntarily, doesn't need to be in a looped nightmare - his infection is already complete. - Polaris (and by extension Hedron) were fighting off the Hiss in Slidescape-36 already, when the Bureau investigated it. It's why only Trench is affected, and not the others: The Hiss was being suppressed by Polaris. - Hedron IS NOT Polaris. Polaris is very similar to the Hiss: a resonance based, extra-dimensional life form. It infected Jesse, Dylan, and Hedron, similarly to how the Hiss infects people. It just happens that Polaris is benevolent, unlike the Hiss. Hedron is thus only a conduit for Polaris. The resonance emitted from Hedron, originates from Polaris. That's why the end of the game works: Hedron is destroyed, and thus Polaris' resonance in the Bureau disappears. Jesse then finds Polaris' resonance/infection inside of herself, and uses that to feed the HRA's instead. It's why Jesse is immune to the Hiss - Polaris protects her. In a way, Jesse became the new Hedron - a conduit for the Polaris resonance/infection. Polaris herself is probably still in Slidescape-36, although as an extra-dimensional being, it's unlikely she'd be confined to a singular dimension.

18 |

@loati94

1 year ago

I went into this game knowing absolutely nothing about it and It was amazing, I wish I could experience it again like that.

35 |

@SFvfx

1 year ago

Finished this game years ago , still watched all the way through

65 |

@mera-mera-burn

1 year ago

I enjoy you make long story explaination for dark themed games. Usually idk what to watch so these are enjoyable at night before sleep. Hopefully more upcoming popular horror games will be released. I like the story in Soma

107 |

@onireapz

1 year ago

I literally just finished this games story for the first time about a week ago and now im going for the 100% on it thank you for this.

125 |

@cgillis3989

2 months ago

Not many games reach the rich level of atmosphere that control does. And youve done a very good job summarizing it all- good job :)

4 |

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